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    posted a message on How can I get rid of creative mode notification flag?
    Its all good as long as u feel/know its all good. :)

    Dw abt ppl... i wudnt have done it. But hey, dw abt me lol xD.
    Posted in: MCX360: Discussion
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    posted a message on Attempting to build an Enderman Farm on Minecraft Xbox 360
    @monokuma Level 30 in 2-3mins? Lol stop it. Whats ur gt? I wanna see this.
    Posted in: MCX360: Discussion
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    posted a message on Attempting to build an Enderman Farm on Minecraft Xbox 360
    I built sethblings poormans enderman farm(cheap, quick, & efficient pearls) and if u plan on keep the dragon alive like i have(although ur prolley not seeing that ur gna use it for xp?) U shud make it out of endstone bcuz the dragon cant break it(or obsidian). I think spruce and oak wood look good with the end stone and water combination. No idea what design ur using, so idk really. Just ideas from what was given to me.

    Building in the end is easier than building in the nether bcuz theres no ghasts, and u know how it is in the nether seeing that u made a double blaze farm(seed plz? Lol)



    Blow a hole through the end? I wanna see pics of that lol. I dont think its necessary since u have plenty of space from y64.



    Mines not slow and u have the whole island watered up(i got mine torched up really well but not perfectly covered like urs prolley is).
    Posted in: MCX360: Discussion
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    posted a message on I need help increasing etho's mob system efficiency
    Heya!:^) Firstly, I thought I'd let you know that I play on the xbox360 and that I have built etho's practical mob system up in my treehouse/base. The landing point for the mobs is at y105.5, they fall 23.5 blocks(efficiency has increased for me since I placed the half slab, but it could be a coincidence) and I have 3 floors of the same etho design which makes the highest floor with expected spawnage at y135...

    Now, I read up somewhere that mobs stop spawning for xbox360 edition at y128, which I can conclude isn't true since I'm getting some spawnage in my system which has its lowest spawning floor at y129. However, I don't know for sure if my highest floor gets spawnage, but I do know for sure my bottom and middle floors do.

    I'm wondering if I were to add more floors to the top of what I currently have, do u think that those floors would get some spawnage? Also do u know any modifications that I can do to the design to increase efficiency besides adding floors? Or any lil bit of info for that matter that would help the efficiency. Besides obviously lighting up caves and dark spots:^/ TY
    Posted in: MCX360: Discussion
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