• 0

    posted a message on MCSkin 3D
    Quote from Commander_Raxor

    Can you edit mobs with this? if so can you edit Mo' Creatures mobs with it?


    I'm wondering about this too. Is there a way to import the mobs from Mo' Creatures or the Custom NPC Mod(namely the oddly shaped ones like the Naga model)?
    Posted in: Skins
  • 0

    posted a message on Custom NPCs
    I'm having a problem with downloaded skins. When I start minecraft my NPCs are either all white or headless. I'm thinking it might have to do with the 3D hoods or hair that are on the skin, because when I'm in the texture selector the heads are invisible except for those features on the skins that have them.



    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] Money Mod 1.3.1
    I really like the idea behind this, most all of the currency mods I've found are for Bukkit servers only. This one is nice and simple, which suits me well because I only play on a server with my brothers. I'm really turned off by the icons for the money, though. Granted, it's only my opinion, but I think they'd look better as a full dollar bill, like the size of an ingot. Also, I didn't see anything about it in the description, but is there a config file for the items in case there are ID conflicts?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ModernTech - An Unofficial Continuation of TheThirdMike's mods.
    aidancbrady, first off, thanks for picking up the torch on this mod, this was one of my favorites.

    I have a question. Your download for the mod only has the Singleplayer files in it. Are the files for SMP not added yet or is there something I need to do to be able to play it on SMP? Also, is the entire mod SMP ready? I remember the vehicles and a few other parts of thirdmike's mods were still only for SSP the last time I had looked at them. Thanks in advance.

    Edit: I've just tried it out in Singleplayer. It works great, but the vehicles are a little buggy on their controls and the steel frame block makes the other blocks around it invisible when you're looking through the steel frame block. For instance, if you put just a steel frame block on the ground you'll be able to see down into the earth. If you put it next to a tree, you'll be able to see through the tree block behind it.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Stuart98

    Post the full crash log, not just a snippet. I need to see your list of mods in order to pinpoint the problem.



    Quote from Kotacis

    Ok her it is

    [INFO] Starting minecraft server version 1.2.5
    [INFO] Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5 loading
    [FINE] Attempting to load mods contained in the minecraft jar file and associated classes
    [FINE] Minecraft is a file at C:\Users\John\Desktop\New Folder\minecraft_server.jar, loading
    [FINE] Found a mod class mod_MinecraftForge in file minecraft_server.jar, attempting to load it
    [FINE] ModLoader BaseMod class mod_MinecraftForge found, loading
    [FINE] ModLoader BaseMod class mod_MinecraftForge loaded
    [FINE] Mod class mod_MinecraftForge loaded successfully
    [FINE] Minecraft jar mods loaded successfully
    [INFO] Loading mods from C:\Users\John\Desktop\New Folder\mods
    [FINE] Found a zip or jar file DrZharks MoCreatures Server v3.7.0.zip, attempting to load it
    [FINE] Found a mod class mod_mocreatures in file DrZharks MoCreatures Server v3.7.0.zip, attempting to load it
    [FINE] ModLoader BaseMod class mod_mocreatures found, loading
    [FINE] ModLoader BaseMod class mod_mocreatures loaded
    [FINE] Failed to find mcmod.info file in DrZharks MoCreatures Server v3.7.0.zip for mod_mocreatures
    [FINE] Mod class mod_mocreatures loaded successfully
    [FINE] File DrZharks MoCreatures Server v3.7.0.zip loaded successfully
    [FINE] Found a directory weaponmod, attempting to load it
    [INFO] Directory weaponmod contained no mods
    [FINE] Found a zip or jar file WeaponMod.zip, attempting to load it
    [FINE] Found a mod class mod_WeaponMod in file WeaponMod.zip, attempting to load it
    [FINE] ModLoader BaseMod class mod_WeaponMod found, loading
    [FINE] ModLoader BaseMod class mod_WeaponMod loaded
    [FINE] Failed to find mcmod.info file in WeaponMod.zip for mod_WeaponMod
    [FINE] Mod class mod_WeaponMod loaded successfully
    [FINE] File WeaponMod.zip loaded successfully
    [INFO] Forge Mod Loader has loaded 3 mods
    [FINE] Beginning mod pre-initialization
    [FINER] Pre-initializing C:\Users\John\Desktop\New Folder\minecraft_server.jar
    [FINE] Reading existing configuration file for mod_MinecraftForge : mod_MinecraftForge.cfg
    [FINEST] Configuration for mod_MinecraftForge.DISABLE_DARK_ROOMS found values default: false, configured: false, interpreted: false
    [FINEST] Configuration for mod_MinecraftForge.SPAWNER_ALLOW_ON_INVERTED found values default: true, configured: true, interpreted: true
    [FINEST] Configuration for mod_MinecraftForge.NO_FORGE_KICK_MESSAGE found values default: This server requires you to have Minecraft Forge installed. http://MinecraftForge.net/, configured: This server requires you to have Minecraft Forge installed. http://MinecraftForge.net/, interpreted: This server requires you to have Minecraft Forge installed. http://MinecraftForge.net/
    [FINEST] Configuration for mod_MinecraftForge.SPAWNER_MAKE_MORE_RANDOM found values default: false, configured: false, interpreted: false
    [FINE] Configuration for mod_MinecraftForge written to mod_MinecraftForge.cfg
    [FINER] Pre-initializing C:\Users\John\Desktop\New Folder\mods\DrZharks MoCreatures Server v3.7.0.zip
    [FINE] No MLProp configuration for mod_mocreatures found or required. No file written
    [FINER] Pre-initializing C:\Users\John\Desktop\New Folder\mods\WeaponMod.zip
    [FINE] No MLProp configuration for mod_WeaponMod found or required. No file written
    [INFO] [WeaponMod] Properties file read succesfully!
    [INFO] MinecraftForge v3.3.8.152 Initialized
    [FINE] Mod pre-initialization complete
    [FINE] Verifying mod dependencies are satisfied
    [FINE] All dependencies are satisfied
    [FINE] Sorting mods into an ordered list
    [FINE] Sorted mod list:
    [FINE] mod_MinecraftForge: minecraft_server.jar ()
    [FINE] mod_mocreatures: DrZharks MoCreatures Server v3.7.0.zip ()
    [FINE] Balkon's WeaponMod: WeaponMod.zip ()
    [INFO] Loading properties
    [INFO] Starting Minecraft server on *:25565
    [FINE] Beginning mod initialization
    [FINER] Initializing mod_MinecraftForge
    [FINER] Initializing mod_mocreatures
    [SEVERE] Unexpected exception
    java.lang.NullPointerException
    at mod_mocreatures.PopulatemyCustomSpawner(mod_mocreatures.java:870)
    at mod_mocreatures.updateSettings(mod_mocreatures.java:345)
    at mod_mocreatures.load(mod_mocreatures.java:245)
    at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
    at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
    at cpw.mods.fml.server.FMLServerHandler.onLoadComplete(FMLServerHandler.java:147)
    at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:204)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:412)
    at dn.run(SourceFile:492)



    I'm getting the exact same error message on my server. I can post my full error log if needed as well, but my error mirrors his.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Forge] TrainCraft (formerly Trains and Zeppelin mod)
    Quote from infinus5

    i ve had this problem as well, though i am not sure how to fix it
    spitfire will need to look into it


    Well it looks like Spitfire updated it right after we talked about it. Thanks for the help, man. Ha, I'm glad it was something someone else was experiencing as well and not something I messed up.
    Posted in: Minecraft Mods
  • 2

    posted a message on [Forge] TrainCraft (formerly Trains and Zeppelin mod)
    Hey guys, I'm having somewhat of an issue with the tracks builder. It's not using the resources that I put in the slots. It'll use one coal and one ingot or track that I place in the slot, but then it won't use any more and will continue on forever. It will even keep going even if I take the coal and rails out of the slots. I checked this topic and the wiki and I didn't see anything about it. This is happening on both single player and on my private server. Is this a known bug with the tracks builder or just something that's bugging up with my game?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1.0][SMP] Dawn of the Modern World (thethirdmike's Mods)
    I put the SMP compatible mods on my server and hopped on. Everything seems to be working just fine, and it's all kinds of awesome. The only glitch I did notice is that the HLight is invisible while it's in your hand. It's visible when it's placed or in your inventory or dropped on the ground, however. It's not a big problem, but something I thought you should know. Thanks again for making the SMP versions and I can't wait for the rest of your mods to go SMP. I can't wait to ride around in the humvee with a buddy in the air with one of Flan's planes.

    Speaking of which, I have the following mods and there are no conflicts with them:
    Flan's Planes, WWII Guns, and Vehicles.
    Hot Air Balloons
    Balkons Weapons
    Rei's Minimap
    Castle Defense
    Buildcraft(Core and add-ons)
    Railcraft(Core and add-ons)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1.0][SMP] Dawn of the Modern World (thethirdmike's Mods)
    I just got back on here this afternoon and saw where you updated it. I'll download them and be sure to give you feedback on how it goes. I have other mods installed as well, so if any conflicts with them come up I'll let you know so you can be aware of them.

    Thanks again for what looks like and what I'm sure will be an amazing mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1.0][SMP] Dawn of the Modern World (thethirdmike's Mods)
    I have a question for THETHIRDMIKE. Are there any plans for this mod to be made for multiplayer? This mod looks amazing and I'd love to be able to put it on my server. I apologize if this question has been asked a lot before I asked as well, I just didn't see anything about it on the main post.
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    I was updating Railcraft and my other mods for 1.1, and I'm currently having this error, posted below. It's telling me that I don't have the core package of Railcraft installed, yet I'm using the Railcraft complete pack. I started fresh and only installed Modloader, ModloaderMP, Forge, and of course Railcraft Complete to see if it would work by itself but I'm still getting the same error. Thanks in advance for anyone that can help me out with this.

    Mods loaded: 8
    ModLoader 1.1
    mod_ModLoaderMp 1.0.0
    mod_RailcraftAutomation 3.2.1
    mod_RailcraftBuildcraft 3.2.1
    mod_RailcraftExtras 3.2.1
    mod_RailcraftFactory 3.2.1
    mod_RailcraftInfrastructure 3.2.1
    mod_RailcraftRails 3.2.1

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT 7802e823 --------
    Generated 2/5/12 3:06 PM

    Minecraft: Minecraft 1.1
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_30, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GT 130M/PCI/SSE2 version 3.3.0, NVIDIA Corporation

    RailcraftInstallationException: mod_RailcraftAutomation 3.2.1: Railcraft Core not found!
    ************************************************************************************
    Please install the Railcraft Core package.
    ************************************************************************************

    --- END ERROR REPORT 39b5c163 ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    Quote from dariys

    Sounds like you have a GUI ID conflict - make sure this line is the same on both the client & server in railcraft.cfg:

    # change 'net.gui.cart.bore' only if you think you have a conflict in SMP when opening GUIs
    net.gui.cart.bore=120



    I just checked and both numbers match(they're both 120) on both the client and server config files. Should I change the numbers and see if that helps? And if so, to what number.

    EDIT: I actually went ahead and tried changing it on my own. I bumped the ID number up to 130 and now it's working. Thank you kindly for your help, dariys.
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    I've ran into another issue. Railcraft works perfectly in single player and has so far worked just fine in multiplayer. However, I've just now started to try and use the tunneling cart. It crafts fine, it spawns fine, but the GUI for it will not pop up when I right click it. This only happens on multiplayer. Thanks again for any help you guys could give.
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    Quote from CovertJaguar

    You sure you got the order right? Modloader, ModloaderMP, Forge, MCL? And when installing the MCL you take the contents of the zip (should be "afr.class", "aiq.class", "vm.class", and the "minecart" folder) and drop them into the minecraft.jar using winrar or 7zip. Try installing the MCL again on-top of your current setup. Because from the errors you posted, something either overwrote one of those files or the files didn't get installed. More specifically, it seems that only afr.class has a problem and the others are correct.


    I reinstalled everything from scratch and followed this install order(I must have done something out of sync the first time) and the tunneling cart is working now. Thanks for the help, Covert!
    Posted in: Minecraft Mods
  • 0

    posted a message on Railcraft 9.2.2.0
    Hi guys, I need some help. I've installed the Railcraft mod and everything seems to be working perfectly except when I try and put fuel into the tunneling rail cart. My game freezes up, I'm sent to a "Saving Chunks" screen, and then the game crashes. Below is an error report. I also have Flan's mods, Buildcraft, and Rei's Minimap installed if that helps anything. All of my other mods, as well as Modloader, ModloaderMP and forge, are all updated. I really appreciate the help, this mod looks amazing and I'm anxious to play with it.

    Oh, and this happened while playing on singleplayer. I've installed the mods on my server put have not tested it yet since I've encountered this problem.

    Mods loaded: 12
    ModLoader 1.0.0
    mod_Vehicles 1.0.0v4
    mod_BuildCraftCore 2.2.8
    mod_WW2Guns 1.0.0v3
    mod_ReiMinimap v2.9 [1.0.0]
    mod_BuildCraftBuilders 2.2.8
    mod_ModLoaderMp 1.0.0
    mod_BuildCraftEnergy 2.2.8
    mod_BuildCraftFactory 2.2.8
    mod_Planes 1.0.0v16
    mod_BuildCraftTransport 2.2.8
    mod_Railcraft 2.1.1

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT 5e9fdf20 --------
    Generated 12/21/11 5:08 AM

    Minecraft: Minecraft 1.0.0
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_26, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce GT 130M/PCI/SSE2 version 3.3.0, NVIDIA Corporation

    java.lang.IllegalAccessError: tried to access method oe.a(Ldk;)I from class railcraft.common.SlotFuel
    at railcraft.common.SlotFuel.canPlaceItem(SlotFuel.java:30)
    at railcraft.common.SlotFuel.a(SlotFuel.java:25)
    at pj.a(SourceFile:139)
    at aes.a(PlayerController.java:113)
    at mg.a(SourceFile:275)
    at mg.a(SourceFile:259)
    at xe.h(SourceFile:120)
    at xe.g(SourceFile:108)
    at net.minecraft.client.Minecraft.k(SourceFile:1362)
    at net.minecraft.client.Minecraft.x(SourceFile:705)
    at net.minecraft.client.Minecraft.run(SourceFile:658)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 2e271ded ----------


    Posted in: Minecraft Mods
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