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    posted a message on Favorite Gaming Platform
    Quote from bowserchomp

    Hah! The joke's on you! You don't like PC's only because you don't know how to use them! Enjoy paying 1,200 dollars for a crappy overpriced computer that was made in China right beside the Dell's and HP's, with all the same parts! :lol:

    Err... you didn't answer his question, which makes me think you're wrong.
    Posted in: General Gaming
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    posted a message on Make Minecraft Better
    Err... you know there's a whole suggestion forum for this.
    Posted in: Suggestions
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    posted a message on Realm of the Mad God
    Quote from cheaton666

    Are they even allowed to use that name since its from the elder scrolls? I smell a law suit.

    What?! Nothing in the title is from the Elder Scrolls. Unless you're talking about Sheogorath, which is incorrect for 2 reasons.
    1. No one owns the concept of a 'mad god', they've been part of various ancient religions.
    2. An old name for Hell is 'Sheol', so no one owns the prefix "Sheo' either (though nothing in RotMG use it).

    Anyway, great game. Been having a lot of fun with it.
    Posted in: General Gaming
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    posted a message on Arguments.
    Quote from vetfanzr1

    Halo. CoD (Call of Duty). What seems like an endless debate is pointless to begin with. If one were to look at the simple facts, it would be apparent what the winner would be. Can you guess? You’re right! It’s Halo!

    To start things off, let’s talk about appearances. Since its creation, Halo has been updating its graphics in not only capabilities, but also the engine that fuels them. It has always been a graphical leader since its debut in 2001. On the contrary, most people compare CoD: Modern Warfare and on with Halo; the CoD franchise has not updated even its engine let alone capabilities since that first Modern Warfare. CoD has “advanced” five games since then.

    The campaigns are not often compared, because CoD players are afraid of them. Halo’s campaign has a story-line good enough to have 3 book series based off of the first two games alone. CoD’s campaign is a mere side-thought add-on to a game focused on an unchanging multiplayer.

    Not only are books based off of it, they are good books. Almost every single Halo book has been a best seller since the series’ creation.

    The core game-play: is it good? That question’s answer depends on the game. CoD’s game play is advertised as “Fun and Addictive!” However, only half of that is correct. The way the ranking is set up, it takes no skill to level up, so much as a billion hours of playing time. Your rank is not based off of your game-winnings, but how much you have played.

    Halo fixes this. The better you are, the better your score, the better your rank. There are no “ifs,” “ands,” or “buts.”

    Then there are the weapons. In Halo there are a set of weapons shared throughout the game, no differentiations. There are no advantages, and there are counter-balances to every weapon you can use.

    In CoD, there are millions of overly-complicated combinations of different weapons systems. Not only does this consume your life more, forcing you to customize for hours on end, but the higher rank you are means more advantages are unlocked for you. This means the more addicted you are, the bigger unfair advantage you have over your opponents.

    Halo not only set the bar for FPSs, it pioneered FPS dynamics. If you notice your reticule slowing down and even following enemies, Halo nearly invented that.

    Forge is the ultimate creativity proving grounds. Exclusive to Halo, this amazing tool lets you edit and even create worlds at whim, with intuitive controls and nearly infinite possibilities.

    Finally, look in CoD’s multiplayer. Now look in Halo’s multiplayer. Can you guess what’s not in CoD? Vehicles. In Halo, there are many vehicles to play in simply to enhance the experience.

    Halo is truly the ultimate first-person-shooter.
    It is ~460 words

    Agreed.
    Posted in: General Gaming
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    posted a message on Most Confusing Video Game Plot/Timeline Ever?
    Quote from Skingrad

    Does Sonic 06 continue past one game?

    Sonic 06's plot wasn't really relevant to the other games in the series. It had a stand-alone story, and it was just so stupid. Something about Dr Eggman kidnapping a princess so sonic tries to save her. Meanwhile Shadow steals a wand from a military base that summons an evil hedgehog. Meanwhile again, a psychic hedgehog and Blaze try to kill the Islamic devil in the dystopian future, and from there it just gets stupider and stupider.

    Oh, and also Sonic develops a relationship with the princess... whose a human!
    Posted in: General Gaming
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    posted a message on Different glint color for different enchantments.
    Quote from andrewrybak

    Obviously it would be changing its color in a cycle. I already changed glint.png in minecraft.jar/misc/:

    (if you want to try it, don't forget about backup)

    Ah, thank you. That's what I was trying to say in my post.
    Posted in: Suggestions
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    posted a message on Favorite Gaming Platform
    Quote from bowserchomp

    It sounds less like being happy with what he's got and more like being a pushover.

    Even though there's a little feature on Mac's called Boot Camp.

    Not sure what your'e saying here, but it sounds like accepting what one has and being happy that they have something instead of sad that they have nothing.
    Posted in: General Gaming
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    posted a message on Topographic Map Seeds
    That's actually an okay idea.
    Posted in: Suggestions
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    posted a message on Different glint color for different enchantments.
    Quote from 0_Zippy

    It's an excellent idea, but what if a tool has more than one enchantment?

    It could have the colour of the first enchantment used, or it could change colour like I suggested.
    Posted in: Suggestions
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    posted a message on Heavy Snow in the Winter Biomes
    I support this idea. Also, these areas should have higher elevation than the less heavy areas, just for realism and aesthetics.
    Posted in: Suggestions
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    posted a message on logical lightsabers
    Quote from Ramona

    Or the early industrial era...

    I guess that might work too.
    Posted in: Suggestions
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    posted a message on [MEGATHREAD] VALVE
    Quote from iownall

    Imqtho the half life series is over rated. I played through both 1 and 2 and did thought they were quite good games but certainly not as good as people say they were. Portal is so confusing could not even finish the first one as I got stuck but the second one I completed with a guide and the help of my brother.

    I agree. I've played through Half-Life 2 ( haven't played the first) and both Portals. They were certainly quality games but people make them out to be the best thing humans created since the renaissance.
    Posted in: General Gaming
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    posted a message on dark / shadow characters
    Mario and sonic.
    Posted in: General Gaming
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    posted a message on Most Confusing Video Game Plot/Timeline Ever?
    Quote from Skingrad

    Worse plot goes to Crysis

    Confusing plots go to Assassins Creed especially if you did not take history classes relating to the many "speculated/rumored" events that happen to the main protagonists.

    I agree about Assassins Creed, butfor worst plot what about Sonic 06?
    Posted in: General Gaming
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    posted a message on Different glint color for different enchantments.
    Quote from IncredibleMeh

    Not bad. Although, what if your trying to keep the enchantment a secret?

    Don't hold the enchanted item until you need to use it.
    Good suggestion, I've wanted this since enchantments were introduced. I'll come back and give a list of potential colours (one item can have 2 colours).

    Armour:
    Protection- Dark silvery grey
    Fire protection- Bright red and silver
    Feather falling- Red and white, the colours of chickens
    Blast protection- Dark green
    Projectile protection- Bone grey
    Respiratory- Deep blue and white
    Aqua affinity- Deep blue and light green

    Sword:
    Sharpness- The current colour
    Smite- Bright white and yellow, for purity
    Bane of arthropods- Black
    Knockback- Slightly darker than the current colour
    Fire aspect- Red and orange, obviously
    Looting- Deep gold

    Tools:
    Efficiency- Like sharpness, the current colour
    Unbreaking- Same as knockback.
    Silk touch- Rainbow
    Fortune- Same as looting, deep gold

    Bow:
    Power- Same as knockback
    Punch- Blood red
    Flame- Red and orange again
    Infinity- Diamond blue and grey
    Posted in: Suggestions
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