All FPS games: Point and shoot, theres nothing more to it, THATS THE WHOLE GAME.
This same logic can be applied to any genre, for example:
RPG: Just lots of numbers accompanied by bad Lord of the Rings fan-fic.
Platformer: Nothing but jumping on platforms, where's the fun in that?
Adventure games: Why not just read a book.
Sandbox: There's nothing to do.
Stealth: Why hide from bad guys when I can kill them?
Beat 'em up: Just like shooters except with unnecessary added stuff.
Racing: Why not just drive a real car?
RTS: They're all to complicated.
Obviously this is sarcasm in case anyone didn't get it, every genre has its appeal.
Villages have always been able to spawn as single buildings (even if it's incredibly rare), all a village has to have is a well, a road and a building or farm. As for the villager, yes, they do now talk.
Wow (not the game)! You guys must have the greatest collections ever if the worst you've experienced is CoD, Terraria and Skyrim. Go look up stuff like Two Worlds or Sonic 06, those two make you two's examples look like the 'Citizen Canes of gaming' as the saying goes, and they're far from the worst out there.
Minecraft doesn't really take place, anywhere. The developers saw Terraria and decided to make Minecraft. In which, Terraria was an imaginary 2-d world where nothing existed. Basically, what I am trying to get at, is Minecraft is a pixelated world in which what you do is up to you.
Hope this helped!
You know Minecraft predates Terraria, right?
Anyway, under the assumption that Minecraft actually is set on our planet, it's the entire planet. There's no real location big enough to take up the entire Minecraft world.
What the ice spikes needs is MOUNTAINS. Ever seen the savannah M biome variant? Well take that and add snow and ice spikes, it would look a lot better than the plains.
Have you ever seen an ice spike in amplified? It looks amazing, so I agree with adding mountains to that biome.
You know, because quests are exclusive to RPGs, it's not like most other open world sandboxes have some form of quest system, in fact, it's not like Minecraft doesn't already have a very simplistic quest system (NPC trades). Quests aren't an RPG exclusive thing, they're found in almost every genre, including sandboxes.
I liked the amped village, the low lying houses must be for the peasants, there's a lookout post near the top with the clearest views of the valley, the King's house and the King's servant's house are at the top of course.
It's funny because the village I found had the church (the closest thing to a castle) and all the larger buildings at the bottom, while the highest mountain was just 2 by 3 block huts.
will minecraft still be here in 2017 or 2019 ?? 2020 ?? also when will it be australia getting minecon.
next year (2013) cool stuff is coming to australia. even old stuff we already have but you should get minecon in australia when our new prime minister comes not the one we have now SHEESH she lies
It'll keep happening as long as people keep paying for it. I'm sure it'll come to Australia in the next couple of years, they have to visit every continent for it to be fair.
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This same logic can be applied to any genre, for example:
RPG: Just lots of numbers accompanied by bad Lord of the Rings fan-fic.
Platformer: Nothing but jumping on platforms, where's the fun in that?
Adventure games: Why not just read a book.
Sandbox: There's nothing to do.
Stealth: Why hide from bad guys when I can kill them?
Beat 'em up: Just like shooters except with unnecessary added stuff.
Racing: Why not just drive a real car?
RTS: They're all to complicated.
Obviously this is sarcasm in case anyone didn't get it, every genre has its appeal.
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You mean this game?
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You know Minecraft predates Terraria, right?
Anyway, under the assumption that Minecraft actually is set on our planet, it's the entire planet. There's no real location big enough to take up the entire Minecraft world.
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You mean despite Zippy posting on this thread just how terrible he thought the concept was?
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Have you ever seen an ice spike in amplified? It looks amazing, so I agree with adding mountains to that biome.
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You know, because quests are exclusive to RPGs, it's not like most other open world sandboxes have some form of quest system, in fact, it's not like Minecraft doesn't already have a very simplistic quest system (NPC trades). Quests aren't an RPG exclusive thing, they're found in almost every genre, including sandboxes.
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It's funny because the village I found had the church (the closest thing to a castle) and all the larger buildings at the bottom, while the highest mountain was just 2 by 3 block huts.
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