• 0

    posted a message on Vanilla Lore friendly magic mod (IDEA FOR A MOD)

    I like this idea alot have you done any more thinking on this?

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Looking for someone to make/tweak mods on my server. Payment for help.

    So you're looking for plugins not mods.

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on I crash whenever I try to join a world. Please Help Find Whats Wrong

    Those versions are just mod versions. I moved the mods from one pc to the other and it did this. I assemble all the mods I play with... Is there a launcher out there that lets you create a custom pack. I've tried the Technic launcher but can't get the soldier to work. There is no help for it either.

    Posted in: Java Edition Support
  • 0

    posted a message on I crash whenever I try to join a world. Please Help Find Whats Wrong

    Anyone know what mod is causing this?


    I found the java.lang.NullPointerException but after that I can't find the mod causing this.


    It only crashes if I try to join a world.



    ---- Minecraft Crash Report ----

    // Oops.


    Time: 5/26/15 12:23 AM

    Description: Unexpected error


    java.lang.NullPointerException: Unexpected error
    at net.minecraft.crash.CrashReportCategory.func_85069_a(CrashReportCategory.java:145)
    at net.minecraft.crash.CrashReport.func_85057_a(CrashReport.java:333)
    at net.minecraft.crash.CrashReport.func_85058_a(CrashReport.java:303)
    at net.minecraft.client.Minecraft.func_71407_l(Unknown Source)
    at net.minecraft.client.Minecraft.func_71411_J(Unknown Source)
    at net.minecraft.client.Minecraft.func_99999_d(Unknown Source)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:

    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 485452312 bytes (462 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)

    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1408 50 mods loaded, 50 mods active

    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1408-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized-

    >Available
    Forge{10.13.3.1408} [Minecraft Forge] (forge-1.7.10-10.13.3.1408-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    appliedenergistics2-core{rv1-stable-1} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FR-CORE{1.0.3} [Floatable Rails] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mod_LargeSign{1.2} [Large Sign] ([1.7.10-10.13.2.1230]Large Sign-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    adventurebackpack{0.1} [Adventure Backpack] (adventurebackpack-1.7.10-0.6.6c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    animalsPlus{1.2} [Animals+] (animalsPlus-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    appliedenergistics2{rv1-stable-1} [Applied Energistics 2] (appliedenergistics2-rv1-stable-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    D3Core{1.0.0.7} [D3Core] (D3Core-1.7.10-1.0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AutoCrafter2000{1.1.0.26} [AutoCrafter2000] (AutoCrafter2000-1.7.10-1.1.0.26.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    camping{2.1} [The Camping Mod 2] (Camping-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CarpentersBlocks{3.2.5} [Carpenter's Blocks] (Carpenters-Blocks-Mod-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ForgeMultipart{1.1.0.314} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    chisel{2.0.0.3} [Chisel] (Chisel-2-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    customnpcs{1.7.10} [CustomNpcs] (CustomNPCs_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    props{2.0.1} [Decocraft] (Decocraft-2.0.1_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    dynamicswordskills{1.7.10-v1.5.1} [Dynamic Sword Skills] (dynamicswordskills-1.7.10-v1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    farlanders{1.2b} [The Farlanders] (farlanders-1.7.10-v1.2b (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    flansmod{4.8.0} [Flan's Mod] (Flans Mod-1.7.10-4.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FlatSigns{2.0.0.17} [Flat Signs] (FlatSigns-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    SGCraft{1.3.2} [Greg's SG Craft] (Gregs-SG-Craft-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    IGWMod{1.1.1-17} [In-Game wiki Mod] (IGW-Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    jrfpaintings{v1.7.10-00.01.03 beta} [Uncle Jeff's Paintings Mod] (jrfpaintings-1.7.10-00.01.03-Client.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TeNNoX_KeyAndCodeLock{1.4} [KeyAndCodeLock] (KeyAndCodeLock-1.7.10-1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MagicClover{0.5} [Magic Clover] (magicclover-0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Mekanism{7.1.1} [Mekanism] (Mekanism-1.7.10-7.1.1.127.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MekanismGenerators{7.1.1} [MekanismGenerators] (MekanismGenerators-1.7.10-7.1.1.127.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MekanismTools{7.1.1} [MekanismTools] (MekanismTools-1.7.10-7.1.1.127.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mfm{2.2.2} [Mo' Furnaces Mod] (mfm-1.7.10-2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MineCamera{1.0.1} [MineCamera] (MineCamera-1.7.10-1.0.1.B4-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    moskeletons{1.0} [Mo'Skeletons] (Mo-Skeletons-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MorePistons{1.7.10-1.5.1.0} [More Pistons] (MorePistons-1.7.10-1.5.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PaintEverything{1.7.10-B1.4} [PaintEverything] (PaintEverything-1.7.10-B1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    realisticpain{1.1} [Realistic Pain] (Realistic-Pain-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    RPGAdvMod{1.0.0} [RPGAdvMod] (RPGAdvMod-1.0.0_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    StorageDrawers{1.1.7} [Storage Drawers] (StorageDrawers-1.7.10-1.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    kitchen{1.3.2} [The Kitchen Mod] (TheKitchenMod-1.3.2-1.7.2-10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThutConcrete{0.0.1} [Thut's Concrete] (Thuts-Mods-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThutCore{0.0.1} [ThutCore] (Thuts-Mods-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThutTech{1.0.0} [Thut's Tech] (Thuts-Mods-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ThutWorld{0.0.1} [Thut's WorldGen] (Thuts-Mods-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    transportterminal{1.0a} [Transport Terminal] (Transport-Terminal-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    warstuff{1.3} [WarStuff] (warstuff-1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    McMultipart{1.1.0.314} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    ForgeMicroblock{1.1.0.314} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.314-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.12968 Compatibility Profile Context 14.201.1008.0' Renderer: 'AMD Radeon R9 200 Series'
    AE2 Version: stable rv1-stable-1 for Forge 10.13.0.1187
    AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:OFF, BC:OFF, MJ6:OFF, MJ5:OFF, RF:OFF, RFItem:OFF, MFR:OFF, DSU:OFF, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:OFF, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:ON, ImmibisMicroblocks:OFF, BetterStorage:OFF

    Launched Version: 1.7.10-Forge10.13.3.1408-1.7.10
    LWJGL: 2.9.1
    OpenGL: AMD Radeon R9 200 Series GL version 4.4.12968 Compatibility Profile Context 14.201.1008.0, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)


    I also have a screenshot of the mods I have


    Capture

    cap

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Command Generator (/Give: Attributes, Effects, Enchants & More)
    Love this generator! It is my favorite out there. You should also add a summon command generator to the home screen. I love your style of making it look nice as well as making it work. Keep on updating and may the force be with you! I tried the contact you thing but my firewal lblocked it so this is whatt i have to do for now! Working on a CTM map, will give credit to you for making the generator used to make most of the items. :apple::apple::apple:
    Posted in: Minecraft Tools
  • 3

    posted a message on Don't spam on forums
    I don't understand the Porpose of this thread either
    Posted in: Suggestions
  • 0

    posted a message on Slime Blocks
    I don't understand the Porpose of this thread
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on help for removing a lag server
    Your welcome I wish wel for you!
    Posted in: Server Support and Administration
  • 0

    posted a message on Will my desktop run minecraft with a lot of mods/max settings
    A big part of figuring it out is RAM. Minecraft is a Blackhole when it comes to ram. I have a pc with 4gb RAM and i have trouble every now and then. Skyrim on Ultimate settings on my pc takes 1.5gb Of RAM...
    Posted in: Building, Parts & Peripherals
  • 0

    posted a message on Redstone Inverter / Powered Diode
    You never know. Mojang said no horses, and look where we are!
    Posted in: Suggestions
  • 1

    posted a message on Minecraft Parkour Story by TurtleGaming (roeydagan)
    I recromend posting this on PlanetMinecraft
    Posted in: MCPE: Maps
  • 0

    posted a message on help for removing a lag server
    I have informed one of your admins about this. also told him about the new changes to the mojang terms of service: selling in-game items in minecraft for real life money is against the changes.
    Posted in: Server Support and Administration
  • 0

    posted a message on help for removing a lag server
    it may be because of your host. If you have a very slow upload/download speed it will affect how well players connect to your server. It may also be what your running it on. if its on a low end pc then that may be it.
    Posted in: Server Support and Administration
  • 0

    posted a message on Looking for Help for my Game
    I know this may have been posted a while ago, But i make texture packs and am an exceptional builder. Im pretty pro with this game and know almost everything about it. I would gladdly skype and Google hangout to talk about what you need. I'm pretty sure I could get a private server to work on the map on. I also do MC Photography... anyways MSG me if your interested.:nssnss:



    I will post a few pics of builds and stuff I have done... or at least what i have with pictures.





    I will Link To The Rest: HERE

    Email Me At [email protected] for fastest reply

    Other Contact Info:

    Steam: 2epic2bdnied

    Skype: 2cool2bdnied
    Posted in: WIP Maps
  • 0

    posted a message on I need someone to make me a server
    Well Bud, here is the thing. Servers aren't free. Period. I could make you a server and all that but it would beuseless unless either it got popular and people somehow helped pay, or you payed yourself. I'd be willing to make it and help advertise it but. Unless you have money. It wont work. Also you need something to host it on. Do you have computer you can always keep on? If not look at try and find a computer fast enough to run a minecraft server. Also internet is really all your paying for. If you have unlimited internet that would be great, make sure its download speed is fast and its upload speed it fast. If you pay by the package you'll find yourself paying way more than normal if you have a large server. I once made a server for me and a friend that cost me 3x as much as our original bill. Just 2 people! Hope this helped reply back if you decide to go on. Ill gladly help set up your server. Even work out all the plugins(ranks and stuff). my email is [email protected], if i dont get back to you on here.
    Posted in: Server Recruitment
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