Has anyone can solve the problem? My Minecraft Won't Work or played on Windows 10 i try to update my Java and Video card driver Nothing happend it crashes every time. Please Help to Fixed this issue.
My Minecraft Version is 1.12.2
PC SPECS:
OS: Windows 10 Pro (Build 1703)
RAM: 3GB DDR2
CPU: Intel Pentium t3400 Ghz 2.16
GPU: Intel GMA 4500M
Game Crash Report:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Oops.
Time: 3/19/18 4:04 PMDescription: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458)
-- Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_161, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 35227336 bytes (33 MB) / 163807232 bytes (156 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
==GAME OUTPUT==
[16:03:45] [Client thread/INFO]: Setting user: esteff44[16:03:45] [Client thread/INFO]: Setting user: esteff44[16:04:02] [Client thread/INFO]: LWJGL Version: 2.9.4[16:04:04] [Client thread/ERROR]: Couldn't set pixel formatorg.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at bib.at(SourceFile:622) [1.12.2.jar:?] at bib.aq(SourceFile:458) [1.12.2.jar:?] at bib.a(SourceFile:404) [1.12.2.jar:?] at net.minecraft.client.main.Main.main(SourceFile:123) [1.12.2.jar:?]---- Minecraft Crash Report ----// My bad.
Time: 3/19/18 4:04 PMDescription: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458)
-- Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_161, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 35227336 bytes (33 MB) / 163807232 bytes (156 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Justgwyn\AppData\Roaming\.minecraft\crash-reports\crash-2018-03-19_16.04.05-client.txtJava HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Hello!
Has anyone can solve the problem? My Minecraft Won't Work or played on Windows 10 i try to update my Java and Video card driver Nothing happend it crashes every time. Please Help to Fixed this issue.
My Minecraft Version is 1.12.2
PC SPECS:
OS: Windows 10 Pro (Build 1703)
RAM: 3GB DDR2
CPU: Intel Pentium t3400 Ghz 2.16
GPU: Intel GMA 4500M
Game Crash Report:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Oops.
Time: 3/19/18 4:04 PMDescription: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458)
-- Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_161, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 35227336 bytes (33 MB) / 163807232 bytes (156 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
==GAME OUTPUT==
[16:03:45] [Client thread/INFO]: Setting user: esteff44[16:03:45] [Client thread/INFO]: Setting user: esteff44[16:04:02] [Client thread/INFO]: LWJGL Version: 2.9.4[16:04:04] [Client thread/ERROR]: Couldn't set pixel formatorg.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.4-nightly-20150209.jar:?] at bib.at(SourceFile:622) [1.12.2.jar:?] at bib.aq(SourceFile:458) [1.12.2.jar:?] at bib.a(SourceFile:404) [1.12.2.jar:?] at net.minecraft.client.main.Main.main(SourceFile:123) [1.12.2.jar:?]---- Minecraft Crash Report ----// My bad.
Time: 3/19/18 4:04 PMDescription: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at bib.at(SourceFile:635) at bib.aq(SourceFile:458)
-- Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_161, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 35227336 bytes (33 MB) / 163807232 bytes (156 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Justgwyn\AppData\Roaming\.minecraft\crash-reports\crash-2018-03-19_16.04.05-client.txtJava HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Please Known this issue to Be fixed.
The problem:
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
This means either your GPU or the graphics drivers are out of date.
Post a DXDiag report. I suspect your PC is not Win 10 compliant.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."