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    posted a message on Need help with GUI
    Hey Miner,



    you can create a new Class which repreasents your Gui and let it extends from Guiscreen



    than you can do



    minecraft.displayGuiScreen(your class)

    for the craftingtable this should work

    minecraft.displayGuiScreen(new GuiCrafting(playerInv, worldIn));
    #not tested

    something like this

    class YourGui extends GuiScreen{

    protected void keyTyped(char c,int key){

    }
    public void initGui(){
    buttonList.add(new GuiButton(1, width/2-100,height-50 , "back to game"))
    }
    public void actionPerformed(GuiButton b){


    if(b.displayString.contains("back to game")){
    minecraft.displayGuiScreen(null);
    }


    }

    Posted in: Modification Development
  • 0

    posted a message on LiteLoader
    Ok thanks it seems to work with java 1.7 ... i tried to compile it in 1.7 even for 1.6 (with java 1.8) but it only works after deinstalling java 1.8 and installing 1.7
    Posted in: Minecraft Mods
  • 0

    posted a message on LiteLoader
    Hey,
    i'm trying to update my mod with liteloader 1.8 the latest release...

    But everytime i try to compile liteloader is runs into an error

    http://pastebin.com/VwiXuFZC

    i have tested this also on my laptop but there is the same problem(even with a fresh mcp setup)

    The intressting part is ... liteloader is booting if i run it in eclipse without an error
    Someone know a solution for this ?
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    i found that, but i don't want any special webserver if it's only a file problem.

    i think the only problem by rendering into the same folder is multi-thread filereading/writting into the file where the players are saved.

    (DDos-Protected/Traffic limited, etc)
    Posted in: Minecraft Mods
  • 0

    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Hey there, i'm using Dynmap and i'am very pleased. It works great on my Apache Server.Now we are trying to chance our server system to Bungeecord, i googled it but i don't find anything useful.

    So here is my Question:

    Will dynmap work for multiple Servers(about 3),rendering in a signle dynmap folder or do i have to create a folder for each(maybe there is some special version?)

    Sincerely yours

    1337Zero
    Posted in: Minecraft Mods
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