Sometime in alpha.
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Jul 22, 20158D posted a message on Which PC should I buy to play a very modded Minecraft?Posted in: Computer Science and Technology
Jan 12, 20138D posted a message on Forestry Bee Breeding Guide (With Sengir's Permission) Muffin Edition AKA Whole new guide in progress+ HQM Bee Tutorial Questhow do you get platinum bees?Posted in: Mods Discussion
Aug 2, 20128D posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)Posted in: Minecraft Mods
thanksQuote from MattThePadawan
Both should use multicore/ultra
Aug 2, 20128D posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)Which one should i get?Posted in: Minecraft Mods
Cpu: Intel Pentium Dual Cpu T3200 2GHz
graphics: Mobile Intel(R) 4 Series Express Chipset
Apr 8, 20118D posted a message on [V1.6_05] ControllerBlock SSP [Mod version : 1.2.5]love this mod :smile.gif: keep up the great work!Posted in: Minecraft Mods
Mar 21, 2011Posted in: Minecraft ModsQuote from Alblaka »Just for the guys asking:
This mod can't be modLoader'd properly, as it's sole purpouse is to modify a single value in a base file.
ModLoader enables Mods to do basic stuff like adding new blocks without modifying base files.
Thus, he can't turn this one into a ModLoader mod.
(Adding a new creeper would go into ModLoader category, though.)
Dunno, i think Creepers give you their fair deal of time to kill them with a chainsaw while being protected with a full NanoSuit :biggrin.gif:
This. But it doesn't mean I can't make it compatible but I'm not sure how to do that.
Mar 13, 20118D posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)Minecraft has crashed!Posted in: Minecraft Mods
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 3/13/11 8:52 PM
Minecraft: Minecraft Beta 1.3_01
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_24, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
OpenGL: Intel Cantiga version 1.5.0 - Build 220.127.116.111, Intel
java.lang.IllegalStateException: Function is not supported
--- END ERROR REPORT a2242e18 ----------
can anybody help?
Mar 11, 20118D posted a message on Community Effort in attempting to Get Notch to Add some ModsPosted in: Mods DiscussionQuote from 2mustange »*
[*:19n9vw0l] Mo's Creatures (by DrZhark)- This is a very popular mod. The variety of creatures does make the game interesting but the amount of spawned creatures can show annoyance (at times). Maybe with some cleaning up this mod will be one of the best things to minecraft. Give or take some mobs that come with it. [Nightmare and black Pegasus could be found in the nether but can be taken out of it]
[*:19n9vw0l] [Coming Soon]The Aether Collab (by: King, Kodaichi, Shocka)- I just saw this for the first time today and i have to say this is one idea im 110+% for. Their ideas already are incredible and make the aether a great place to look at. I don't have much to say other then im looking forward to trying it out.
[*:19n9vw0l] Mo' Foodz (By: PROWNE)- Variety of food would be cool, just to have at least. maybe could affect SMP with having market stores?
[*:19n9vw0l] Xie's Farming Mod (By: Xie)- Don't you think minecraft should expand its farming? I think this is a good start
[*:19n9vw0l] Handheld Torch Light (by: Cryect)- Anything measured in Lumens should show that it emits light. I think that a handheld torch should be constricted in some way. Like the amount of light emitted isn't as large as a placed torch. It will also work great with lanterns, if notch ever implements them, and mining helmets, or any other kind of light source. I actually need more thinking on this, ill get back to it.
[*:19n9vw0l] King's Mods (by: kingbdogz)- this has many many mods in his topic but i agree with them all to be implemented into the game (except the portable bench, its kind of useless since you have 4 spaces to create and it still takes a inventory space). Im actually very interested in having this. It just makes sense to have obsidian tools with a few cons or so. (Ill get back to this one with more info. Im actually racing to finish this post)
[*:19n9vw0l] Extended 2x2 Crafting Grid (by: Yofreke & Grey Acumen)- I like everything this has to offer. just adds alot more variety to that 2x2 crafting area. definitely should be in the game
[*:19n9vw0l] A.J's and G.A's RangeCraft (by: AndrewJohn1995 A.J, Greyacuman G.A)- I agree with everything but the spear set up the spear should be created diagonal and not take away how the shovel is created
[*:19n9vw0l] Book Writing (By: Shockah)-Quote from EastBayWilly »This mod adds functionality to bookshelves and books. The bookshelf can be opened like a chest, but only holds Books. And it's texture changes depending on how many books are in it to show if it's full or empty. It also allows you to write up to 50 pages per book, the first being the Title Page(Shows up when you highlight the book in your inventory) which is quite useful for many reasons. Online it can be a journal that a player writes until he/she decides to move on, they then leave the journal for someone else to read, perhaps find some hidden treasure nearby? The GUI is impressive and the functionality flawless. Definitely a must have.
[*:19n9vw0l] Wild Grass (by: ejhopkins)- Honestly i waited forever for this to be up-to-date and still never gotten around to downloading the mod. But this mod looks incredible. The grass fits very well into the world. It does have frame issues but i do believe this mod could be improved to where it fits well into game. Maybe not have every wild grass grow on every available block. (but who am i to talk when i havn't used it)
[*:19n9vw0l] MINECARTS ADVANCED (By: Feanorith)- This does clean up minecarts and makes them look all nice. i do think the boosters those could be taken out just because i think there will be better "Craftier" ideas in the future coming from Notch
[*:19n9vw0l] Dagger and BattleAxe (by: Chicken)- He no longer updates it but the concept is what counts. A dagger is great for a cheap weapon. And we might as well add a blunt weapon right? So theres the battleaxe.
[*:19n9vw0l] Enhanced Compass Mod (by: epinull)- It adds a north direction to the compass which is helpful for working with physics underground that apply to the south-west rules in MC.
[*:19n9vw0l] Minecraft Tomes (By: Potatoism)- These are like 'magic' books that can be used for a quick instant of benefits.
[*:19n9vw0l] Pink Brain-Eating Slimes(By: KodaichiZero)- These things are adorable. and i just thought would put variety into the game
[*:19n9vw0l] CrystalCraft (By: diggdawg89)- It kind of makes since to add in Gems and precious stones into the game. Especially since they add some variety to weaponry and shoot even potentially be treasures for people to decorate with.
[*:19n9vw0l] Djoslin's Mods (By: djoslin)- Im surpised trap doors havn't been implemented into the game. i just see this mod as being kind of easy to be put in. (Those hunger game servers would love this mod, it would seriously make traps fun and mazes)
[*:19n9vw0l] PlasmaCraft-Liquids (By: UltraMoogleMan)- Very interesting. This could be used in battling other SMP NPC's? also could bring variation to liquids. These do need to get a texture makeover because they're to bright, maybe once in a vial they can become very bright. Idk need some feedback with this one.
[*:19n9vw0l] BiomeTerrainMod (By: R-T-:cool.gif:-This just looks beautiful definitely should work if there was some infinite tops and bottoms in the Axis for minecraft
Alright these next ones are My ideas ( in which would be a reason to move topic to sub category, but its not the direction this post is currently meant for)
[*:19n9vw0l]The Y axis- You can generate chunks on the X,Z axis but not the Y. I think you should be able to go deep into the core of minecraft getting deep into cave systems and finding incredible mobs and what not. the Sky would also allow for bigger mountain ranges. Also this would allow for deeper oceans which will be great for those "Rapture" builders
[*:19n9vw0l] Large dungeons-To go with Mo's Creatures i think there should be Dungeons with Orges...but much bigger dungeon then a normal one. A dungeon will have a boss mob or something which you have to work at to kill the mob (who has already spawned) to retrieve the loot. This dungeon won't have a mob block.These would work well if it goes with the generating chunks on the Y axis plane, that way large dungeons wouldn't affect how big the dungeons are.
[*:19n9vw0l] Double handed (Dual Wield), necklace, belt, rings- the double hand means a slot to be able to stick something like a shield or a dagger in your second hand. just seems normal to be able to use your other hand lol. The necklace, belt, and rings are possible slots also in which you could wear those items. Maybe they could open possibilities to work with magic and enchanting. the ingots can be placed into the items to bring variety...even with the addition of different gems and various other ingots.
[*:19n9vw0l] Crafting table 2.0- This isn't a crafting table necessary, just a table that has a purpose for other creations. Not every crafting recipe needs to be made on the crafting table. I have no idea what notch would do but maybe a table that designated to dyeing things.
[*:19n9vw0l] Optional Settings- Not everyone will want all the content that would be implemented, if notch does add in mods into the actual game mechanics. Some people might want to lose a few unimportant mobs or maybe lose a few ores, gems, maybe the amount of food is overwhelming. it would be simple as just unchecking a box before (potentially after) you start up your world.
[*:19n9vw0l] New Woodland and Forest mobs (By: Daveyx0)- IT might be an idea but This guy put alot of work in designing alot of these mobs. they are not official mobs for this mod yet but its a great idea this guy had. I think DrZhark needs to take this guys designs and put them into his Mo's Creatures mod.
Those are my ideas and i understand some ideas are difficult to understand, ill be updating this later because i just wanted to finish this topic to get it out there. If you have red through most or all of these then thank you for your time and i hope if you agree with any of these that you could leave your feedback.
If this topic does get enough support then maybe some tweets to notch will grow some notice. I do advise to spread the word so we can get some community notice.
---If you have a mod and really find that it fits into minecraft, then leave a comment and your mod and any other info and ill see if it really grabs me and needs to be implemented into my list---
Thanks for reading, really would appreciate Feedback, Will update asap.
1.No, some monsters are op(fire ogres).
9.Not so useful but it can help.
18.No, I don't think minecraft is that much of a "high tech" game.
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