Well change the -xms back to 1024m. That is the minimum, and you're basically forcing your game to run that much RAM at all times. That should solve some of your problems. Every server is going to skip some ticks, unless you're on a host. Don't worry about it unless it's constant and repeating.
Also, be careful you don't dedicate too much RAM to your server, otherwise your game could be using up too much, causing the confusion. Maybe try running it on one computer and the game on another, and see if that helps. Be sure to have as little running on the same computer with the server as possible.
Assuming it's area you haven't been to before, that's normal (well, providing it subsides within a minute or so). When you teleport to a new area, the server has a bit of work to do generating the chunks around you.
+1 on Druael's RAM comments. It's pointless to start with a heap size so large. The system will grow the heap as needed. I start my server with -Xms4G -Xmx20G for example.
Assuming it's area you haven't been to before, that's normal (well, providing it subsides within a minute or so). When you teleport to a new area, the server has a bit of work to do generating the chunks around you.
+1 on Druael's RAM comments. It's pointless to start with a heap size so large. The system will grow the heap as needed. I start my server with -Xms4G -Xmx20G for example.
Oh my, I'm assuming you run a rather.. large.. server? XD
[16:09:09] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2011ms behind, skipping 40 tick(s)
I keep getting similar messages. even though I keep raising the RAM used in the batch file:
cd\
cd Games\Minecraft Server
java -Xmx5G -Xms5G -jar minecraft_server.1.10.2.jar nogui
pause
Any ideas? It creates lag.
Windows 7 Ultimate 64, latest Java 64bit
i5 sandybridge quad core 3.3Ghz, 16GB ddr 3 RAM, GeForce GTS 750 Ti
Change your -xmx and -xms back to the normal numbers.
It rhymes with braille, not drool.
the normal numbers were 1024 and the problem started before I changed anything.
Well change the -xms back to 1024m. That is the minimum, and you're basically forcing your game to run that much RAM at all times. That should solve some of your problems. Every server is going to skip some ticks, unless you're on a host. Don't worry about it unless it's constant and repeating.
Also, be careful you don't dedicate too much RAM to your server, otherwise your game could be using up too much, causing the confusion. Maybe try running it on one computer and the game on another, and see if that helps. Be sure to have as little running on the same computer with the server as possible.
It rhymes with braille, not drool.
when I teleport to another biome I actually get block lag I am trying to solve that.
Assuming it's area you haven't been to before, that's normal (well, providing it subsides within a minute or so). When you teleport to a new area, the server has a bit of work to do generating the chunks around you.
+1 on Druael's RAM comments. It's pointless to start with a heap size so large. The system will grow the heap as needed. I start my server with -Xms4G -Xmx20G for example.
Oh my, I'm assuming you run a rather.. large.. server? XD
It rhymes with braille, not drool.