I created a survival world in one of the previous 1.18 snapshots. I was originally just going to play until full release. Now I'm realizing it has potential. I knew chunk errors and weird terrain generation was just going to happen as I upgrade. Just curious if MCA is available for 1.18 snapshots so I can edit out those chunks that are already appearing in my world.
Here is an image I saved while flying around in creative showing the corruption. This is a repost because I was not very clear and did not provide context and was in the wrong category.
Got some weird chunk errors happening. I knew this was bound to happen, when making a survival world in the 1.18 snapshots. Although its not affecting any of my builds at the moment and its just an eyesore. Just curious if MCA is working for the 1.18 snapshots. I need it so I can reset the chunk. Although I do not know the extent of the corruption but it seems to happening in one area usually in the ocean. Even if it is not supported, I will just wait for MCA to update so I can fix this in the future.
Personally, I feel like its a huge step up from last year. They all have really good uses especially in Redstone. For me I'm voting for the copper golem for building purposes. I've never been into Redstone, but I think this will be a good use for decoration since it can oxidize and turn into a statue. Its cool to have a variant of the regular iron golem and more uses for copper. What are your thoughts on this years mob vote? I also have a poll to see which mobs people are voting for.
Every since the new world generation for the 1.18 snapshots have came out. I've been noticing an extreme lack of small ocean islands. The oceans seems much larger now and usually the only islands I see are mushrooms islands and large isolated landmasses usually touching the mainland by a small channel. I thought they were really cool for bases and survival islands and I was just wondering if they were removed or not. Luckily its still a snapshot but was just curious about the extreme lack of them. Maybe I'm just crazy or unlucky but were they actually removed as a product of the new terrain gen?
Yea probably my favorite update now 1.7 second place. I'm a big fan of world gen and thought they were only changing the mountains not the terrain generation of every single biome.
Definitely paulsoaresjr. He was the one who started it all. I'm a paetron to him. He's one of the only youtuber who does not treat his channel as a job but as a passion. That's why I like him.
I'm planning a build on an SMP that I want to use calcite for to make it look like plaster on the walls. The only problem is I need a lot of it. How much calcite do you usually get from one geode?
Am I the only one who cant migrate yet? I get this message on the Minecraft launcher "We have begun migrating some Mojang accounts to Microsoft accounts. If you have not already migrated, you'll be notified when your account can be migrated" On the internet I saw a lot of people who have migrated. Is Mojang doing account migration in waves? If so is there other people like me who cant migrate yet? Let me know.
My understanding is that the new mountains replace the existing Extreme Hills. But whether they'll appear in the same places that Extreme Hills did, I don't think we know as yet. I don't recall hearing anything about the biome distribution changing either way.
In bedrock edition the new mountains existed for a short period of time. They did not replace old mountains and instead generated in new chunks. I'm assuming they will not get replaced and instead will be located in chunks that have not been generated yet. Therefore extreme hills and the new mountains will be different biomes.
Recently I made a new 1.17 survival world and I wanted to get slime for leads. I went to a swamp and discovered dead bushes spawning there. Is this a new feature or a glitch? I have an image attached below of it.
Well, ever since 1.14 villages can now spawn in snowy tundra's and in bedrock they can spawn in sunflower plains, snow taigas, taiga hills and snowy taiga hills. Villages used to not be able to generate in certain biomes. I'm not sure if that makes them more frequent though. I do have to agree they seem very common now so I'm not sure to be honest.
I've been a big fan of world generation and new biomes I would say 1.7 and the upcoming 1.17 part 2 with the new mountain generation and cave generation. New generation just adds so much to explore.
The last few snapshots seem quite tiny, mainly tying up loose ends. Give it a few weeks of bugfixing, and I imagine it will come out. No more than a month or so, I'd say - perhaps less.
They just confirmed a pre release coming tomorrow. Pre Releases usually take a couple a weeks so I'm hoping the end of June.
0
I created a survival world in one of the previous 1.18 snapshots. I was originally just going to play until full release. Now I'm realizing it has potential. I knew chunk errors and weird terrain generation was just going to happen as I upgrade. Just curious if MCA is available for 1.18 snapshots so I can edit out those chunks that are already appearing in my world.
Here is an image I saved while flying around in creative showing the corruption. This is a repost because I was not very clear and did not provide context and was in the wrong category.
0
Got some weird chunk errors happening. I knew this was bound to happen, when making a survival world in the 1.18 snapshots. Although its not affecting any of my builds at the moment and its just an eyesore. Just curious if MCA is working for the 1.18 snapshots. I need it so I can reset the chunk. Although I do not know the extent of the corruption but it seems to happening in one area usually in the ocean. Even if it is not supported, I will just wait for MCA to update so I can fix this in the future.
0
Personally, I feel like its a huge step up from last year. They all have really good uses especially in Redstone. For me I'm voting for the copper golem for building purposes. I've never been into Redstone, but I think this will be a good use for decoration since it can oxidize and turn into a statue. Its cool to have a variant of the regular iron golem and more uses for copper. What are your thoughts on this years mob vote? I also have a poll to see which mobs people are voting for.
3
Every since the new world generation for the 1.18 snapshots have came out. I've been noticing an extreme lack of small ocean islands. The oceans seems much larger now and usually the only islands I see are mushrooms islands and large isolated landmasses usually touching the mainland by a small channel. I thought they were really cool for bases and survival islands and I was just wondering if they were removed or not. Luckily its still a snapshot but was just curious about the extreme lack of them. Maybe I'm just crazy or unlucky but were they actually removed as a product of the new terrain gen?
0
Yea probably my favorite update now 1.7 second place. I'm a big fan of world gen and thought they were only changing the mountains not the terrain generation of every single biome.
0
Definitely paulsoaresjr. He was the one who started it all. I'm a paetron to him. He's one of the only youtuber who does not treat his channel as a job but as a passion. That's why I like him.
0
I'm planning a build on an SMP that I want to use calcite for to make it look like plaster on the walls. The only problem is I need a lot of it. How much calcite do you usually get from one geode?
0
Thanks
0
Am I the only one who cant migrate yet? I get this message on the Minecraft launcher "We have begun migrating some Mojang accounts to Microsoft accounts. If you have not already migrated, you'll be notified when your account can be migrated" On the internet I saw a lot of people who have migrated. Is Mojang doing account migration in waves? If so is there other people like me who cant migrate yet? Let me know.
1
In bedrock edition the new mountains existed for a short period of time. They did not replace old mountains and instead generated in new chunks. I'm assuming they will not get replaced and instead will be located in chunks that have not been generated yet. Therefore extreme hills and the new mountains will be different biomes.
0
Its really hard to read what you are saying.
1
Recently I made a new 1.17 survival world and I wanted to get slime for leads. I went to a swamp and discovered dead bushes spawning there. Is this a new feature or a glitch? I have an image attached below of it.
0
Well, ever since 1.14 villages can now spawn in snowy tundra's and in bedrock they can spawn in sunflower plains, snow taigas, taiga hills and snowy taiga hills. Villages used to not be able to generate in certain biomes. I'm not sure if that makes them more frequent though. I do have to agree they seem very common now so I'm not sure to be honest.
1
I've been a big fan of world generation and new biomes I would say 1.7 and the upcoming 1.17 part 2 with the new mountain generation and cave generation. New generation just adds so much to explore.
0
They just confirmed a pre release coming tomorrow. Pre Releases usually take a couple a weeks so I'm hoping the end of June.