I can't make a tutorial but I understand how it works.
Those levers give in 4 inputs, the outputs going into that middle block all have to be off.
The way it works is simple, the code to open is Up/Down/Down/Up or 0110. The levers that go up are 'off', and the ones that go down are 'on'. The outer levers that need to go up have to have 2 redstones wire just rounding and connecting to the middle block, 2 inverters or 1 repeater to have an 'off' output.
The two inner levers that give an 'on' input have to have an inverter in their wires before connecting to the middle block. The output coming from the middle has to be 'on' because it is an inverter to open the door.
Here are some more understandable schematics of a better version I made of it.
Layer 1 is lowest and Layer 3 is the highest.
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Quote from MichaeljMM79 »
Talent didn't go anywhere, it just gets lost in all the noise. You have to find it.
this is useless, slap and AND gate to the output, place a button to the second input on the AND gate and ad an RSNOR latch to the output of the AND gate, now when the combo is entered and then the button is pushed the door opens and stays open. that way you cant just smack away at the levers to get out or in.
use a very large clock to reset the memory or a button on the other side of the door.
(for the clock, have the output that opens the door trigger the clock that way you cant open the door and have the clock reset it at a weird time because it was mid cycle.)
its a good idea to hide the button to open the door, becuase with this setup after the combo is entered it only takes a button press to open it again unless you go back and reset the levers.
if you dont know what an AND gate is, a simple way of putting it is 3 blocks next to each other, and inverter on the middle block and 2 torches on top of the side blocks with redstone connecting the 2 top torches.
when both top torches are powered the gate sends a signal. this allows for uninterrupted signals that depend on each other for output.
youtube has lots of videos that can help, but not enough. it takes some figuring out to make awsome stuff, keep playing with it, the RS-NOR latch is a redstone mechanics best friend
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put more craft, less mine. Craftmine, nope still not enough... Craftcraftcraftmine... perfect!
this is useless, slap and AND gate to the output, place a button to the second input on the AND gate and ad an RSNOR latch to the output of the AND gate, now when the combo is entered and then the button is pushed the door opens and stays open. that way you cant just smack away at the levers to get out or in.
use a very large clock to reset the memory or a button on the other side of the door.
(for the clock, have the output that opens the door trigger the clock that way you cant open the door and have the clock reset it at a weird time because it was mid cycle.)
its a good idea to hide the button to open the door, becuase with this setup after the combo is entered it only takes a button press to open it again unless you go back and reset the levers.
if you dont know what an AND gate is, a simple way of putting it is 3 blocks next to each other, and inverter on the middle block and 2 torches on top of the side blocks with redstone connecting the 2 top torches.
when both top torches are powered the gate sends a signal. this allows for uninterrupted signals that depend on each other for output.
youtube has lots of videos that can help, but not enough. it takes some figuring out to make awsome stuff, keep playing with it, the RS-NOR latch is a redstone mechanics best friend
>_> TLDR. I didn't say it's a good door. I made it in like 5 minuets. I'm just starting working with redstone.
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Woah! Look at that! (Pssst. It's a game development blog.)
Double Automatic Door:
Password Protected Door:
Double TNT Cannon:
Those levers give in 4 inputs, the outputs going into that middle block all have to be off.
The way it works is simple, the code to open is Up/Down/Down/Up or 0110. The levers that go up are 'off', and the ones that go down are 'on'. The outer levers that need to go up have to have 2 redstones wire just rounding and connecting to the middle block, 2 inverters or 1 repeater to have an 'off' output.
The two inner levers that give an 'on' input have to have an inverter in their wires before connecting to the middle block. The output coming from the middle has to be 'on' because it is an inverter to open the door.
Here are some more understandable schematics of a better version I made of it.
Layer 1 is lowest and Layer 3 is the highest.
http://www.minerwars.com/?aid=640
use a very large clock to reset the memory or a button on the other side of the door.
(for the clock, have the output that opens the door trigger the clock that way you cant open the door and have the clock reset it at a weird time because it was mid cycle.)
its a good idea to hide the button to open the door, becuase with this setup after the combo is entered it only takes a button press to open it again unless you go back and reset the levers.
if you dont know what an AND gate is, a simple way of putting it is 3 blocks next to each other, and inverter on the middle block and 2 torches on top of the side blocks with redstone connecting the 2 top torches.
when both top torches are powered the gate sends a signal. this allows for uninterrupted signals that depend on each other for output.
youtube has lots of videos that can help, but not enough. it takes some figuring out to make awsome stuff, keep playing with it, the RS-NOR latch is a redstone mechanics best friend
>_> TLDR. I didn't say it's a good door. I made it in like 5 minuets. I'm just starting working with redstone.