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    posted a message on Pigman Villagers?
    Quote from TerribleTrivium

    the problem woth pigmen is that they don't really fit in the feel of the bpc villages, with their little farms and wells, and dainty houses with thier tiny tables and bookshelves













    PIGMEN VILLAGES WOULD BE LARGE AND ROBUST WITH ROARING FIRES AND MIGHTY FEASTS! HUGE HALLS AND SAORING TOWERS!
    it would be my dream to have pigmen villages in the game

    that'd actually be pretty cool, big viking castles! you should start a thread about that.
    Posted in: 1.0 Update Discussion
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    posted a message on If you could be a mob what would you be and why?
    i'd be a blaze, the sniper of hell. add them to the list, along with ghasts, snow golems, mooshrooms and magma cubes.
    Posted in: Discussion
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    posted a message on Should 1.0 be called the magic update?
    Quote from doctorseaweed2

    In 1.0, we got enchantments, potions, dragons, teleportation, golems and cauldrons. Should 1.0 just be called the magic update?

    Potions and cauldrons aren't magic, i don't get why everyone thinks they are. We have both of those in real life. Teleportation has been in the game since alpha (correct me if i'm wrong), so there isn't really that much magic involved, we also got baby animals, a non-magic biome, many new mobs and alot of other stuff.
    Posted in: 1.0 Update Discussion
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    posted a message on Is Minecraft becoming a joke?
    Quote from Sting_Auer

    All animals coming from eggs?


    Even though I haven't heard of that anywhere else, that is an epic idea. Making animals passively and automatically reproduce, would cause extreme overpopulation in the wild. Having all animals come from eggs is, for one, completely original, and two, makes animals only reproduce in controlled condition.

    TL;DR:

    Me gusta cow eggs.

    it's not original, it's used in every game that involves breeding (pokemon, viva pinata, etc).
    Posted in: 1.0 Update Discussion
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    posted a message on The Story of Dungeons
    Quote from Vossmaster46

    How is this fan art?

    i don't know, it was originally in discussion but someone moved it.
    Posted in: Fan Art
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    posted a message on "It's Notch's Game"
    Quote from Divinius

    I suppose parts of the game still are. For example, Creative mode is sandbox. Survival mode on peaceful is basically sandbox. Anything else is not though.

    Sandbox means there's no goal, and that there's nothing you HAVE to do. That's no longer true. For example, just the hunger system alone forces you to have to actively do certain things.

    Again, not complaining, as I don't mind the additions. Just saying that it's not really the same genre it was before.

    (sarcasm) Yes i agree there has never been a sandbox game with an ending... except grand theft auto... and read dead redemption... and elder scrolls... and fallout... and fable... and saints row... and nearly every other sandbox game.
    I really hate how so many people don't know what a sandbox is, it's a game that allows freedom, it doesn't have to let you decide everything.
    Posted in: Discussion
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    posted a message on What's the coolest Way you've died in Minecraft?
    in the nether near a cliff. a ghast hovered just above me. i got out my fishing rod and my diamond sword. reeled in the ghast and jumped to attack, i'd get a ghast tear, exp and an achievement. then i looked down and saw lava. i braced for sudden death, but, cruel ***** that life is, i stayed alive for a whole minute! i futilely tried to swim to the surface, but was unsuccessful. i lost every thing, my diamond sword and pick (among various other things) and life taunts me by giving me time to escape, but not the means.
    Posted in: Discussion
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    posted a message on What is "vanilla"
    because the term 'vanilla' can mean without added flavour. the term chocolate can't.
    Posted in: Discussion
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    posted a message on The End or the Aether
    we need a heaven, shouldn't be the mod though, something more like an anti-nether.
    Posted in: 1.0 Update Discussion
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    posted a message on Elder Woods (giant trees(new biome))
    cool, but it shouldn't be a perfect square shape.
    Posted in: Suggestions
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    posted a message on MORE BOSSES
    in abandoned mines theres a large room made of stone. on the walls are thick cobwebs and at the back is a large black mass. at closer distance the mass reveals itself to be a great tarantula the size of a ghast!
    Just an idea to get people thinking.
    Posted in: Suggestions
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    posted a message on The Story of Dungeons
    Unlike my other stories this isn't really a story. This is just a brief description of what dungeons are and what they're used for.

    In older days often had difficulty in hiding their treasure. It would often get stolen if left in houses and was hard to carry. So travellers invented the unofficially named dungeon, an easy to create room hidden underground where treasure could be guarded by loyal undead, thanks to the recent rediscovery of the spawner. A nomad could build one of these rooms, hide their treasure for a while, then come back and take it so another nomad could use it again.

    This didn't just benefit the travellers, though. Towns could also sell their worst criminals (or slaves) to travellers so they could bind the criminals to the spawners, hence the name dungeon. This led to some controversy over their use as many considered this a fate worse than death, but the argument never caught on as few could possibly do anything to deserve spawndom. The travellers were the first, and so far the last, to bind humans to spawners, and eventually the use of giant spiders was suggested to finally end the ethics arguments. Nomads still use dungeons to this day, but the binding method is lost so only the old ones are ever used. They're often found in caverns and rarely exposed to the surface under deserts or just off the coast of islands. Rarer still, in testificate mines or even in the ancient arks (see the story of strongholds).
    Posted in: Fan Art
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    posted a message on Minecraft Text Adventure My Style
    i'll follow the rules if you change the name 'mistral city'.
    Posted in: Discussion
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    posted a message on Bring Back Beaches!
    we definitely need beaches back, in real life it's very rare to see a grassland go straight into the ocean. beaches were a great part of beta, i don't see why mojang need to remove them. as for ocean, keep the clay, but make the patches smaller and rarer. dirt should be removed from oceans, but be dominate in lakes.

    /signed
    Posted in: Suggestions
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    posted a message on What do you think of the ending?
    Quote from BlackMonarch

    Sandboxes don't have "endings".

    /thread.

    oh god, another noob who doesn't know what a sandbox is. ever heard of grand theft auto... or red dead redemption... or elder scrolls... or fallout... or fable...
    as i've just proven, nearly every famous sandbox has an ending... and a story... and a set of characters... and a lore to the world. figure it out, people.
    Posted in: 1.0 Update Discussion
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