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    posted a message on Ability to throw fire charges as a player

    What I think you're doing is that you're just factoring up negative posts for me. There's only 2/13 negative posts in the whole post. If this was a good idea, most of the people would be saying yes to this.

    It doesn't really work that way. At least not always. Someone could suggest the worst idea in the world, and even if a thousand people come in and shout "omg support support!!1", the idea still remains bad. Not that I'm saying your idea is horrible, but people supporting doesn't warrant an idea to be 100% good. Sometimes, the people who support the idea never think about the long-term effects and are just starry-eyed by how "awesome" the idea seems.

    Because this is a rarer item to obtain, it would be a tad stronger, like 1 heart stronger, don't want this to be too overpowered. There's no use to fire charges if you can't throw them, you have flint and steel to put down fire.

    Wrongwrongwrong. If fire charges are able to be fired from dispensers (in a straight line not affected by physics) and can hit and ignite mobs/players, then yes, there is a use for them. It's not exactly the best use, but it's there. Again, if fire charges were meant to be thrown, we'd have that by now.

    We can already arrow spam mobs, trick mobs into blindly walking into a fire caused by Flint & Steel, or ignite them with fire-related enchantments, so the world isn't gonna end if we're not able to throw fire charges.
    Posted in: Suggestions
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    posted a message on Moss Stone Stairs & Slabs!
    I like it.
    Posted in: Suggestions
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    posted a message on Dead suggestions people keep bringing up.
    OP, I think you got a lot more to add to this list now. May I suggest "silk touch spawners in survival"?

    Quote from CreeperKiller3_5

    All I've got to say is...

    Haters gonna hate.

    That's kind of stupid. If you make a bad/repeat suggestion, everyone's gonna dig into you and make fun of it until you are nothing but scraps of flesh. That's how it is. Deal with this.
    Posted in: Discussion
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    posted a message on More walls?
    lol wow. worst idea ever.

    I'm joking, I think the idea is grand and that picture makes me love the idea even more.
    Posted in: Suggestions
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    posted a message on Potion Stacks
    Quote from vadagar

    plz make potions stack to 16
    No thanks.

    because "grenade" potions are now pretty useless, if inventory is full then the bottle simple gets dropped.
    "Grenade" potions? You mean Splash potions? No, they're not "pretty useless" as they can affect multiple mobs at once... Also, they can be used as buffs to your utility mobs. So no, not useless.

    or maybe drinking potions stack to 4 and throwables stack to 16...
    The implementation of potions not stacking was not an accident. There's a reason for it, and that reason is balance. Potions can be extremely powerful if used properly, so having them stack just makes things a little too easy.

    now alchemy is pretty much useless, except for the nice strength/fire protection potions u drink before fighting blazers or hunting mobs....other than that carrying potions just takes too much space for them to be useful, especially attack potions..
    Now you're just being selfish. Did it occur to you that other people might find potions useful? Just because YOU don't like something doesn't mean it's broken or bad. No, alchemy is not useless. At all. A quick drink of a strength, regeneration or even instant health potion can really turn the tables in your favor. Think before posting. Think.

    thanks for reading :)
    Sadly.


    Quote from vadagar

    well its not completely useless but attack potions are a joke... I mean come on, when was throwing a harm potion better than just swinging your sword or shooting a bow??? they need to stack a little bit to make them more useful, even make them more deadly
    Attack potions a joke? Nope. Not really. Why is throwing a harm potion that much worse than swinging a sword? Well, for one, you can damage/weaken multiple mobs in one fell swoop. The weakening potions are very useful against huge hordes coming at you, because they'll do less damage if they manage to swarm you.

    I mean a bow can kill a creeper in 3 shots (maybe less if enchanted) but I need 20 harm potions to do the same thing???
    Good god... Now I'm convinced you hardly know the details of each potion. Don't exaggerate. It would take 4 potions of harming to kill a Creeper, but a splash potion of harming is best used on an entire mob of... mobs.

    they should just remove them tbh or make them stack.
    Ah yes, let's remove some of the splash potions because vadagar doesn't find them useful. No! It doesn't matter if any other player finds excellent uses for them! Vadagar says they're useless, and that's that!

    arrows and melee are just wayyyyyyyyyy easier and cheaper to make, there should be more incentive to want to use them bombs XD
    Uhhh, vadagar? We already have an incentive to use "bombs". To damage multiple mobs at once (I know, I've said this many times now), and to make some clever traps with dispensers. This is another example of why it helps to think, and then post. Instead of doing it in the reverse order.

    and yes fire/strength..etc potions are nice but why can't they stack to 3??? I mean will it be that OP, if I spam drink strength/fire/speed/reg. potions!!!!! will it give me MORE power!!!
    Because to help maintain balance? Yes, it would be that overpowered. If it's that big an issue, just have the potions next to each other in your hotbar. Some potions can last a long time, so you'll have more than enough time to have quick hotbar/potion inventory reassigning.

    no it will just reset the timer and waste my potions, its just for connivance's sake, and yah drinking 3 healing potions in a row!! how is that gonna save me from a situation where I NEEDED to drink 3 potions (like on fire) its not OP players will die when they are attacked and they act stupid, healing potions work when you actually have time to drink them and not when your getting blown up by creepers.
    Who exactly is connivance? Oh, you meant "convenience"? Yeah, checking your spelling would have helped that... I can't make too much out of this because of the sloppy run-on sentences. Yes, it would be stupid to waste the time in drinking a potion while Creepers are after you, but you can still use an instant health potions after the ordeal in case you happen to run into any more trouble. The game has lots of probabilities...

    in short their is ZERO good reasons to keep potions the way they are now, they should stack to at least 3 (for drinkable potions) and at least 16 for throwable ones.
    Uuuggghhh... PLEASE read your posts before you post them. You went from "well sometimes the potions are useful" to "in short their (there) is ZERO good reason to keep potions the way they are now." The answer: potions are way more useful and powerful than you think, and would be overpowered to stack them.

    Honestly, go to the Minecraft wiki and do some reading. You'd learn a lot!
    Posted in: Suggestions
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    posted a message on Wood armor
    Quote from Fnoop
    If you can't parse a sentence, how can you pretend to argue against it? You're probably either acting or being dense -- I can live with either of that. Especially since you're saying that because gold can be used for other stuff, wood armour makes no sense - hurrr.

    I think you might be the very last person on this forum with the right to type "hurr" as an insult to anyone. Take the time to realize how incorrect and embarrassing your post was. You will soon get mad thinking "It wasn't incorrect or embarassing, you're just being dumb!" No, let this anger pass by. after you face this dumb error of yours, use it to never repeat this mistake.
    Posted in: Suggestions
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    posted a message on a must need for minecraft, SKY DROPS
    it is not a care package, think of it as a gift from the minecraft gods or something
    Posted in: Suggestions
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