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    posted a message on Chairs (With a Use!)

    I quite like the idea of sitting in a chair to skip to night.
    Also, I don't like the idea of a cobblestone chair. It sounds both extremely uncomfortable and looks extremely fragile.

    Posted in: Suggestions
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    posted a message on Surpress client from sending certain commands

    On a server that I play on often, I keep on managing to accidentally typing /ci. /ci is short for clear inventory, so obviously I want to stop doing this.


    So what I want is a mod that intercepts what I'm sending to the server from the chat bar, and disallows the client from sending certain commands. I would preferably have it be a forge mod, but a liteloader mod would be good as well.

    Posted in: Requests / Ideas For Mods
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    posted a message on 14 Year old Survival world

    That is so cool seeing the progress of a mountain being slowly turned into a fortress over the ages. It looks as if the world has hundreds of years of history, like I can just image an army attacking it, destroying it, and then ages later another group seeing the perfect defensive area, and completely renovating it, at then the cycle repeating over a long period of time.

    Also that's an amazing idea turning a chunk error into a build!

    Posted in: Survival Mode
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    posted a message on 14 Year old Survival world

    Nice to see this still being updated. That rail tunnel looks awesome!

    Posted in: Survival Mode
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    posted a message on How can i convert a skin i created on Novaskin from PC to PE
    Quote from RoxyFlamez»

    can you please convert this too :3


    As far as I can tell, you should be able to just use that skin just fine. Or any PC skin, actually. Though here is a version that should definitely work:

    Posted in: MCPE: Texture Pack Help & Requests
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    posted a message on 14 Year old Survival world

    Awesome to see progress on this world continue :)

    Posted in: Survival Mode
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    posted a message on Structureless Superflat World
    Quote from flip35»

    I'm curious, but where does your wheat come from?


    Kill skeleton for bones -> bone-meal grass -> punch the tall grass to get wheat seeds as normal
    Posted in: Survival Mode
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    posted a message on Stuck in Nether!

    The only way to get back without dying is though a portal, or cheating. Have you had a good look around the surrounding area? The portal might've spawned somewhere else due to a bug. Otherwise, put your stuff in a chest (you can find one at a nether fortress if you have no wood), and find a cliff.
    And please, you really did not need that many exclamation points, it really does not add anything, and just makes you look silly.

    Posted in: Survival Mode
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    posted a message on What is assets>minecraft>icons>icon_32x32.png(and icon_16x16.png)?

    I think that's the icon for the game window; it appears in the top-left corner and in the taskbar, like every other application. It also appears in multitasking, on windows anyway. (when you press ALT+TAB or WINDOWS KEY+TAB)

    Posted in: Survival Mode
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    posted a message on Question about maps.

    If you make the black wool far away from where the map is being viewed from, it won't update. A way around this could be to create a map of a far away place that you never visit and make the black map there.

    Posted in: Discussion
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    posted a message on The most useless mob isn't what you think

    I think the most useless mob in the game would have to be the Giant.
    They cannot spawn, due to the spawning code having contradicting numbers, and even if you do spawn them they don't do much. They have a terrible hitbox and you die if you stand near their feet. They don't have any loot, and they're only real use is to make them hold items with command blocks, which they then turn massive, however they just sway the item back and forth quite a lot! It's terrible!


    Posted in: Discussion
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    posted a message on Structureless Superflat World

    Mobs thing trapdoors are a full block, even when opened, thus allowing them to walk onto one with AI. This can be exploited to make them walk into a hole with their own AI. Of course, trapdoors require wood, however there are also iron trap doors! To make a monster farm, you could make them think that they have a valid path towards you, but make part of this part out of open trapdoors. To avoid being in danger, you could also block their progress with carpets.

    Posted in: Survival Mode
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    posted a message on Structureless Superflat World

    Awesome progress when I was away, I feel saying great job would be understatement! Also, I like how you're using the grass paths!

    Posted in: Survival Mode
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    posted a message on Can anyone build with Endstone in an aesthetically pleasing way?

    Because Endstone and End Stone Bricks are so hard to make look good in buildings, I was wondering if anyone has actually done anything decent-looking using Endstone (or -Bricks)??

    Posted in: Creative Mode
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    posted a message on 1.11 bug - light and slabs
    Quote from micahlg»

    Thanks for the link. I wasn't sure if someone had reported it or not.

    But this was completely vanilla -- unless you count Optifine and sonicether's sound physics as mods that modify lighting.

    Optifine can change the way the lighting engine works. How are we supposed to know that this happens without shaders if you are using a mod that adds support for shaders? And how are we supposed to know that you don't have another mod, as your version is listed as "forge-...". You could've easily replicated this in a vanilla world. Also, you said "but this was completely vanilla..." well, having a mod loader and multiple mods and a texture pack is about as far from vanilla Minecraft as you can get!
    Posted in: Recent Updates and Snapshots
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