I'm working on this myself, but it uses a special API (can't use java) and is only for 1.5.2, and other people may like it, so I'm putting it out here.
-Remove Tools:
All Wooden tools except for sword
All Stone Tools
-Reskin Tools:
Wooden Sword to be a Bat, along with namechange
-Add Tools:
Flint Toolset, excluding Pickaxe at strength of Stone
Bismuth Toolset, Speed of Iron, durability of Wooden Tools
(white-purple color)
(Weak but powerful metal)
-Add Blocks:
Bismuth Gravel, white-purple color, falls like gravel, has an ore texture identicle to the origionals, except on gravel background, smelted into Bismuth Ingots
-Campfire:
Cooks Charcoal, Bismuth and Food
If you want to do it, I have all the textures.
Again, it's not needed, just if people like the concept.
How do I change the leaf texture on the Weather mod? (1.5.2)
I went into the provided .zip file and changed them, but the changes don't affect the game.
It doesn't seem to generate, doesn't take the name I gave it, breaks instantly and never drops itself no matter what I break it with, uses the stone sound and doesn't fall. (basically it does nothing) I've not added any recipes to use it in yet.
Sorry, I had gotten from what you had said "I don't care that it isn't working, and won't help you"
I initially tried to get a crash log, I can read those.
But the crash log just said the same thing it would say as if I clicked the X button, that's why I asked for help.
I had assumed this was the last version because you had said to somebody else that you didn't bother releasing a new version.
Also, I will not be playing any version past 1.5.2 unless Mojang get their rear in gear- I can add everything they've added myself with minimal effort.
Or I just use an already existing mod.
I guess I shouldn't ASSuME.
-EDIT-
I looked deeper into the error report, I had assumed it would put the error at the bottom like normal, but it's at the top.
2014-01-13 22:14:45 [FINE] [ForgeModLoader] Examining file ProSthetics_v_0.0.2.2.1__MC_1.4.7_.zip for potential mods
2014-01-13 22:14:45 [FINER] [ForgeModLoader] Located mcmod.info file in file ProSthetics_v_0.0.2.2.1__MC_1.4.7_.zip
2014-01-13 22:14:45 [SEVERE] [ForgeModLoader] The mcmod.info file in ProSthetics_v_0.0.2.2.1__MC_1.4.7_.zip cannot be parsed as valid JSON. It will be ignored
argo.saj.InvalidSyntaxException: At line 7, column 6: Expected either , or ] but got [34].
at argo.staj.InvalidSyntaxRuntimeException$1.asInvalidSyntaxException(InvalidSyntaxRuntimeException.java:39)
at argo.saj.SajParser.parse(SajParser.java:107)
at argo.saj.SajParser.parse(SajParser.java:55)
at argo.jdom.JdomParser$1.parse(JdomParser.java:59)
at argo.jdom.JdomParser.parse(JdomParser.java:66)
at argo.jdom.JdomParser.parse(JdomParser.java:57)
at cpw.mods.fml.common.MetadataCollection.from(MetadataCollection.java:44)
at cpw.mods.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:48)
at cpw.mods.fml.common.discovery.ContainerType.findMods(ContainerType.java:42)
at cpw.mods.fml.common.discovery.ModCandidate.explore(ModCandidate.java:64)
at cpw.mods.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:115)
at cpw.mods.fml.common.Loader.identifyMods(Loader.java:348)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:480)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
2014-01-13 22:14:45 [FINE] [ForgeModLoader] Identified an FMLMod type mod com.mod.prosthetics.PSCore
2014-01-13 22:14:45 [FINEST] [PS] Parsed dependency info : [] [] []
The link to the 1.5.2 error report page claims that I don't have sufficient privileges to view it. So I'll put it here.
I'm playing 1.5.2, with ~65 mods, and the mining speed of TC's pickaxes doesn't seem to have any effect on the ores of IC2's uranium (untested with others) and all of Thaumcraft's ores.
If I bother to sit there for 3 minutes to break it, I get the ore properly.
I had MultiMine on earlier, but then I disabled it and still have the problem.
I'm not using any of the other mods on the incompatibilities list.
He has serious respect issues. I disagree with everything he said. The monsters would not be OP he is just too lazy.
And yes, I AM still following the thread.
0
-Remove Tools:
All Wooden tools except for sword
All Stone Tools
-Reskin Tools:
Wooden Sword to be a Bat, along with namechange
-Add Tools:
Flint Toolset, excluding Pickaxe at strength of Stone
Bismuth Toolset, Speed of Iron, durability of Wooden Tools
(white-purple color)
(Weak but powerful metal)
-Add Blocks:
Bismuth Gravel, white-purple color, falls like gravel, has an ore texture identicle to the origionals, except on gravel background, smelted into Bismuth Ingots
-Campfire:
Cooks Charcoal, Bismuth and Food
If you want to do it, I have all the textures.
Again, it's not needed, just if people like the concept.
0
I went into the provided .zip file and changed them, but the changes don't affect the game.
0
If not, would anybody know what's wrong here?
It doesn't seem to generate, doesn't take the name I gave it, breaks instantly and never drops itself no matter what I break it with, uses the stone sound and doesn't fall. (basically it does nothing) I've not added any recipes to use it in yet.
0
0
0
I initially tried to get a crash log, I can read those.
But the crash log just said the same thing it would say as if I clicked the X button, that's why I asked for help.
I had assumed this was the last version because you had said to somebody else that you didn't bother releasing a new version.
Also, I will not be playing any version past 1.5.2 unless Mojang get their rear in gear- I can add everything they've added myself with minimal effort.
Or I just use an already existing mod.
I guess I shouldn't ASSuME.
-EDIT-
I looked deeper into the error report, I had assumed it would put the error at the bottom like normal, but it's at the top.
I couldn't find the stinking spoiler button...
LOL Invalid syntax error!
0
And I will only bother with the 'improved version' if it's for 1.5.2.
0
May as well point out that this is the folder's name:
ProSthetics_v_0.0.2.2.1__MC_1.4.7_.zip
I hope you see what's wrong with that.
I'm planning on doing an overhaul based around this mod, so I'll also need the API.
(once I actually get it to work)
0
0
I'm playing 1.5.2, with ~65 mods, and the mining speed of TC's pickaxes doesn't seem to have any effect on the ores of IC2's uranium (untested with others) and all of Thaumcraft's ores.
If I bother to sit there for 3 minutes to break it, I get the ore properly.
I had MultiMine on earlier, but then I disabled it and still have the problem.
I'm not using any of the other mods on the incompatibilities list.
0
0
He has serious respect issues. I disagree with everything he said. The monsters would not be OP he is just too lazy.
And yes, I AM still following the thread.
0
Thanks for replying
0
0