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    posted a message on [Hey0 Plugin] MCBans
    I think Notch should implement this as a native feature, since griefing does seem to be a big problem for a lot of server admins. I would personally add the ability to select which names to allow from the ban list to give a little more flexibility, assuming you might know one of those people.

    I like it though.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    Ok, so it's a vnc protocol. Well that's going to take some work, haha. It would be tons easier to connect through ftp. But I could also create a Linux program that does what mine does and then you could just run it through your vnc client lol.

    Choices, choices.... ftp would be cleaner. Not sure how many people remote in through ftp though. I know it's not hard to setup through Linux, considering it is the OS of choice for servers.

    I'll look into it. I did find a vnc# library which I will further play with.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    Hmm... I'd imagine there are a lot of people like you who do things remotely. What kind of authentication is it, to log into the server, ftp?
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    It needs to be in the same directory as the server to access the files. I guess if it's requested enough, I could have it remotely connect. Might actually be fun to program that in, but for now I need to get the main features working.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    Updated to 0.11.1b because I fixed a minor issue with the Enable Health flag (Read Changelog) and added an overlooked property (auto-heal) from hMod.

    Monday and Tuesday, i'll work on finishing the plugin system so I can support all hMod plugins with a GUI. Popular plugins will be supported first, like Cuboid and RuneCraft.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    Quote from somken »
    ...could you add support for simpleserver?


    Yes, if you look at the future features that are planned, you will see that SimpleServer will eventually be supported. hMod is probably the most popular, which is why I chose to complete it first. Once the plugin system is worked out, then I will branch off to server wrappers like SimpleServer.

    Right now I have no experience using SimpleServer. Does it have the ability to use hMod? I know some server wrappers do, like McAdmin and VisualAdmin.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    Ok, I worked on the plugin system a bit and now you have the ability to disable or enable your hMod plugins. You cannot edit them yet, but being able to enable/disable them will come in handy when they are outdated, which happens quite frequently as of late.

    I also added a changelog to the main post, which will be updated with each subsequent release.

    Feedback is appreciated.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    Thanks, let me know if you have any issues or suggestions.

    :: Edit ::
    I wasn't sure what Reflector was so I looked it up and..... Wow, I did not know you could disassemble a .NET application so easily... It's pretty much like having the actual code right there in front of you.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)
    Intro
    McAssist is a program I created for the sake of time and effort. I know there are a lot of people who use hMod (Hey0's mod) along with the official Minecraft server. I got tired of having to edit everything by hand (configuration txt files and so on), so I decided to make my life a LOT easier and possibly other server admins.


    Status
    BETA: This program is probably going to stay in beta until the Minecraft server becomes more stable. The reason for this is, too many properties change too frequently, so problems will inevitably arise.

    UNSTABLE: I'm warning you now about using this on an important server. There is little to no risk, but that "little" bit of risk is what worries me. The program DOES make a backup of your server.properties file named: server.properties.bak. Just delete the modified one and rename the backup to restore your settings if anything weird happens.

    TESTING ONLY: I'm releasing McAssist at this (unstable) stage for testing only. Once I can safely manage ALL of hMods features with little to no bugs, then I will change the status to stable.


    Support
    Don't expect everything to work properly just yet. There are still menu items and lists which need to be assigned correctly. I will always be active and willing to help anyone with their issues or suggestions. Let me know what I should change/add or maybe you don't think it's a good idea at all. Just let me know.


    Requirements
    Windows XP or 7 (I have not tested on 2000)
    Microsoft .NET Framework 2.0 or greater.


    Download
    McAssist v0.11.1b
    Link is hotlinked, no wait time.

    ChangeLog
    View ChangeLog


    Feature Breakdown

    Official Server
      [*:10dosewn]All properties are currently supported and will be maintained.
    hMod
      [*:10dosewn]All properties are supported and will be maintained.
      [*:10dosewn]Administration
        [*:10dosewn] Users, Groups, Kits, and MOTD are not available yet.
        [*:10dosewn] Item restrictions are available, but do not work as intended yet.
      [*:10dosewn]Plugins
        [*:10dosewn]Auto-detection of available plugins from the plugins directory.
        [*:10dosewn]Currently you can only view your available plugins
        [*:10dosewn]Color coded for enabled/disabled and if they are editable or not
          [*:10dosewn]There are currently no editable plugins until I write the plugin discovery system.

    When editing items: Enter item id's only - crash otherwise. (This will be completely changed in the near future)


    Planned Features

      [*:10dosewn]Support for most/all of hMod plugins. This means a GUI for them.
      [*:10dosewn]Any messages with color-code support will have a special form for preview so you don't have to guess what the messages are going to look like.
      [*:10dosewn]Soft support for server wrappers like: Visual Admin, McAdmin, SimpleServer, etc...


    Screen Shots

    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Fix One Problem Create 10 others...
    Ok, here we have it, from the mouth of our benevolent creator Notch:
    well, he's right that we need to start doing more testing! I let too many obvious bugs slide through


    Source: http://twitter.com/#!/notch/status/10067460547940352

    Alpha or not, even Notch knows he's been slacking.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Fix One Problem Create 10 others...
    That's the best post I've seen so far.... Wow i'm laughing my butt off right now... Someone should sticky that or post it on either this board or the support boards header. That's already a classic picture in my book, haha.

    Nice!
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Turn off all types of damage?
    Well, first of all, not being able to die in SMP was never a feature... It's called "Survival" Multiplayer for a reason. It was always intended to have damage and be exactly like SSP (Survival Single Player) but a multiplayer version, obviously. An option to turn off health would defeat the purpose of the "Survival" aspect of the game. Notch IS going to develop (eventually) a mode where you can just build without any limits or monsters - someone correct me if i'm wrong. Right now though, you're going to have to deal with the bugs regarding health unless a mod is released to circumvent its affects.

    I would suggest hMOD (Hey0's mod) forums for further information regarding getting rid of health. A plugin might be available by now.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Can we just get one thing across?
    Quote from Cheezem4n »
    I'll try to be as concise on my point as possible: no one is going to argue that bugs are going to be anything but common in an alpha release, even somewhat serious ones. That's fine and we're here to help report those bugs. The issue here is that this is a crippling bug that could have easily been caught through the simplest possible test, and because of what could have only been sheer laziness the project is now dealt a pretty bad blow.

    So no, this release was not acceptable by any means. He even had a whole extra day to test / work on this stuff according to his own blog because of leaving the encryption key at home. Causing paying customers to waste huge amounts of time because of his slothfulness is wholly unacceptable.
    [/quote]

    Very well said, I couldn't agree more.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Misa's Realistic Texture Pack - 1.20.1+ UPDATED ELSEWHERE!
    Temporary download for Misa's pack until she gets it fixed: http://hotfile.com/dl/84489509/e8467b4/ ... 5.zip.html

    Misa has updated her files, so there is no more need for this link.
    Posted in: Resource Packs
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    posted a message on Misa's Realistic Texture Pack - 1.20.1+ UPDATED ELSEWHERE!
    Incredible changes from the last time I checked out this pack. Been working on a server assistant for minecraft which should be releasing (beta) some time this week.

    The lava looks amazing, by the way and so does the still water. All that's left, in my opinion, is the running water. It's running even faster then the 1.03 version and looks "cheesy".

    All in all, an amazing gorgeous pack that has more then earned it's place on minecraft as an official texture pack. I hope notch, during beta, starts compiling a list of these packs and makes them an official staple on the minecraft website. Your work is just too good to go unnoticed.

    Great job.
    Posted in: Resource Packs
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