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    posted a message on cant start server :S
    I can't help you without knowing what the error is.
    Can you screen shot it for me?
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on cant start server :S
    1.) Make sure you have java installed.
    2.) Also make sure java is in your path variables.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    Quote from Minimac »
    Quote from Kirb »
    You're right OP, threads like this are starting to get old.


    Came here to post this.

    Hey Aelux, If you don't like the bugs, why not ask for your money back and stop playing the ALPHA.


    Wow, really?

    I shouldn't even bother replying to this.

    For starters you could have read my post above yours, with me stating that this wasn't to complain...
    Secondly, I was very specific about what I didn't like and it wasn't specifically bugs. It was the fact that bug fixes caused the game to break... I don't mind bugs and in fact expect them because this is, like you said an ALPHA. But what i don't expect, is bug fixes (keyword here is "fixes") to actually break the core game-play.

    Reading before you post actually helps your case most of the time, you should look into it... -sarcasm-
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on what is the best alpha server soft ware?
    My personal preference is Mcadmin with Hey0, which allows you to have a server gui AND get all the latest mods written for hey0's.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    Quote from Scotti »
    Wow... this is quite the collection of stupid posts.

    The smartest thing I've seen in this ENTIRE thread:

    You are an alpha tester. If you don't like it, stop playing until the game is "done".

    Seriously, every ONE of you idiots complaining about the state of the game ACKNOWLEDGED you were aware you were purchasing an unfinished product, and it was subject to change. This is an ALPHA build, and as such is going to go through a lot of changes. If you can't handle that, go do something else and we'll let you know when the game is done.

    Shut the hell up already.


    I didn't create this thread to complain, but merely to present my own opinion of Notches patches/updates to the game. I love the game, that's why I paid for it and that's why I run my own server for it. It is simply my opinion that his development methodology is in err when it comes to patches/updates and how they break the game. Thus I wanted to share my opinion and hear the opinions of others, on the same subject.

    Please don't be quick to judge others just because you have a different viewpoint. Calling people idiots doesn't get your point of view across any better then stating your opinion in a neutral tone. It only degrades their opinion of you.


    @djive

    I very much appreciated your constructive criticism throughout the thread.


    @everyone else

    Thanks for all the reply's, I'm glad to know i'm not the only one who feels/believes this way.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Help With Server
    First of all, why are you forwarding through another computer? You should be able to forward it right to your computer.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Iconomy?
    Well right now, Hey0's mod is broken with the new server patch. I would wait until next build to try and get it working.

    I also use mcadmin with hey0 mod.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    Quote from ZacD »
    Sometimes to fix one thing, you have to break another, I don't mind the lack of testing, its just part of the process, you gotta write, and re-write, fix thing, and this fix this problem that was cause by fixing that.

    as long as something is being added or fix in each update, I don't mind him breaking stuff, cause I know he'll fix any major issues in a short time frame.


    I don't mind him breaking stuff that doesn't ruin the game play, if that makes sense. But when your fixes end up causing serious crashes from the very object (boats) you were trying to fix... That's another issue. Not to mention for some reason the rendering of the world is 100x more laggy. No doubt because of the new animation algorithm he's using, which he mentioned on his twitter.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    Quote from Socrates271 »
    So Mr. Kenshin, you want to hear my thoughts.

    From one programmer to another, Notch has done a great job for Alpha. We're all testing his product. That's the thing that gets me, WE are paying to test this product. In my entire gaming career I never observed a professional gaming establishment require testers to pay up. And you want to know what else? His code looks like some fraternity toilet after burrito sunday. Yeah, good luck sorting through that ****.

    He made his 2+ mil. Now open source it and let real coders take over.


    haha, yeah, I hear that. But that being said, i'm glad he's in active development of the game regardless of his methodology. I must say I enjoyed your thoughts, haha.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    But you missed my point... The point is, he ALSO needs to take time to test. Not JUST us, especially since we're testing the NEW bugs within the game rather then testing if the bug FIXES actually worked or not.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    I'm currently testing what you suggested was broken, just to make sure...

    I did logout while in a boat and when I logged back in, all that happened was I fell through my boat lol, which isn't so bad... I couldn't reproduce the duplicate you were talking about.


    EDIT

    Wow, I got it to work... If I crash the game by boating to the edge of the world and logout. When I log back in, there's me... haha. I'm looking at myself lol.

    ScreenShot: http://cl.ly/6fe87cdef8ea9e66eea2
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    Quote from Feverdream »
    do you really expect your complaining will get a response?

    Not expecting a response from notch, haha. There's not even a guarantee that he even looks at these forums. I just want to hear about what other users think. We post here to get others feedback and that's the only reason i'm posting. Above all, i'm not necessarily complaining as much as i'm suggesting a different approach to his current methodology for development and release...

    I think a lot of us would agree (given current events) that his priorities are a bit skewed, but to each his own.


    Quote from Barbossa »
    for bugs, you forgot, being in a boat/minecart doesn't load world,
    when you log out in a boat/minecart, there is a duplicate of you in it when you come back.
    if you have a full inventory, and take out an item, you can pick up the same item on the ground, and the items are destroyed (nowhere to go).


    I will add this...
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on It's starting to get old
    I understand that Notch is trying to move stuff along as fast as he can for the users sake, but "it's starting to get old" how every new supposed "bug fix" is only further destroying SMP... I also understand that this is alpha, but there needs to be time for testing on his part as well.

    Instead of releasing as fast as he can, I think a lot of the users here would appreciate some time taken for the testing on his part before release, EVEN if it costs us an extra week for updates to come out. I personally feel that breaking your game with updates is not good development practice...

    List of now (known) new issues with the SMP:

    Blocks re-appearing after being destroyed.
    Increased world loading lag (which was previously fixed in the last update, but now broken again)
    World does not render when traveling in a boat, which is why you can reach the edge and crash the game.
    When you log out in a boat/minecart, there is a duplicate of you in it when you come back.
    Unexplainable delay movement while traveling in a boat.


    Your thoughts?
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on The Death of Underground Cities
    I think we just need a better source of light, then a torch. I'm hoping (like someone has already mentioned on the suggestion forums) for some kind of light which is powered by Redstone which can light up a HUGE area which will work for large cities and large spaces..

    Spawning in general, I agree needs to be tweaked creeper and cow alike, but I want to push for a more efficient light source as well, whether that be a lantern or light bulb. This way Notch can keep the idea of more monsters spawning in darker areas (which is a good idea), but of course not at its current frequency...
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on Rate the Update!
    Quote from dbishop1 »
    I rated it a 1 for two major reasons:

    1. None of the things that we actually did get out of the update seemed "necessary"
    and
    2. None of the things added were urgent enough to release the update in the state it was released.

    Look, I can understand the reasoning behind it. Sometimes time restraints dont go as planned, and sometimes other thins happen to cause setbacks. I am aware that one in such position would not want to dissapoint fans, but would also have a million other things to do in the real world as well. The fact is, however, that this update never had to come out on the date it was specified to.

    Nothing in this update really even screams halloween, besides jack o lanterns. Even hell eventually had its name changed and its details reworked to fit in a non event minecraft scheme. Sure, some of us may have been dissapointed if he had pushed back the release date, but we would be no where near as dissapointed as many people are now.

    To be quite frank, the update feels alot like it was coded and worked on to the last minute, with no time in debugging or checking the finalized product. Many of the problems are just silly to have been not noticed and a few are even almost unacceptable and put the current state of alpha into question. The things that were gained that are not buggy as well seem minor and at the moment really just cosmetic or pointless.

    In the end, I would be rating this with a different score and reason if he had just pushed the updates release back a week (or even just a few days). But that wasn't the case, and with a slew of bugs affecting me and putting all the work i've put into the game so far into question, I can't just act like this was a good update regardless of its contents.


    I couldn't have said it better myself, though I gave 5 for effort/time. So much time was spent dealing with new business responsibilities, ddos attacks and constant community interaction over twitter.
    Posted in: Alpha - Minecraft Halloween Update
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