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    posted a message on ** Worlds Apart ** [1.8] [Survival] [Custom Plugins] [Creative Test World] [Ranks] [Alliances] [Games] [Greylist] [Teamspeak]
    1. Minecraft Username: 2797jake
    2. Age: 17
    3. Minecraft server experience: I have been playing multiplayer for ~4 years, I have created/managed 3 public servers(before i was slain by a wither), and have been moderator on another's server.
    4. Why do you want to join Worlds Apart: Looking to get back into MC, I wanted a server that was not a massive multi-server thing and that had no pay-to-win aspects to it.
    5. How did you find us? Also, did anyone recommend you? If so, who?: Browsing MC Forums.
    6. Have you read the whole thread including all the rules: Yes
    Posted in: PC Servers
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    posted a message on Back on the MC scene after a while gone, where to start with making a server?
    I'm not really looking for an alternative that relies son bukkit, just wanting to know what is the best way to make a server(bukkit, hMod, Canary etc.) or confirmation that bukkit will still be around for a while.
    Posted in: Server Support and Administration
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    posted a message on Back on the MC scene after a while gone, where to start with making a server?
    Hi, In mI havn't been on ht Minecraft scene in a while now, but I am looking to get back into server running business. I used to run my server(back in 2012) using bukkit, and after looking into what has changed while I was gone, I discovered that bukkit is experiencing some problems and may not be around much longer. What I was wondering is if there is a stable alternate to bukkit, and some tips on using it.
    Posted in: Server Support and Administration
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    posted a message on [Forge][1.7.2] ColorCraft - The Exploration Mod (Extra mobs, Blocks, Items, and MORE)
    Any suggestions for the mod?
    Posted in: Minecraft Mods
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    posted a message on Color craft - exploration mod, needs ideas
    I have made a mod, and have run out of ideas. I'm going for anything that enhances exploration or new types of colorful things.
    The mod can be found here
    http://www.minecraftforum.net/topic/2749475-forge172-colorcraft-the-exploration-mod-extra-mobs-blocks-items-and-more/
    Posted in: Requests / Ideas For Mods
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    posted a message on [Forge][1.7.2] ColorCraft - The Exploration Mod (Extra mobs, Blocks, Items, and MORE)
    Quote from Beamfield

    I see you having troubles with the post, avoid the non-full editor, it will make your post scrappy, heres what you can do type in google:
    html to bbcode converter.
    Thanks!
    Posted in: Minecraft Mods
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    posted a message on [Forge][1.7.2] ColorCraft - The Exploration Mod (Extra mobs, Blocks, Items, and MORE)
    Quote from Moorua

    OMG it looks really cool, do you mind if I make a Mod showcase?

    Added crafting recipes to post, and now if you generate a world it includes the ore flowers. If you want to do a spotlight, you can do it now!
    Posted in: Minecraft Mods
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    posted a message on [Forge][1.7.2] ColorCraft - The Exploration Mod (Extra mobs, Blocks, Items, and MORE)
    Update!Added the Ore Flower! Also changed the limit of golem spawning, only one of each type may be in any given chunk.Crafting recipe pictures coming tomorrow.Current bugs: Beryl and Gold Golem textures are currently not working, Bugfix update coming tomorrow.
    Posted in: Minecraft Mods
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    posted a message on Forge 1.7.2 limiting mob spawns
    I have a bunch of custom golems that are walking around in my mod, and they do not despaw. Or anything, it starts out with a Normal amount but they keep spawning and spawning. How could I either limit how often they spawn or set something like if there is one in a chunk do not spawn another in that chunk. I was also wondering how to disable my custom golem's attacking of zombies and other mobs
    Posted in: Modification Development
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    posted a message on [1.7.2][forge] Help generating custom flower
    bump
    Posted in: Modification Development
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    posted a message on [1.7.2][forge] Help generating custom flower
    I don't know any other methods other than worldgenminable D:
    Posted in: Modification Development
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    posted a message on [Forge][1.7.2] ColorCraft - The Exploration Mod (Extra mobs, Blocks, Items, and MORE)
    Quote from Moorua

    OMG it looks really cool, do you mind if I make a Mod showcase?
    I don't mind at all! Just wait a dayish until I have the flowers working correctly
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][forge] Help generating custom flower
    Here is my code in my WorldGen class

    private void generateSurface(World world, Random rand, int chunkX, int chunkZ) {
    		 for(int k = 0; k < 50; k++){
    		 int firstBlockXCoord = chunkX + rand.nextInt(16);
    		 int firstBlockYCoord = rand.nextInt(256);
    		 int firstBlockZCoord = chunkZ + rand.nextInt(16);
    		
    		 (new WorldGenMinable(mod_morecraft.LapisFlower, 50)).generate(world, rand, firstBlockXCoord, firstBlockYCoord, firstBlockZCoord);
    		 }

    It does not seem to work D:
    No errors or anything, just not generating
    Posted in: Modification Development
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    posted a message on [Forge][1.7.2] ColorCraft - The Exploration Mod (Extra mobs, Blocks, Items, and MORE)
    Updated!
    Decreased Golem spawning.
    Posted in: Minecraft Mods
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    posted a message on [Forge][1.7.2] ColorCraft - The Exploration Mod (Extra mobs, Blocks, Items, and MORE)
    ColorCraft - The Exploration Mod
    This Mod aims to reward the Player for exploring the, now colorful, Minecraft World! This is done my the addition of the following mobs, blocks, and items. Note: This mod adds a lot of colorful exploration related things, and some non-colorful stuff... just go with it.
    UPDATE:Added the Ore Flower! Drops a random minable resource, rewards you for exploration UPDATE:Added the Ender Staff, and fixed texture bugs for Beryl and Gold golems.
    This mod features the following:

    Super Zombie - Stronger version of the Zombie that spawns uncommonly, it is not knocked back from attacks 60% of the time and drops iron ingots.
    Ghost -Immune to knockback, drops diamonds, spawns uncommonly.
    Ender Rat - Drops ender pearls, spawns normally, weak.
    Dark Chicken - Spawns commonly, drops lots of feathers and raw chicken, weak.
    Golems - Diamond, Redstone, Emerald, Sandstone, Stone, and Coal Golems. Each drops the corresponding item. Cannot be made like Iron Golems at the moment, only found through random spawning. Rarity depends on rarity of corresponding material. Strength depends on material.
    Update: Added Beryl and Gold Golems.
    UPDATE:Added the Ore Flower! Drops a random minable resource, rewards you for exploration!
    Beryl Ore - Generated uncommonly underground. Smelted to make Beryl Ingots.
    Lottery Ore - Generates underground uncommonly, drops either Coal, Diamond, Gold, or Iron.
    Plutonium Ore - Drops 1 Gram of Plutonium. Spawns rarely.
    Bricks - Different colored bricks, crafted with a brick block and the corresponding dye.
    Shadow, Power, and Blood Crystal Ores - generated rarely, drops the corresponding crystal.
    Pale and Dark Stone - Darker or pale versions of stone, stone brick, and chiseled stone brick.
    Marble - Generated commonly underground. Includes Azul Cielo, Block, Bucova, Chillangoe Blue, Coral Red, Etowah, Golden Jade, Parian, Verde Antique, and Verde Green Marble.
    Void and Vacant - The pure white and black blocks shown in the other screenshots, creative mode only.
    More Lights - Electricity, Brightstone, Checkered, Sunstone, Moonstone, LED, Lantern, Fireblock, and Spectrum. Post will be updated with crafting recipes soon.
    Shield - Grants fire resistance and protection when being held. Crafting recipe coming to post soon. Pictured next to it is the diamond stick, used with crafting other things.
    Drill - Pictured on the left, massive durability and mining speed, acts as an axe, pick, and shovel.
    Beryl Tools - Crafted normally with Beryl Ingots
    Power Plate Armor - Crafted like an Iron Chestplate, with one Iron Ingot replaced with a Power Crystal. Provides bonus damage when equipped.
    Hermes' Boots - Crafted like leather boots, with the addition of a Blood Crystal. Increases movement speed when equipped.
    Shadow Shiv - Crafted with a stick and a Shadow Crystal. Grants invisibility when held, bout the same damage as a diamond sword.
    Ender Staff - Crafted with two diamond sticks and an Ender Eye, acts like an Ender Pearl, but has unlimited uses and does not damage the user.
    Installation: Instal Minecraft Forge, then put this Jar file in the Mods folder in your Minecraft directory.
    Please give me suggestions on how to improve the mod, most notably are the spawning of ores and mobs too common?

    Posted in: Minecraft Mods
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