i hope they add emerald tools in a later on update.
I hope I can make my spare change into pickaxes too. Unfortunately, it's for buying stuff, not for swords.
i hope they add emerald tools in a later on update.
Quote from Reec3ty
I'm sorry, but I despise this idea of changing names. Sure, I regret my name, and more so down the track because I chose it from what bullies used to call me, but honestly let's look at the pros and cons of this.
Pros:
1. You can have a cool new username.
Cons:
1. Server Owners can't ban you if you change your name.
2. It is morally confusing for people to distinguish you.
3. It's going to cause many problems down the track, whether system overloads at Mojang, or debates of innapropriateness.
This is why I don't condone this new idea Jeb brought to mind, it's just plain horrible and will lead to a new level of griefing.
I think I know why notch got so pissed off at yogscast. It's because they showed off a lot of mods in their presentation and notch notoriously hates mods because he feels like they undermine his work. This is what I think anyway.
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This is usable, but use it in symphony with whatever you're using now. Creating an entirely new mob is hellish from just NBT. While it's good to know, a lot of it is better left automated. What I did is learn how to make a mob from the tags, so I can edit my current mobs with small changes, while I leave the big parts to filters.
So, in your case, ONLY ad the name in NBT. Not the mob. Also, Amlup released a nice video, if you want to check it out. It has some title along the lines of "custom mob" and "water demon."
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I agree with the point. Except when you said MC was originally survival. Classic = Crappy Creative. That is all I must say
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Use them. I don't care if any player uses it. It's an extension of my keyboard. The mouse can pick the numbers 5-9, and I can hit 1-4. And I don't think I'm a cheater, so anybody can use it.
As far as having those be more automated, it seems a bit cheap, but depends. Torches are fine, but bow is a bit less so.
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10/10 would collab on project.
yes, I read the spoiler.
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Love the idea...and it would generate 2x as many LP's as most other maps, due to the way it's set up. Love it!
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Waiiit!!!! COBBLE! That's what it is!
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Something along the lines of stone bricks maybe? Something that doesn't contrast with the stone too much.
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Not sure if you want feedback, but I always feel sad if I don't get feedback when I post here, so here goes:
I'm not a huge fan of the quartz and the bedrock. They look kind of out of place. The glowstone is being used in lamps and terrain, which seems kind of odd IMO, I think it might look a bit cooler if you got rid of that or changed it in some kind of other way.
As for the tower/castle thing, it looks awesome to me. I especially like the scaffolding on the front of it. Maybe too many vines, but other than that, it looks amazing.
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Where? The entrance place, I can see that, but for the tower especially, there isn't too much significant variation. As for the terrain, I like it, but I can see where you're coming from.
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I made an area. Can I has feedback?
In case anyone asks about the sponge in the pictures, since I make this on a private server, the sponge will be replaced with spawners, since I can get more custom mobs and friends in single player.
Enter
Super-not-secret basement place
Now we're in the tower.
I should point out that the entire idea for this area came from the lyrics of "Well keep marching to the top of this tower / As God isn't at home" (song: Gravemakers and Gunslingers, Coheed and Cambria)
Next floor:
and again: (probably my favorite one)
same floor, different perspective:
and the next floor. There's got to be a better way to say stuff like that. English needs more synonyms.
Yeah, not the end of the area, but the end of the tower that is the focal point of it. (so same with this thing)
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Running a bukkit server is fairly easy, IMO. All you do is just set up a start.bat file, and you're up. If you don't want to mess with that, PM me. I can tell you how, or just give you the files you need.
What I've been doing with my map is creating a new world for every area. For cave-y areas, I make a superflat world with 255 layers of one block, then carve it out. Get rid of those obvious brushstrokes with erosion. (I use /b e melt in voxel sniper)
If you want islands, I don't like mine, but what I've done is just use worldedit to place one block in the sky, then just use voxel sniper to make a landmass around it, then erode.
But I haven't released any map using these techniques yet, so take my advice with a grain of salt. Though I do have the bukkit server up and running.
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I think it's turning out fairly well, but I'm not sure about the stone/cobblestone combo for some reason.
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You could just cheat, and make them riding invisible other mobs, with a really high slowness potion effect. It should work for all of them. I think.
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I had a good one (back when minecraft had just the minecraft website). Tacomonkey. It's got a nice ring to it, anyway. Then, I forgot my password, but quickly got the legit version with a friend during the wedding weekend (2 for 1 deal). Then it became ALVAROGUDIS. And for some stupid reason, I chose the same one for the forums. I do stupid things sometimes.