Edit:
Quote from X8xScoutx8X
First! :biggrin.gif:
Besides that, this is really interesting...might have to get a more in-depth look.
:<
Quote from X8xScoutx8X
First! :biggrin.gif:
Besides that, this is really interesting...might have to get a more in-depth look.
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In other words, it's on, but not functioning.
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Sure, I'll be editing this as I go along. I just don't know how much if I want to do that.
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Actually, that'd be pretty stupid because there so weak right then, so I once again don't see the problem. Almost everything in this game can be exploited to benefit the player. If raping the slash isn't enough for you.
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Yes.
@the other guy
What? Only things like slimes can be insta-killed then.
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One thing I'd like to add to the sticks idea though. Is this;
Instead of actually punching wood at all.
convert to 1 plank too. Then with the planks you can make wooden tools. Only then you can chop wood
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I think, we should be able to stab with our swords. How would this be done? With the right click. How would you block? Easy. Just hold the middle scroll button.
Stabbing itself would add a whole lot of strategy to minecraft.
Stabbing does 2 times as much damage. That's right. So now, with your diamond sword, you can do 7 hearts of damage. You might be thinking, wouldn't this be over powered? No, because it does an animation that takes 2 seconds to perform. So it's slow, but effective. This will also show the critical hit particles, although no added damage will be dealt. This will also deal a little more knockback, but not much. It would also use 3 durability.
In edition, you have a 1/3 chance of blocking this at all in pvp. And while I'm on the subject, blocking has a chance of protecting only 4/5ths of the time.
Shields
This next part has been suggested many times; but one user decides to keep it simple. So, stolen right from his thread, but still giving him credit that he deserves.
Hopefully he won't mind. But I'm trying to make this more of a compilation of combat aspects that need to be added.
Arrow Types
I've had a thread about this too. But, since there's no longer a function to see the threads you've made, I'll just have to recreate it.
The first one would be the fire arrow.
Easily crafted like this.
:Flint and Steel:
It would make 8 Flaming arrows. But they don't ignite anything besides entities. It's a simple concept really.
But to make it ignite you'd put it in a furnace.
Secondly the TNT arrow.
Where = String.
Makes only one TNT arrow. When it hits an entity or block it'll explode.
The torch arrow
The torch arrow simply puts a torch onto the block you hit. Or if you hit a monster, it'll put a torch under them.
That's it for now.
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In a larger sense though; I agree completely. Notch can't do anything to make it better without ruining the feel of the game though. This simply isn't a architectural simulator.
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Thanks for your help. I'm still taking suggestions though.
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I don't think the beams worked out very well.
Edit:
Since the beams didn't work out, maybe I'll try yours.
Btw, the one side part is intentional, because it's to welcome the newcomers, sort of.
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It is symmetrical... If your talking about to the right, thats the start of the town.
I'll put some beams, but will it still be functional then? This place will only be accessible by boat.
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