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    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Little blocks are invisible. Using latest optifine for MC 1.7.10, ultimate edition, with forge 1236.
    Posted in: Minecraft Mods
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    posted a message on [ V1.7.0.001 ] [ UPDATED For MC 1.8.1 ] Mo' Chickens ~The Reign of Chickens is Upon you!~
    I'd like to also confirm the excess spawning of ender chickens and the suppression of all friendly mobs. This mod is unusable until those problems can be fixed. I really hope to see an update soon, since I was looking forward to this mod :)
    Posted in: Minecraft Mods
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    posted a message on Tonius's Mods - Simply Jetpacks - NEI Integration - FancyGrass
    Quote from tonius11

    Hmm, I didn't think of that yet. I'll put it on the to do list, but no promises for anything soon...

    I removed the 'why not use ic2' part from the main post, since that apparently rustled certain people's jimmies..

    In regards to the capacitor being entirely on the TE side, is it possible to request an API method for it?
    Posted in: Minecraft Mods
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    posted a message on Tonius's Mods - Simply Jetpacks - NEI Integration - FancyGrass
    Quote from Cromy

    Truth is the capacitor packs follow a similar line to the batpack/lappacks, could this perhaps be a hint at something along the lines of Flux Mesh armor and potentially higher tiers of reinforced armors?


    This is a VERY good idea. I've been wanting a gravisuite replacement since IC2 is getting needlessly tedious (not to mention the instability)... If you could somehow make teirs that double as armor, that would be amazing, maybe even include a flux capacitor in the recipe so it auto-recharges any flux-tools that you have in your hotbar :)

    Maybe have a whole different teir system for the armor+jetpack+flux capacitor. I miss being able to fly, jump, and run at super speeds :(

    I don't care how expensive you make the recipes, I just want to be able to have something to work toward that directly increases my mobility. Modular power suites is also too fiddly and acts un-intuitively while flying.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2] Universal Electricity - An Electricity System Modding API
    Is the Universal Electricity site down for anyone else? I can't get to the ICBM mod either.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Wow, thanks for the quick reply and now I have something to look forward to :)
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    In regards to Geostrata, are there any plans for half slabs and stairs? This would make building with the new rock types more consistent and appealing :)
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    There is an issue with more then 1024 textures in a single folder, it causes this exception:
    java.lang.ArrayIndexOutOfBoundsException: 1024

    When lowering the number of textures in the folder, this error goes away and minecraft loads correctly. Here's a download to the texture files which causes this error: Tinkers Construct

    Here's a link to the post where the testing was done: Post Link
    Posted in: Minecraft Mods
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    posted a message on Sphax BDCraft Texture Patch for Meat Plus Mod
    Please remove the adfly link, it is NOT permitted by Sphax, the creator of the base pack. I have already addressed this here: http://bdcraft.net/f...sphax-mod-patch

    If you do not take it down, I will have to notify Sphax so he can take the appropriate action.

    Thanks.
    Posted in: Resource Packs
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    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    I have to agree with erik19borgnia here. Assuming that 1.5 is going to be as monumental (graphically) as it's hyped is quite an assumption, given minecraft's development track record... Thankfully we have our trust in a much better development team, since notch was side-lined, but still... Optifine adds a lot of granularity to video performance, which I don't think will be nearly as efficient in 1.5, given that Optifine is much more mature in its development. To be honest, I think Optifine will get even better when the vanilla lighting code has been optimized.

    When using as many mods as I do 70+, multi-core/smooth chunk loading is a must. I would like to urge you to continue support, but in the end it's up to you. Unless one of minecraft's major releases (1.5, 1.6, 1.7, etc..) focuses solely on video performance optimization, it will never be on the level of Optifine.

    Just my thoughts. :)
    Posted in: Minecraft Mods
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    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Any plans to inter-op with mods on a level to where you could actually build a functioning factory with BuildCraft, IC2, Factorization, Forestry, etc... on a small scale?

    Thanks.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    First of all, amazing mod. I don't think I could live without it now.

    Suggestion: Could you make this work with Factorization Barrels?

    Thanks.
    Posted in: Minecraft Mods
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    posted a message on [v4.7.1-BETA] SecretRoomsMod - Malsis Doors Compat!
    For some reason this mod overrides some buildcraft assembly table recipes. Is this intended? If so, then there's an issue with pipe wire because it completely hides the pipe-wire recipe.

    Thanks.
    Posted in: Minecraft Mods
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    posted a message on [1.6.1/1.6.2] [Forge] Diamond Meter v2.2.3/2.2.4
    Here's an idea you might consider:

    Could you have your mod test if IndustrialCraft2 exists and use an alternate recipe using circuits? It makes more sense (if you're playing with technical mods) to have an electronic device use a circuit. If BuildCraft exists, you could also use its version of circuitry. If both exist, it should be configurable in the config file.

    This way it adds a little more depth to the device when playing with other mods.
    Hope you like. Either way, this is a great mod.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from nintyboy245

    aah, then it's probably a conflict. well, i guess you cant use 3D items then. :( maybe you should open up a new superflat world and test it by installing mods 1 by 1. and see which one makes them 2D.


    I already read about these issues on the 3D Items mod thread and it has to do with the mod not supporting IDs higher then vanilla.
    Posted in: Minecraft Mods
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