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    posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!
    Quote from AtomicStryker

    I'll wait for a Forge update to fix the Arrow Nock Hook (right now it has atleast an animation problem) before i try and fix up Ropes+


    Sounds good. I'm so glad you actually consider your users needs... The majority of devs generally have either a bad attitude or just scarcely visit their own threads, so I have to say i'm really impressed and appreciative of your active role.
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!
    Love this mod... I'm having the same issues as other people have already mentioned, like needing to have vanilla arrows in your inventory to use any of the special arrows. Are the special arrows supposed to show the arrows on the bow when it's pulled back? because I do not see the arrow until I release/fire it...

    Thanks.
    Posted in: Minecraft Mods
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    posted a message on Why are just about all of my posts deleted?
    I created a bukkit VS minecraft server poll the other day and it was deleted almost the next day. I think they're just censoring things they don't like. Minecraft is becoming a very biased community of people. It's quite pathetic tbh.
    Posted in: Legacy Support
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    posted a message on X ray 1.0.0 doesnt work
    Clean your installation and use this installer. I've tested it, it works, and it's easy for those who don't want to mess with importing files into the jar file.

    Xray Mod Installer
    http://www.skydaz.com/x-ray-mod-installer-for-minecraft/
    Posted in: Legacy Support
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    posted a message on Minecraft Client Not Downloading Necessary Files
    If you read the latest posts you'll notice that everyone is having connection problems with minecraft, which is why you only got partial files. Mollstam is working on the issue as we speak.
    Posted in: Legacy Support
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    posted a message on Changing your username- It should be available soon!
    Instead of a username change, we should be allowed a "nick" name which would appear on the server. This way, when a user gets banned, the server will use the account name which the nickname is bound to through a simple "whois" method call. This would make the most sense. No company in their right mind, who runs a multiplayer game, would ever let you actually change your account name. This is the whole point of nick names.
    Posted in: Legacy Support
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    posted a message on Misa's Realistic Texture Pack - 1.20.1+ UPDATED ELSEWHERE!
    I just want to say Misa, you are a ******* good artist, with a true vision of how Minecraft would look if it existed in the real world (playful mob faces aside of course :tongue.gif:). Not only that, but you are as professional as they come, always updating your changes and supporting the users within a timely manner. Dare I say you have more professionalism then the creator of Minecraft himself.

    Please keep up the great work and... I almost drooled all over my keyboard looking at that ender dragon... Just phenomenal work. You have a wonderful gift and I appreciate you sharing it with all of us.

    Thanks so much.

    P.S.
    I have a humble request/question however... Ever think of upgrading your pack to 128?

    -- Your die-hard fan
    Posted in: Resource Packs
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    posted a message on Bukkit Server VS Minecraft Server?
    Quote from Varuna

    I find it rather odd that the Bukkit team comes off as more professional than Mojang to me.

    Anyway, Bukkit is the future. Hosting a minecraft vanilla server is asking to be griefed and/or hacked.


    Yeah, you'd think it would be the other way around.
    Posted in: Discussion
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    posted a message on Bukkit Server VS Minecraft Server?
    Quote from Pag101legolord1

    Your missing one other type of server Canarymod its like bukkit but easier to code and alot faster and smaller size so i can run it unlike bukkit which is good but in my opinion not the best


    Thanks for this. I just looked them up. The successor to hMod, very intriguing indeed. I'll have to keep an eye on this project, though in terms of competition I believe Bukkit wins by the shear number of mods available for it - for now anyway...
    Quote from Grefuntor

    I really don't understand why anyone would not use Bukkit?
    It really is a very polished piece of server software.

    I don't think notch should give up control. I think it's working as it is now.
    I really hope notch will turn his attention to vanilla modding soon though.
    Bukkit was built as a mod, and I have fears changing it's whole basis to that of the sole server would put extra stress on the developers. For now I say continue the status quo.

    -Peace


    I didn't think about the stress on the devs, you make a good point.
    Posted in: Discussion
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    posted a message on Bukkit Server VS Minecraft Server?
    After seeing the bukkit panel (from Minecon) with their Q&A, I really felt a sense of professionalism from them, even though in the past, i'd heard they didn't care about the community and did things their own way, regardless of public opinion. I was even more surprised to hear dinnerbone (seeming to be the most active developer - via commit logs I've read) speak so well and concisely to address the questions proposed. Grum, also stood out above the other 2 there (EvilSeph and Tahg). I was literally blown away at how open they were about their commitment to the modding community as well as minecraft as a whole, just from their presence and attitude.

    So... I felt the need to see how many users prefer the Bukkit server over the official Minecraft server. I am and always have been a Bukkit fan, regardless of the rumors, because to be honest... It's just a better-all-around server. It's chunk loading is top notch, it has a mature modding API, the developers have always kept it up to date within a timely manner, and the performance benefits are so unbelievably obvious when switching from a Vanilla server.

    My second question and a Poll I will NOT create... is: "Should Mojang give Bukkit control over the Minecraft server?".

    The reason I would not create a poll for this, is because it would start a flame war between fanbois and Bukkit enthusiasts. I want to know your thoughts none-the-less.

    My answer to the second question is this: Notch has continually put off creating an API of any sort, SSP or SMP... He has not fixed/plugged core issues with the Minecraft server, specifically chunk loading and memory leaks... and lastly, every major feature: baby animals, pistons, potions, enchantments, magical items, leveling, lighting engine, mobs, have already been implemented in Minecraft by a mod maker at one point in time or another before it ever was a core part of Minecraft. I feel he needs to let the community take over to truly explore this games potential.

    Please be courteous and reply intelligently.
    Posted in: Discussion
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    posted a message on Bed problems with vanilla 1.0.0 server
    I am using the new 1.0.0 server and we've all slept in our beds, however when anyone dies, not only do we not spawn at our beds, but we don't even spawn at the spawn point....

    I just want to know if anyone has this same issue?
    Posted in: Legacy Support
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    posted a message on Minecraft 360 Sneak Peek
    A few facts...

    1.) After minecrafts initial hype and sandbox experience wore off, people realized the game could only ever reach its potential if enhanced by creativity/ingenuity (which the game was founded on) and thus the modding community began. I don't know of any minecraft SMP server that doesn't have a few mods on it to make it unique above the rest. Who really wants to play straight vanilla minecraft anymore - sorry to say, but it does get old. The only reason it hasn't hit a dead end yet is because Notch has been putting out and promising more content.

    2.) Notch hinted a modding API system which was supposedly on the horizon for 1.8 and that never happened. What did happen however, is implementation of existing mods into the core of minecraft (pistons, new lighting engine)... Can anyone say mooch?

    3.) Minecraft continually suffers from being written in Java. People who play on 32-bit systems can't even run minecraft with a far render distance because it runs out of memory... This has been a problem since the inception of minecraft and yet Notch makes no effort to port the game to C++. However... He released the portable version of minecraft ported to C++ and now he lets another business port his game to C++ for the XBOX 360... It makes you wonder if Notch really even knows what he's doing or if he's just flying by the seat of his pants from day to day...

    Bottom line... This is a PC game made popular by the fans of the game (mods) and has no place being in the console world where big business (microsoft, sony) lords over every transaction... Minecraft has been a game created for the fans, by the fans... Minecraft would be Nothing without its modding community and to further ignore support for it is only going to hurt minecraft in the long run... There will be no modding or texture packs within the XBOX version, just a straight up vanilla version which can't compare in the least to modded versions of minecraft which add endless features to the game which Notch has so conveniently ignored or dare I say "stolen" as he saw fit.

    We need to bring minecraft back to the fans... To our obsessive compulsive creations and fantastical imaginations...

    I've spoken my peace. G'day.
    Posted in: Minecraft News
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    posted a message on [1.6.6-1.7.3]Nandonalt's Mods -Coral&Trees&A lot More!
    Dairy mod works perfect and so does the scuba mod.

    The ice maker mod however does not work for what seems to be no logical reason. When I right click on the ice maker with a blow of water, nothing happens... No errors or exceptions occur either...

    The cheese maker however works just fine and I assume it's based on the same code...

    Any help would be nice, thanks.
    Posted in: Minecraft Mods
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    posted a message on Not anywhere near ready for BETA...
    Quote from FancyShoes »
    @OP

    I have to agree. I don't think the game is ready for BETA either. In my opinion ( I can be completely wrong) I think Notch wants to release beta as soon as he can so that

    1. He can charge full price on a game that isn't finished being developed.
    2. So later in the future he can charge users for updates.

    Anyone who has already bought minecraft before beta will get these updates for free. So my assumption was that anyone who buys the game in or after beta will have to pay for upcoming updates.


    Makes sense, cause he mentioned having a type of DLC which would be free for alpha users but not for beta, on Twitter. But who isn't money hungry these days right?
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on McAssist v0.11.1b (Minecraft Server Assistant)


    I'm not doing nothing, i'm actually hard at work. I've implemented a crash/recovery system and as you can see above, I can now start creating GUI's for all of the popular hMod plugins. There's still more to do before I can release a solid build.

    Stay Tuned!!
    Posted in: Alpha - Survival Multiplayer Discussion
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