• 0

    posted a message on Techguns - Guns, Worldgen, NPCs, Machines and more
    Quote from pWn3d_1337»

    There is a bug with military bases, disable worldgen.


    will that prevent the little houses fro spawning? and what about the nei glitch?
    Posted in: Minecraft Mods
  • 0

    posted a message on Techguns - Guns, Worldgen, NPCs, Machines and more

    so for some reason when I have this mod installed (Beta 1.1.3. for 1.7.10) and I explore my world It stops loading any more chunks after a certain point and when I relog I am stuck in a single chunk with nothing else moving and no additional chunks loading no matter what I do even changing the render distance, I really Like this mod but it is VERY annoying when this happens, I tried teleporting, changing the game mode, or even the '/kill' command and nothing worked and when I have NEI installed it messes NEI up in the world forcing me out of cheat mode and this problem Persists even after Tech guns is uninstalled however it does begin reloading chunks properly, and it is not a NEI problem I updated it and the problem persisted, when I let It load for a while, it crashes and gives me this:


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Ouch. That hurt :(
    Time: 11/13/17 9:21 PMDescription: Ticking block entity
    java.lang.OutOfMemoryError: GC overhead limit exceeded at fastcraft.ax.<init>(F:39) at fastcraft.at.a(F:434) at fastcraft.at.a(F:1170) at fastcraft.H.d(F:45) at net.minecraft.world.World.func_147465_d(World.java:460) at net.ilexiconn.jurassicraft.common.world.WorldGenFossilOre.generateOre(WorldGenFossilOre.java:88) at net.ilexiconn.jurassicraft.common.world.WorldGenFossilOre.generate(WorldGenFossilOre.java:28) at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112) at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280) at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055) at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131) at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101) at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199) at net.minecraft.world.World.func_72964_e(World.java:419) at techguns.util.BlockUtils.selectEntitiesWithinAABB(BlockUtils.java:721) at techguns.tileentities.CampFlagTileEnt.countNPCs(CampFlagTileEnt.java:112) at techguns.tileentities.CampFlagTileEnt.func_145845_h(CampFlagTileEnt.java:75) at net.minecraft.world.World.func_72939_s(World.java:1939) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:396) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Stacktrace: at fastcraft.ax.<init>(F:39) at fastcraft.at.a(F:434) at fastcraft.at.a(F:1170) at fastcraft.H.d(F:45) at net.minecraft.world.World.func_147465_d(World.java:460) at net.ilexiconn.jurassicraft.common.world.WorldGenFossilOre.generateOre(WorldGenFossilOre.java:88) at net.ilexiconn.jurassicraft.common.world.WorldGenFossilOre.generate(WorldGenFossilOre.java:28) at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112) at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280) at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055) at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131) at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101) at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199) at net.minecraft.world.World.func_72964_e(World.java:419) at techguns.util.BlockUtils.selectEntitiesWithinAABB(BlockUtils.java:721) at techguns.tileentities.CampFlagTileEnt.countNPCs(CampFlagTileEnt.java:112) at techguns.tileentities.CampFlagTileEnt.func_145845_h(CampFlagTileEnt.java:75) at net.minecraft.world.World.func_72939_s(World.java:1939)
    -- Block entity being ticked --Details: Name: CampFlagTileEnt // techguns.tileentities.CampFlagTileEnt Block type: ID #1526 (tile.BasicMachine // techguns.blocks.machines.BasicMachine) Block data value: 7 / 0x7 / 0b0111 Block location: World: (-4091,78,-4081), Chunk: (at 5,4,15 in -256,-256; contains blocks -4096,0,-4096 to -4081,255,-4081), Region: (-8,-8; contains chunks -256,-256 to -225,-225, blocks -4096,0,-4096 to -3585,255,-3585) Actual block type: ID #1526 (tile.BasicMachine // techguns.blocks.machines.BasicMachine) Actual block data value: 7 / 0x7 / 0b0111Stacktrace: at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
    -- Affected level --Details: Level name: Ishimura All players: 1 total; [EntityPlayerMP['AGamingGator'/739, l='Ishimura', x=2301.16, y=102.11, z=-4163.15]] Chunk stats: ServerChunkCache: 22077 Drop: 0 Level seed: 5449214158461390571 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (16,64,208), Chunk: (at 0,4,0 in 1,13; contains blocks 16,0,208 to 31,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 1314268 game time, 792134 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 12361 (now: false), thunder time: 113492 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: trueStacktrace: at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:396) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
    -- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_60, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 479950272 bytes (457 MB) / 3817865216 bytes (3641 MB) up to 3817865216 bytes (3641 MB) JVM Flags: 2 total; -Xmx4G -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 108 mods loaded, 108 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA modJ_StarMinerCore{0.9.7} [StarMinerCore] (minecraft.jar) UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAAAA ivtoolkit{1.2.1} [IvToolkit] (minecraft.jar) UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (Not-Enough-Items-1.7.10-Latest.jar) UCHIJAAAA <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCHIJAAAA FastCraft{1.23} [FastCraft] (fastcraft-1.23.jar) UCHIJAAAA FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar) UCHIJAAAA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.3.jar) UCHIJAAAA zeldaswordskills{1.7.10-2.4} [Zelda Sword Skills] (1.7.10-zeldaswordskills-2.4.jar) UCHIJAAAA lucky{5.1.0} [Lucky Block] ([1-7-10]_Lucky_Block_v5-1-0.jar) UCHIJAAAA mdxlib{1.0.0.74} [mdxlib] ([1.7.10-10.13.4.1614-1.7.10][1.0.0.74] mdxlib.jar) UCHIJAAAA CoFHCore{1.7.10R3.1.3} [CoFH Core] (CoFHCore-[1.7.10]3.1.3-327(1).jar) UCHIJAAAA avp{4.0.0.822} [AliensVsPredator] ([1.7.10-10.13.4.1614-1.7.10][4.0.0.822] aliensvspredator.jar) UCHIJAAAA securitycraft{v1.8.2.1} [SecurityCraft] ([1.7.10] SecurityCraft v1.8.2.1.jar) UCHIJAAAA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) UCHIJAAAA ArmorStatusHUD{1.28} [ArmorStatusHUD] ([1.7.10]ArmorStatusHUD-client-1.28.jar) UCHIJAAAA lightsabers{1.1.1} [Advanced Lightsabers Mod] (AdvancedLightsabers-1.7.10-1.1.1.jar) UCHIJAAAA alluwant{2.1} [All U Want] (All-U-Want 2.1.jar) UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI-1.7.10-1.2.4(1).jar) UCHIJAAAA modJ_StarMiner{0.9.7} [Starminer Mod] (Anti-Gravity-Mod-1.7.10(1).jar) UCHIJAAAA apocabuckets{1.2} [ApocaBuckets] (ApocaBuckets-Mod-1.7.10.jar) UCHIJAAAA ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar) UCHIJAAAA Backpack{2.0.0} [Backpack] (Backpacks-Mod.jar) UCHIJAAAA tennox_bacteria{2.3.2} [Bacteria Mod] (BacteriaMod-1.7.10-2.3.2.jar) UCHIJAAAA badmobs{1.0.1} [Bad Mobs] (BadMobs-1.0.1-1.7.10.jar) UCHIJAAAA BiblioCraft{1.7.3} [BiblioCraft] (BiblioCraft-Mod-1.7.10.jar) UCHIJAAAA Railcraft{9.12.2.0} [Railcraft] (Railcraft_1.7.10-9.12.2.0.jar) UCHIJAAAA TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) UCHIJAAAA chisel{2.9.5.11} [Chisel] (Chisel-2.9.5.11(2).jar) UCHIJAAAA CarpentersBlocks{3.3.8.1} [Carpenter's Blocks] (Carpenter's Blocks v3.3.8.1 - MC 1.7.10.jar) UCHIJAAAA chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar) UCHIJAAAA colourfulportalsmod{1.4.1} [Colourful Portals] (ColourfulPortals-1.4.1_for_1.7.X.jar) UCHIJAAAA BuildMod{v1.0} [Build Mod] (coroutil-1.1.3 for MC v1.7.10.jar) UCHIJAAAA CoroPets{v1.0} [CoroPets] (coroutil-1.1.3 for MC v1.7.10.jar) UCHIJAAAA CoroAI{v1.0} [CoroAI] (coroutil-1.1.3 for MC v1.7.10.jar) UCHIJAAAA ExtendedRenderer{v1.0} [Extended Renderer] (coroutil-1.1.3 for MC v1.7.10.jar) UCHIJAAAA ConfigMod{v1.0} [Extended Mod Config] (coroutil-1.1.3 for MC v1.7.10.jar) UCHIJAAAA CosmeticArmor{1.0.5} [Cosmetic Armor] (CosmeticArmor-1.7.10-1.0.5.B8-universal.jar) UCHIJAAAA CraftableAnimals{2.4.3.0} [Craftable Animals] (Craftable-Animals-Mod-1.7.10(1).jar) UCHIJAAAA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(19jun17).jar) UCHIJAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar) UCHIJAAAA props{1.10} [Decocraft] (DecoCraft-Mod-1.7.10.zip) UCHIJAAAA dungeonpack{1.7.10-1.0} [Dungeon Pack] (dungeonpack-1.7.10-1.0.jar) UCHIJAAAA DynamicLights{1.3.5} [Dynamic Lights] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_mobEquipment{1.0.5} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA SlimevoidLib{2.0.4.7} [Slimevoid Library] (SlimevoidLibrary-2.0.4.7.jar) UCHIJAAAA DynamicTransport{0.1.2.0} [Dynamic Transport] (DynamicTransport-0.1.2.0.jar) UCHIJAAAA eplus{1.7.2-2.0.4} [Enchanting Plus] (Enchanting-Plus-Mod-1.7.10.jar) UCHIJAAAA ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar) UCHIJAAAA DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar) UCHIJAAAA ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar) UCHIJAAAA HerobrineFamPack{1.7.10} [HerobrineFamPack] (FamiliarsHerobrineFamPack-1.7.10.jar) UCHIJAAAA llibrary{1.5.1} [LLibrary] (llibrary-1.5.1-1.7.10.jar) UCHIJAAAA fossil{7.3.2} [Fossils and Archeology Revival] (fossilsarcheology-7.3.2.jar) UCHIJAAAA godzillamod{1.6.6} [Godzilla Mod] (Godzilla Mod-1.7.10-1.6.6.jar) UCHIJAAAA iChunUtil{4.2.3} [iChunUtil] (iChunUtil-4.2.3.jar) UCHIJAAAA GraviGun{4.0.0-beta} [GraviGun] (GravityGun-4.0.0-beta.jar) UCHIJAAAA grim3212core{V0.2 - 1.7.10} [Grim3212 Core] (Grim3212-Core-1.7.10.jar) UCHIJAAAA headcrumbs{1.7.4} [Headcrumbs] (Headcrumbs-1.7.4.jar) UCHIJAAAA instahouse{8.0} [Insta House] (InstaHousev8.0.jar) UCHIJAAAA instantblocks{1.5.4} [Instant Blocks] (InstantBlocks_v1.5.4.jar) UCHIJAAAA inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar) UCHIJAAAA IronChest{6.0.41.729} [Iron Chest] (Iron-Chests-Mod-1.7.10.jar) UCHIJAAAA jurassicraft{1.5.0} [JurassiCraft] (JurassiCraft-1.4.0.jar) UCHIJAAAA llor{1.0.7-mc1.7.10} [Light Level Overlay Reloaded] (LLOverlayReloaded-1.0.7-mc1.7.10.jar) UCHIJAAAA lootbags{2.0.12} [Loot Bags] (LootBags-1.7.10-2.0.12.jar) UCHIJAAAA LucraftWorld{1.7.10-1.0.1} [Lucraft: World] (LucraftWorld-1.7.10-1.0.1.jar) UCHIJAAAA malisiscore{1.7.10-0.14.3} [MalisisCore] (malisiscore-1.7.10-0.14.3.jar) UCHIJAAAA malisisdoors{1.7.10-1.13.2} [Malisis' Doors] (malisisdoors-1.7.10-1.13.2(1).jar) UCHIJAAAA MineTweaker3{3.0.9B} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.9C.jar) UCHIJAAAA MTRM{1.0} [MineTweakerRecipeMaker] (MineTweakerRecipeMaker-1.7.10-1.1.1.jar) UCHIJAAAA MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (Mo-Creatures-Mod-1.7.10.zip) UCHIJAAAA mobdisabler{1.1} [Villain's Mob Disabler] (MobDisabler-1.1.jar) UCHIJAAAA MobDismemberment{4.0.0} [MobDismemberment] (MobDismemberment-4.0.0.jar) UCHIJAAAA Morph{0.9.3} [Morph] (Morph-Beta-0.9.3.jar) UCHIJAAAA cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) UCHIJAAAA MutantCreatures{1.4.9} [Mutant Creatures] (MutantCreatures-1.7.10-1.4.9(2).jar) UCHIJAAAA neiintegration{1.1.2} [NEI Integration] (NEIIntegration-MC1.7.10-1.1.2(1).jar) UCHIJAAAA obscore{1.4.1} [ObsCore] (obscore-1.4.1_mc1.7.10.jar) UCHIJAAAA obstrophiesaoa{1.6.0} [ObsTrophies] (obstrophies-1.6.0_mc1.7.10.jar) UCHIJAAAA OreSpawn{1.7.10.20.3} [OreSpawn] (Ore-Spawn-Mod-1.7.10.zip) UCHIJAAAA pokeball{V0.1 - 1.7.10} [Pokeball] (Pokeball-Mod-by-grim3212-1.7.10.jar) UCHIJAAAA PortalGun{4.0.0-beta-6} [PortalGun] (PortalGun-4.0.0-beta-6.jar) UCHIJAAAA reccomplex{0.9.7.1} [Recurrent Complex] (RecurrentComplex-0.9.7.1.jar) UCHIJAAAA RedstonePasteMod{1.6.2} [Redstone Paste] (RedstonePasteMod-1.7.10-1.6.2.jar) UCHIJAAAA ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar) UCHIJAAAA rivalrebels{1.7.10V} [Rival Rebels] (rivalrebels-yo-1.7.10V.jar) UCHIJAAAA RottenFleshToLeather{1.7.10-2.0} [Rotten Flesh to Leather] (RottenFleshToLeather-2.1-1.7.10 (1).jar) UCHIJAAAA AS_Ruins{15.4} [Ruins Spawning System] (Ruins-1.7.10.jar) UCHIJAAAA fiskheroes{1.0.13} [Fisk's Superheroes] (Superheroes-1.7.10-1.0.13.jar) UCHIJAAAA SwordPedestal{1.0(1.7.10)} [Sword Pedestal] (Sword-Pedestal-Mod-1.7.10.jar) UCHIJAAAA Techguns{0.1.0} [Techguns] (Techguns.beta.1.1.3(2).jar) UCHIJAAAA telepads{1.6.4 v5} [Teleportation Pads] (TelePads-Mod-1.7.10.jar) UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] (Tree-Capitator-Mod-1.7.10.jar) UCHIJAAAA tropicraft{v6.0.5} [Tropicraft] (tropicraft-6.0.5.jar) UCHIJAAAA worldedit{6.1.1} [WorldEdit] (worldedit-forge-mc1.7.10-6.1.1-dist.jar) UCHIJAAAA zssaddon{1.7.10-alpha-0.0.5-2} [Zelda Sword Skills - Addon] (zeldaswordskillsaddon-v0.0.6 (2).jar) CoFHCore: -[1.7.10]3.1.3-327 Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. Profiler Position: N/A (disabl
    ed) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['AGamingGator'/739, l='Ishimura', x=2301.16, y=102.11, z=-4163.15]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] GODZILLA MOD - NOW APART OF THE LEGEND MOD
    Quote from Kaijucraft333»

    Ah ok hhhmmmmmm, what about this?

    if you had to guess the progress what would it be?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Quote from Cybercat5555»


    Well first off we moved to 1.10.2, which will be the main development version until we port to 1.12.2. This means we will no longer support 1.7.10 and it will not get any new updates. Though content wise, we now have (as of 5.0.0.33)


    • New shaped block functionality. They're now called "Reflective Blocks" and they now work like Carpenter's Blocks (since it has no equivalent in 1.10.2). This it also means the creative tab is no longer a mess of shaped blocks.
    • 8 new decorative blocks were added- 7 new padding-type blocks, inspired by Alien and Alien Isolation (the original padding block also got a facelift), as well as a new stone type, which I will get to in a sec...
    • Lv-426 got a much-needed makeover. The spires in that dimension now actually look like the ones from the films and they have a new block, which is the new stone type mentioned above. The dim is also 100% more spooky and foggy.
    • The Nostromo/Seegson flamethrower also got a makeover. Just look much better overall.
    • The lighting panels were *finally* fixed, and now create light when powered.
    • Similar to the above, a new type of light, a florescent tube, was added. These also need power, but can transmit power to adjacent blocks if they're touching its terminals.
    • A newer, smaller, and better-looking blastdoor type, also Isolation inspired. 2 wide vs the older 4 wide one.
    • Both types of blastdoors can now have passwords assigned to them as well as being made to auto-close using a new item, the Security Access Tuner. Both types also now have sounds.
    • Stun baton and the charge pack. Using the charge pack as "ammo", the stun baton can slow mobs hit by it as well as inflict diamond sword-level of damage. It also has some really nice FX

    That's all for now, but we still have plenty of other things planned, such as the neomorphs, protomorphs, new weapons, and a new machine.


    Thanks! now I just Have to wait for one more mod to update to 1.10
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)

    been away for a whole what's new to the latest versions post-4.0.0.822

    Posted in: Minecraft Mods
  • 0

    posted a message on Advanced Lightsabers - Over 67 trillion unique combinations
    Quote from FiskFille»

    Np!

    isn't there a sith temple or was that removed because you don't have a picture of it, but if it is in the mod is does it spawn in warmer biomes like the sith tomb? and also what is the spawn rate of a jedi temple i found a sith tomb but I can't find a jedi temple.
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Quote from Noppes»

    1,4) Should have been fixed in the release last week

    2) Havent heard that one yet, Ill have to test

    3) That is correct in 1.11 the items/block were moved to its own mod https://minecraft.curseforge.com/projects/varied-commodities

    5) In 1.11 mojang/minecraft enforces that all textures need to be lowercase



    is there a way to make it so that when an NPC is a guard it CANNOT MOVE around in 1.7.10?

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Quote from Ri5ux»

    10. Why would you even bother creating your own mod if one already exists that plans to implement all of the things you plan on implementing in your own, especially if we have the experience and resources necessary to do it better than you could on your own. Rather contribute to this mod, as it is and has been an open community project for quite some time.

    would you bee annoyed if some fans of this mod when it is updated to 1.10.2 reverse engineer this mod to bring the updates to 1.7.10 (I don't plan on doing it just wondering) since there are probably many people who spent weeks of time making what they consider to be the best mod pack possible?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Quote from Ri5ux»

    Just wanted to let you guys know I'm almost done with the Minecraft 1.10.2 update. This mod hasn't died nor will it be anytime soon, it's just taking a while to finish the update ;)


    WAIT! before you update it away from 1.7.10 can you add Engineer Armor, please.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Quote from ProvenBeat»

    I wonder if there are any plans for the power-loader


    The odds are they will
    Posted in: Minecraft Mods
  • 0

    posted a message on Carpenter's Blocks
    Quote from Mineshopper»

    The only thing I have done so far that would impact migrating your worlds is I changed the tile entity structure to tidy it up. I can convert existing data for this, so it should be fine.

    Can you make the prism Slopes able to be rotated IE capable of being placed on a side or upside down not just right side up in 1.7.10?
    Posted in: Minecraft Mods
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    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Quote from Ri5ux»

    After 1.10.2, of course.



    Hey Ri5ux can you fix the disappearing summoner glitch where if you have a summoner in your hand when you open your inventory the model shrinks to the point that it cannot be made out what it is unless you hover over it? and also when this mod updates to 1.10.2 can people who enjoy the mod try to reverse engineer it to make it 1.7.10 or will you not allow that? also question with spoilers for alien covenant


    Will you make the neomorph tamable?

    Posted in: Minecraft Mods
  • 1

    posted a message on Carpenter's Blocks

    can you make it so that the carpenters slope prism can be place upside down.

    Posted in: Minecraft Mods
  • 0

    posted a message on Arcana RPG - 5 Dimensions - 100+ Mobs - Bosses - Minibosses - Updated July 15 2016

    the dimension id -23 conflicts with fossils and archaeology mod

    Posted in: Minecraft Mods
  • 0

    posted a message on Arcana RPG - 5 Dimensions - 100+ Mobs - Bosses - Minibosses - Updated July 15 2016

    the download link isn't working

    Posted in: Minecraft Mods
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