FAQ
Q: Will you make it possible for me to walk on moving ships?
A: The chances are low, if it does happen it will not be very soon, it's a large amount of work to hook into minecraft's collision system and tell it to behave differently just for me.
Q: Working blocks on ships?
A: Yes, eventually but they will be limited, and you will need to tell the mod which ones work in the config file. For example, you wouldn't want buildcraft quarries working by default because that's not a good idea, but you would want engines working because that's awesome.
Q: What's MovingWorld?
A: A dependency that stores information on how to build ships as well as render them, it's important. DV will not work without it!
Q: How big can I make a ship?
A: 2048 blocks is the default max, this can be configured.
Q: Does it work with *MOD HERE*?
A: It should, but I can't guarantee anything, if in doubt make a test world, check if it works. If it does, great! If it doesn't, make a bug report.
Q: Why don't blocks just magically rotate no matter the mod?
A: Minecraft doesn't have a built in standardized function for rotating a block that is reliably implemented by developers. If you're running a version of the mod pre MC 1.8 you will need to use .mrot files. If you're 1.8+ most rotations should work due to the blockstate implementation. If they don't, make a bug report.
Q: Can I use it in my modpack
A: Read the spoiler below!
Q: How do I install?
A: First install the latest version of forge, then install the latest builds of both MovingWorld, and DV.
All DV distribution rules apply to MovingWorld
A key thing to remember is you can't sell my mod or any Minecraft content for that matter. (So no selling the ability to make/use helms, selling balloons, etc.)
1
wow this is amazing! Im filled with hope again since someone who contacted me and decided to make this has gone silent.
1
could anyone tell me what progress has been made since this guy said this? it was posted on July 27 2014
1
crashed:
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 9/28/15 12:49 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: me/planetguy/remaininmotion/render/MotiveSpectreRenderer
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:310)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:394)
at org.multimc.EntryPoint.listen(EntryPoint.java:170)
at org.multimc.EntryPoint.main(EntryPoint.java:54)
Caused by: java.lang.NoClassDefFoundError: me/planetguy/remaininmotion/render/MotiveSpectreRenderer
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:59)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 18 more
Caused by: java.lang.ClassNotFoundException: me.planetguy.remaininmotion.render.MotiveSpectreRenderer
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 44 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 46 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 890671344 bytes (849 MB) / 1422917632 bytes (1357 MB) up to 4593287168 bytes (4380 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1152m -Xmx4928m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 25 mods loaded, 25 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)
UC Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)
UC betterfps{1.0.0} [BetterFps] (minecraft.jar)
UC MCVanillaTweaks{1.0} [Mariculture - Vanilla Tweaks] (minecraft.jar)
UC AquaTweaks{1.0} [AquaTweaks] (AquaTweaks-1.7.10-1.0.jar)
UC MovingWorld{1.7.10-1.8} [Moving World] (movingworld-1.7.10-1.8.jar)
UC ArchimedesShipsPlus{1.7.10-1.8} [Archimedes' Ships Plus] (archimedesshipsplus-1.7.10-1.8.jar)
UC BNBGamingLib{2.2.0} [BNBGamingLib] (BNBGamingLib-2.2.0.jar)
UC BlockPhysics{0.9.5} [Block Physics] (BlockPhysics-0.9.5.jar)
UC CarpentersBlocks{3.3.7} [Carpenter's Blocks] (Carpenter's Blocks v3.3.7 - MC 1.7.10.jar)
UC creativecore{1.2.0} [CreativeCore] (CreativeCore v1.3.6 mc1.7.10.jar)
UC k4lib{1.7.10-0.1.50} [K4Lib] (k4lib-1.7.10-0.1.50-universal.jar)
UC doubleJump{1.7.10-0.1.14} [DoubleJump] (doubleJump-1.7.10-0.1.14-universal.jar)
UC Enchiridion{1.1} [Enchiridion] (Enchiridion-1.7.X-1.2b.jar)
UC FWG{1.0.3} [Fun World Gen] (FWG-1.0.3.jar)
UC ingameconfigmanager{1.0.0} [InGameConfigManager] (InGameConfigManager Pre-Alpha v0.0.4 mc1.7.10.zip)
UC Mariculture{1.7.10-1.2.4.2a} [Mariculture] (Mariculture-Deluxe-1.7.10-1.2.4.2a.jar)
UC MariTech{1.0} [Marine Technlogy] (Mariculture-Deluxe-1.7.10-1.2.4.2a.jar)
UE planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.jar)
UE JAKJ_RedstoneInMotion{2.8.4} [Remain In Motion] (RemainInMotion-2.8.4.jar)
UC soundfilters{0.8_for_1.7.X} [Sound Filters] (SoundFilters-0.8_for_1.7.X.jar)
UC SquidAPI{1.1.14} [SquidAPI] (SquidAPI-1.1.15.jar)
UC SquidUtils{2.1.3} [SquidUtils] (SquidUtils-2.1.4.jar)
UC Waterproof{1.0} [Waterproof] (Waterproof 1.0-1.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1062.1004' Renderer: 'AMD Radeon R9 260'
was playing with these mods:
2
welp let me just say one thing... its gone guys.. the dream is gone.. Let the sorrow train roll! this is the end... the patience I've had is now worthless and now I will depressed for a few weeks.. I bet that there are no others willing to take up this mod and even it out to where it's actually playable. oh the crushed dreams.. oh the crushed hopes... goodbye minecraft.
6
Ever wished you could clean up that mess of blocky pipes in your laboratory? Ever wanted to stylishly transport items or fluids?
Now I've seen the the epic wiring system of Immersive engineering and it look and works spectacularly.
Other things later in development to consider:
3
thankyou so much I personally thought it would take longer.
1
holly crap this looks good!!!
1
please update this... or point me to a 1.7.10 one...
1
this sounds amazing!!! social/economic representations yes please!
1
They still gotta fix the bugs that make it unplayable. Like the loss of physics and no natural tree generation.
sry for bringing it up cuchaz
also could you provide jar files too along with the insatller for m3l? i use multimc.