so are there plans for the config or is the mod dead?
- Registered Member
Member for 5 years, 6 months, and 6 days
Last active Tue, Jan, 21 2020 13:38:15
- 0 Followers
- 6 Total Posts
- 1 Thank
Nov 15, 2019Aer_ink posted a message on 1.12.2+ Minecraft Gargoyles: The Protectors of your buildsPosted in: Minecraft Mods
Aug 28, 2017Posted in: Minecraft Tools
After trying so many times I realized that I was being retarded (woops) to fix my problem just needed to edit the config file of MLG (MinecraftLangGenerator.conf) and make it look for the forge server ("hexxit.jar" in my case) instead of "minecraft_server.jar" also that last file shouldn't be removed or renamed since the forge server needs it in the same dir to work
Aug 19, 2017Posted in: Minecraft Tools
I'm trying to use this with the hexxit modpack (yeah I know its really really outdated) but I got the same problem that Greatwhitedragon is getting and its not related to the elua, looks like the guide of the post #1444 is outdated or something I think that MLG overwrite the forge server with a normal one before running (I might be wrong tho)
Nov 2, 2016Posted in: Modification Development
well there is the idea I want to make an armor that changes the value of defence but only at day/night I guess it could be as simple as using the function that changes the clock gauge but this is my first time trying to mod a game and I cant find that does anyone know where can I find it?
Oct 28, 2016Aer_ink posted a message on [UPDATE THIEF FOREST] [1.6.4 Forge] AgeCraft-Medieval AdventurePosted in: WIP Mods
is this mod dead or it will be updated anytime soon?
- To post a comment, please login or register a new account.