My game says I'm running 1.13.2, but I have yet to encounter these common blocks anywhere! I'm wondering if this might be because my current world is from back in 2014-2015. I had deleted minecraft off of my computer shortly thereafter, and then only a month or so ago, I reinstalled minecraft to find that it still had the files from my old world. Is there a way to "refresh" my world so that andesite, diorite, and granite replace some of the stone?
Also, it did seem to properly integrate the aquatic update while I was gone, so is it that these types of stone only occur in a certain biome?
FIxed things like that occur at chunk generation and areas of an old world generated before andesite, diorite and granite were added in the game will always have them missing. You simply need to explore some new areas in your world and these areas will have them (don't think those 3 blocks have any biome limitations)
If you are playing on an old world from back before andesite, diorite, and granite were added then the only way to find them would be to go far enough out that new chunks are generated since they are added when the chunk is first generated.
Or to delete some of the old chunks, either in a world editor or by deleting those files.
When you say that the aquatic update was properly integrated are you are really seeing all its features?
Drowned mobs would spawn even in old chunks but are you finding shipwrecks and ruins in the oceans?
What about coral?
--
It's possible that they were added to old chunks, though I doubt it, I believe that when ocean monuments were added they were added to old chunks that the player hadn't spent more than 5 minutes in so after that update it would have been possible to find them without travelling too far from spawn unless one had explored the world very thoroughly but I haven't read about that kind of thing in this update.
If you are playing on an old world from back before andesite, diorite, and granite were added then the only way to find them would be to go far enough out that new chunks are generated since they are added when the chunk is first generated.
Or to delete some of the old chunks, either in a world editor or by deleting those files.
When you say that the aquatic update was properly integrated are you are really seeing all its features?
Drowned mobs would spawn even in old chunks but are you finding shipwrecks and ruins in the oceans?
What about coral?
--
It's possible that they were added to old chunks, though I doubt it, I believe that when ocean monuments were added they were added to old chunks that the player hadn't spent more than 5 minutes in so after that update it would have been possible to find them without travelling too far from spawn unless one had explored the world very thoroughly but I haven't read about that kind of thing in this update.
I used Amidst recently to locate my spawn chunks, and it showed that farther out, shipwrecks and ocean monuments have generated. To be fair, I haven’t really wandered that far from spawn, ever. So if I take an expedition, I guess I could potentially find these types of stone relatively nearby. Thank you for your help!
I used Amidst recently to locate my spawn chunks, and it showed that farther out, shipwrecks and ocean monuments have generated. To be fair, I haven’t really wandered that far from spawn, ever. So if I take an expedition, I guess I could potentially find these types of stone relatively nearby. Thank you for your help!
AMIDST does not show what has actually been generated in your world; it only shows what would be generated if you created the world in the same version that you used with AMIDST. If your world is old enough, it will even show completely different biomes than actually exist (a major change occurred in 1.7.2; new ocean biomes, as well as minor changes to some "mutated" biomes and rivers, occurred in 1.13).
If you want to know how much of the world you have actually generated, you can use Minutor v2.1.2 on any reasonably new world up thru PCMC v1.12.2.
Currently Minutor can't parse the new 1.13 data format.
Minutor will show you your actual world with all changes you have made. Constructions, excavations, etc.
But ONLY the parts of the world where you have actually caused chunks to be created and stored to disk.
I suggest that you create a folder in .minecraft named Minutor and place the program in that.
That makes it much easier when you wish to navigate to a world folder for map display.
There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
AMIDST does not show what has actually been generated in your world; it only shows what would be generated if you created the world in the same version that you used with AMIDST. If your world is old enough, it will even show completely different biomes than actually exist (a major change occurred in 1.7.2; new ocean biomes, as well as minor changes to some "mutated" biomes and rivers, occurred in 1.13).
Theoretically, though, if those chunks had never ever been loaded in the first place, would they generate the same as in amidst when you load them for the first time?
For example, today I ended up going on a really long branch mining session. Around 1000 blocks out, I did encounter andesite, diorite, and granite mixed in with the stone. So in that area, and further out, would it be reasonable to say that new 1.13 structures such as ocean monuments and shipwrecks would generate?
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Yes, if the areas you're entering now weren't generated the last time you played minecraft then those areas will contain all the most recent features when you load them in 1.13. If Amidst says there is a shipwreck at -1000 40 1000 in your map for 1.13 and you had never been to those coords before then when you go there in 1.13 the area should be generated like Amidst says it will be.
My game says I'm running 1.13.2, but I have yet to encounter these common blocks anywhere! I'm wondering if this might be because my current world is from back in 2014-2015. I had deleted minecraft off of my computer shortly thereafter, and then only a month or so ago, I reinstalled minecraft to find that it still had the files from my old world. Is there a way to "refresh" my world so that andesite, diorite, and granite replace some of the stone?
Also, it did seem to properly integrate the aquatic update while I was gone, so is it that these types of stone only occur in a certain biome?
FIxed things like that occur at chunk generation and areas of an old world generated before andesite, diorite and granite were added in the game will always have them missing. You simply need to explore some new areas in your world and these areas will have them (don't think those 3 blocks have any biome limitations)
Mintutor now works in 1.13!
MrKite & Mc_Etlam ... I salute you!
If you are playing on an old world from back before andesite, diorite, and granite were added then the only way to find them would be to go far enough out that new chunks are generated since they are added when the chunk is first generated.
Or to delete some of the old chunks, either in a world editor or by deleting those files.
When you say that the aquatic update was properly integrated are you are really seeing all its features?
Drowned mobs would spawn even in old chunks but are you finding shipwrecks and ruins in the oceans?
What about coral?
--
It's possible that they were added to old chunks, though I doubt it, I believe that when ocean monuments were added they were added to old chunks that the player hadn't spent more than 5 minutes in so after that update it would have been possible to find them without travelling too far from spawn unless one had explored the world very thoroughly but I haven't read about that kind of thing in this update.
Just testing.
I used Amidst recently to locate my spawn chunks, and it showed that farther out, shipwrecks and ocean monuments have generated. To be fair, I haven’t really wandered that far from spawn, ever. So if I take an expedition, I guess I could potentially find these types of stone relatively nearby. Thank you for your help!
AMIDST does not show what has actually been generated in your world; it only shows what would be generated if you created the world in the same version that you used with AMIDST. If your world is old enough, it will even show completely different biomes than actually exist (a major change occurred in 1.7.2; new ocean biomes, as well as minor changes to some "mutated" biomes and rivers, occurred in 1.13).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
If you want to know how much of the world you have actually generated, you can use Minutor v2.1.2 on any reasonably new world up thru PCMC v1.12.2.
Currently Minutor can't parse the new 1.13 data format.
Minutor will show you your actual world with all changes you have made. Constructions, excavations, etc.
But ONLY the parts of the world where you have actually caused chunks to be created and stored to disk.
Minutor can be downloaded from https://github.com/mrkite/minutor/releases
I suggest that you create a folder in .minecraft named Minutor and place the program in that.
That makes it much easier when you wish to navigate to a world folder for map display.
There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
The latest release of Amidst, version 4.6 can be found here:
https://github.com/toolbox4minecraft/amidst/releases
You should probably also read this:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/2970854-amidst-map-explorer-for-minecraft-1-14
You can find me on the Minecraft Forums Discord server.
https://discord.gg/wGrQNKX
Theoretically, though, if those chunks had never ever been loaded in the first place, would they generate the same as in amidst when you load them for the first time?
For example, today I ended up going on a really long branch mining session. Around 1000 blocks out, I did encounter andesite, diorite, and granite mixed in with the stone. So in that area, and further out, would it be reasonable to say that new 1.13 structures such as ocean monuments and shipwrecks would generate?
Yes, if the areas you're entering now weren't generated the last time you played minecraft then those areas will contain all the most recent features when you load them in 1.13. If Amidst says there is a shipwreck at -1000 40 1000 in your map for 1.13 and you had never been to those coords before then when you go there in 1.13 the area should be generated like Amidst says it will be.