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    posted a message on Update usless in multiplayer
    Quote from Kuram »
    Honestly, I dont understand how SMP works any different then SSP, coding-wise. Couldnt he just copy paste the code, and just add in the network capabilities? It seems like it would be extremely easier, unless im missing something only programmers know?


    Yeah, sadly that's not how it works. There are usually complex issues when getting users to see the same thing at the same time, which is why portals don't work correctly on SMP right now, as well as health. When you code for single player, you're basically hard-coding (in essence) what the user sees, but in multi-player scenarios, it's a lot more dynamically dependent on how users interact with each other and the world.

    You can actually see the difference (literally) by comparing how sand/gravel falls in single player and how sand/gravel falls in multi-player... Getting the mechanics of the world to interact with multiple players at the same time is much more involved then simply saying "this user here sees this when this happens"... Instead you're saying "ok, this happened in the world so now I have to notify all the users, telling each one how they can deal with it, depending on where they are and what they're doing".

    Another good example of this is when a player uses TNT; all the players observing, only see blocks disappearing. We don't hear the fuse go off or the explosions, we just see the aftermath slowly updating. So you see, it's much more complicated then you might think. Notch would have to program it to update all the players that a fuse was lit and which players would actually hear it, depending on their vicinity to the TNT and THEN synch those players to be able to watch the same explosions at the same time, with sounds, in all it's wonderful glory...

    But, again... as you should be able to see... It's a lot more involved then saying "this user sees/hears this when this happens and that's it"

    I hope that all makes sense, haha.
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on Massive lag in single player - normal?
    I believe this to be partly because it's written in Java and partly bad optimization of code. I discovered that after the auto-update to the client, if I played the game and then quit out of it and opened it back up again, the lag was gone.

    May not work for all people, but it worked for me.
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on Hot-swappable Hot Spots
    Yay, finally someone says something, haha.
    Posted in: Suggestions
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    posted a message on MCAdmin revision 109
    On second thought however...
    I believe that speaks more to mans corruptibility then to his intentions absolutely...
    Posted in: Server Support and Administration
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    posted a message on MCAdmin revision 109
    Quote from colin »
    As the saying goes...
    The road to hell is paved with good intentions.


    Haha, well, I can't argue with that. Time will tell i'm sure.
    Posted in: Server Support and Administration
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    posted a message on MCAdmin revision 109
    Quote from colin »
    Is getting banned from a server and then out of revenge shutting that server down remotely "better support?"


    I never said I supported his recent behavior, but his intentions towards his software development paradigm, I do believe were innocent.
    Posted in: Server Support and Administration
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    posted a message on MCAdmin revision 109
    Quote from ashmaker »
    Quote from Aelux »
    Come on... does it really matter? You're getting this software for free and as far as i'm concerned he created this so-called "back door" with good intentions. I don't necessarily approve of his recent behavior, but you get what you pay for...

    And none of you have payed for anything...


    Price has nothing to do with this. Price is an issue only when dealing with the QUALITY of a product ("you get what you pay for"). Here we are dealing with a locksmith who made you a key and kept a copy, and then broke into your house, damaged your property, and locked you out.


    That would be a good defense if he was able to take over my operating system, but no... He created a way to support his program in a way he felt would be beneficial to his users (and the further development of the software) but all you people can do is crucify him for it because you didn't know about it... Where has gratitude gone these days?

    I guess people truly do fear what they don't know/understand *chuckles to himself*

    Quote from Lord_Commissar »
    Quit defending unethical behavior.


    Unethical you say... Really... Ethics is quite a relative subject and really doesn't pertain to someone coding out of their basement (so-to-speak). He's doing all of this because he loves programming as well as a positive user response from his hard work. To be honest, I endeavor for such a community as well around my own programs, but it seems no matter what he does he gets haters. I don't blame him for feeling how he does.

    You're practically accusing him of malfeasance when his "crime" was to better support YOU. You're calling the kettle black my friend.
    Posted in: Server Support and Administration
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    posted a message on Hot-swappable Hot Spots
    Most minecrafters have this problem: You're mining along and you're in a groove, just knocking out those blocks as fast as you can and all of a sudden you're hitting with your bare hand... You then have to stop everything you're doing to open the inventory, click your tool (usually the same kind) and put it back in the now blank spot on your hotbar.

    This is a pain if you have tools that break often... Wouldn't it be nice if you could have reassurance that those 6 shovels you crafted were going to "extend" your mining time, rather then make you stop every 20 seconds?

    Here's how: Hot-swappable spots on the hotbar. When a tool breaks or when a material runs out, an equivalent item is chosen automatically to replace it. No more trying to find your stuff in your inventory. Just place the material/item/tool you want to use in a hot spot and have peace of mind that you won't have to worry about it for a LONG time, assuming you've stockpiled it in your inventory.

    Possible Conditions:
      [*:1oijyv93]The first 5 spots on the hotbar are hot-swappable
      [*:1oijyv93] Hot-swappable feature can be turned on/off
      [*:1oijyv93]User can customize which spots are hot-swappable

    Features:
      [*:1oijyv93]When a crafting material is in a hot spot, the number of materials is NOT shown.
      [*:1oijyv93]When a tool breaks, a tool equivalent or of lower crafting (Example: stoneaxe => woodaxe) will be chosen.
        [*:1oijyv93]Possibly lantern => torch after the boo update.
      [*:1oijyv93]When a tool or item is in a hot spot, the number of available tools/items IS shown.
        [*:1oijyv93]An example of items would be "storage chests", "boats", "water buckets", "windows", "doors"... Any objects that are not tools and cannot be used to craft items.

    Possible Scenario:
    Your tool breaks, *dink*, an equivalent tool (from your inventory) is immediately in your hand without a single waste of a stroke. Putting down 256 blocks of cobblestone? No problem: gather 4x64 blocks of cobblestone in your inventory, drag one of the stacks into a hot spot and you can lay down the foundation of a castle in one breath. No more tedious organizing of your inventory to see what you have and what you don't. Once you run out, you know you're out.

    Let me know what you think!
    Posted in: Suggestions
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    posted a message on MCAdmin revision 109
    Come on... does it really matter? You're getting this software for free and as far as i'm concerned he created this so-called "back door" with good intentions. I don't necessarily approve of his recent behavior, but you get what you pay for...

    And none of you have payed for anything...
    Posted in: Server Support and Administration
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    posted a message on MCAdmin revision 109
    So yeah, I just want to know why limiting lava buckets doesn't work per rank anymore. It limits everyone regardless of the rank.

    I could care less about the mentality of the developer as long as I can run the server and get the frequent updates which have been released, as well as support when I need it. As far as i'm concerned, I love this server and I have no intention of switching because frankly (in my opinion) this is the best server wrapper right now. It's ease of use to feature ratio is perfect.

    Great job Doridian. I just want to know why lava bucket block limiting rank specification is broken.

    Thanks.
    Posted in: Server Support and Administration
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    posted a message on MCAdmin revision 109
    Quote from Allenkenda »
    This is going to sound dumb, so bear with me!

    There's no way to get mods that aren't built for MCadmin to work on MC, I assume? There's a few things my players REALLY want, and I can't really figure out how to give it to them (I could just go to hey0's stuff, but I like the cleanness of MC more, and the autobackup thing is a dealbreaker)

    Stein/Asday


    You can use Hey0's mod with McAdmin, quite easily actually. Visit: viewtopic.php?f=1013&t=41510

    On a more serious note, since the update, limiting block "lava bucket" and setting a rank does absolutely nothing now. It limits the block for ALL ranks no matter what. This needs to be fixed.
    Posted in: Server Support and Administration
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    posted a message on Fixing Water Flow Mod
    If you can't place water, it's because you need to specify yourself as a higher rank within the server wrapper that you're using. What server mod/wrapper are you using?
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Looking for an SMP to join in
    haha, you sound like a great person, but sadly my server is also going to be wiped after the update.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Anyone with connection errors?
    Minecraft is down right now, more then likely because of the continuing attacks on his servers.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on SMP lag is ridiculous.
    *laughs* so helpful, everyone is. I know that whenever I have lag, it's usually because java is being crappy again and I just have to close it, open it, close it, open it and it clears up lol.
    Posted in: Alpha - Survival Multiplayer Discussion
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