Hello Minecraft community,
I know some one out here can help me with this problem that I can't seem to fix.
Here's what is displayed when I say something:
<[FACTION][Gues]ArcanicExplorer> Hello!
Here's what I want it to display:
<**(what ever faction name is)[Guest]ArcanicExplorer> Hello!
I know this isn't worded properly but if you didn't understand what is happening is instead of the faction name and rank in the faction, it is not being displayed it is just saying "[FACTION]"
-----
Extra info:
Related plugins: Factions, Essentials, and ChatManager.
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
format: '<{FACTION}{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
group-formats:
Default: '{FACTION} {DISPLAYNAME}&7:&r {MESSAGE}'
Admins: '{FACTION} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
Rollback Post to RevisionRollBack
Hey, my names Joe, feel free to message me!
Ps: Quote me when replying to one of my threads/posts so I get a notification.
Remove ChatManager and use EssentialsChat instead. EssentialsChat is fully supported by Factions, so it will work better for this. After you've installed EssentialsChat (make sure to remove ChatManager), go into the conf.json for Factions and set the "chatTagEnabled" option to true. Once you've done that, go into your Essentials config.yml and find the EssentialsChat configuration line. On the line that does not have the '#' before it, add [FACTION] before the username. Once you've done that, save your files and reload Factions and Essentials.
Remove ChatManager and use EssentialsChat instead. EssentialsChat is fully supported by Factions, so it will work better for this. After you've installed EssentialsChat (make sure to remove ChatManager), go into the conf.json for Factions and set the "chatTagEnabled" option to true. Once you've done that, go into your Essentials config.yml and find the EssentialsChat configuration line. On the line that does not have the '#' before it, add [FACTION] before the username. Once you've done that, save your files and reload Factions and Essentials.
Try replacing "%faction" with "{FACTION}" and it should work. As far as I'm aware, Chat Manager does support faction tags, but I could be wrong.
You can also find a list of official placeholders for Chat Manager here.
edit: Ninja'd
Thank you all guys you all helped me solve this.
Bravo and Saydin, that use to be the correct way, but stupid3700 was right. Here's a quote from the page he linked. Chat integration has completely changed as described below. If you were previously using the method of inserting "[FACTION]" into the chat string to be replaced by the relation-colored faction tag (EssentialsChat users, that is probably you), you will need to update this. The basic replacement for the old functionality would be to insert "[factions_relcolor][factions_tag]&f"
So basically instead of adding [FACTION] now, you just put [factions_relcolor][factions_tag]&f
-----
Ugh problem after problem, now whenever someone isn't in a faction, there's a "+" before their rank like so:
<+[Guest]ArcanicExplorer> Hello!
Bravo and Saydin, that use to be the correct way, but stupid3700 was right. Here's a quote from the page he linked. Chat integration has completely changed as described below. If you were previously using the method of inserting "[FACTION]" into the chat string to be replaced by the relation-colored faction tag (EssentialsChat users, that is probably you), you will need to update this. The basic replacement for the old functionality would be to insert "[factions_relcolor][factions_tag]&f"
So basically instead of adding [FACTION] now, you just put [factions_relcolor][factions_tag]&f
I read that as well, however, the traditional [FACTION] still works, so it really doesn't matter.
Ugh problem after problem, now whenever someone isn't in a faction, there's a "+" before their rank like so:
<+[Guest]ArcanicExplorer> Hello!
Check your config and make sure you don't have any weird symbols or anything in the chatTagInsertBeforeStrong value or anything of that sort.
I read that as well, however, the traditional [FACTION] still works, so it really doesn't matter.
Check your config and make sure you don't have any weird symbols or anything in the chatTagInsertBeforeStrong value or anything of that sort.
I'm still having this + problem, I believe I found out why but still can't seem to fix it. When I save my Factions config file, and then reload my server the config file keeps "re-doing" what I did and changing it back. Why? That's what I don't know. One thing I noticed was usually my config files are YML types, these faction ones however are JSON types.
Help please, will post extra information, just ask!
Rollback Post to RevisionRollBack
Hey, my names Joe, feel free to message me!
Ps: Quote me when replying to one of my threads/posts so I get a notification.
I'm still having this + problem, I believe I found out why but still can't seem to fix it. When I save my Factions config file, and then reload my server the config file keeps "re-doing" what I did and changing it back. Why? That's what I don't know. One thing I noticed was usually my config files are YML types, these faction ones however are JSON types.
Help please, will post extra information, just ask!
You need to lock Factions before editing. Do the following in this order:
/f lock on
Edit your files.
/f reload nameOfEditedFile
/f lock off
The + for factionless is because they are a 'member' of Wilderness.
You need to lock Factions before editing. Do the following in this order:
/f lock on
Edit your files.
/f reload nameOfEditedFile
/f lock off
The + for factionless is because they are a 'member' of Wilderness.
Thank you!
Why is factions making all these stupid new things? I'm giving you a vote with no hesitation!
Rollback Post to RevisionRollBack
Hey, my names Joe, feel free to message me!
Ps: Quote me when replying to one of my threads/posts so I get a notification.
I know some one out here can help me with this problem that I can't seem to fix.
Here's what is displayed when I say something:
<[FACTION][Gues]ArcanicExplorer> Hello!
Here's what I want it to display:
<**(what ever faction name is)[Guest]ArcanicExplorer> Hello!
I know this isn't worded properly but if you didn't understand what is happening is instead of the faction name and rank in the faction, it is not being displayed it is just saying "[FACTION]"
-----
Extra info:
Related plugins: Factions, Essentials, and ChatManager.
ChatManager config
enable: true
message-format: <%faction%prefix%player%suffix> %message
global-message-format: <%faction%prefix%player%suffix> &e&8%message
ranged-mode: false
chat-range: 100.0
Essentials config
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
format: '<{FACTION}{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
group-formats:
Default: '{FACTION} {DISPLAYNAME}&7:&r {MESSAGE}'
Admins: '{FACTION} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
Ps: Quote me when replying to one of my threads/posts so I get a notification.
Stu
Thank you all guys you all helped me solve this.
Bravo and Saydin, that use to be the correct way, but stupid3700 was right. Here's a quote from the page he linked. Chat integration has completely changed as described below. If you were previously using the method of inserting "[FACTION]" into the chat string to be replaced by the relation-colored faction tag (EssentialsChat users, that is probably you), you will need to update this. The basic replacement for the old functionality would be to insert "[factions_relcolor][factions_tag]&f"
So basically instead of adding [FACTION] now, you just put [factions_relcolor][factions_tag]&f
-----
Ugh problem after problem, now whenever someone isn't in a faction, there's a "+" before their rank like so:
<+[Guest]ArcanicExplorer> Hello!
Ps: Quote me when replying to one of my threads/posts so I get a notification.
I read that as well, however, the traditional [FACTION] still works, so it really doesn't matter.
Check your config and make sure you don't have any weird symbols or anything in the chatTagInsertBeforeStrong value or anything of that sort.
Checked, nothing seems to be wrong.
{
"colorMember": "GREEN",
"colorAlly": "DARK_PURPLE",
"colorTruce": "LIGHT_PURPLE",
"colorNeutral": "WHITE",
"colorEnemy": "RED",
"colorNoPVP": "GOLD",
"colorFriendlyFire": "DARK_RED",
"factionFlagDefaults": {
"PERMANENT": false,
"PEACEFUL": false,
"INFPOWER": false,
"POWERLOSS": true,
"PVP": true,
"FRIENDLYFIRE": false,
"MONSTERS": true,
"EXPLOSIONS": true,
"FIRESPREAD": true,
"ENDERGRIEF": false
},
"factionPermDefaults": {
"BUILD": [
"LEADER",
"OFFICER",
"RECRUIT",
"MEMBER",
"ALLY"
],
"PAINBUILD": [],
"DOOR": [
"LEADER",
"OFFICER",
"RECRUIT",
"MEMBER",
"ALLY"
],
"BUTTON": [
"LEADER",
"OFFICER",
"RECRUIT",
"MEMBER",
"ALLY"
],
"LEVER": [
"LEADER",
"OFFICER",
"RECRUIT",
"MEMBER",
"ALLY"
],
"CONTAINER": [
"LEADER",
"OFFICER",
"MEMBER"
],
"INVITE": [
"LEADER",
"OFFICER"
],
"KICK": [
"LEADER",
"OFFICER"
],
"SETHOME": [
"LEADER",
"OFFICER"
],
"WITHDRAW": [
"LEADER",
"OFFICER"
],
"TERRITORY": [
"LEADER",
"OFFICER"
],
"CAPE": [
"LEADER",
"OFFICER"
],
"ACCESS": [
"LEADER",
"OFFICER"
],
"DISBAND": [
"LEADER"
],
"PERMS": [
"LEADER"
]
},
"factionRankDefault": "RECRUIT",
"powerPlayerMax": 10.0,
"powerPlayerMin": -10.0,
"powerPlayerStarting": 10.0,
"powerPerMinute": 0.2,
"powerPerDeath": 4.0,
"scaleNegativePower": false,
"scaleNegativeDivisor": 40.0,
"powerRegenOffline": false,
"powerOfflineLossPerDay": 0.0,
"powerOfflineLossLimit": 0.0,
"powerFactionMax": 0.0,
"prefixLeader": "**",
"prefixOfficer": "*",
"prefixMember": "+",
"prefixRecruit": "-",
"factionTagLengthMin": 3,
"factionTagLengthMax": 10,
"factionTagForceUpperCase": false,
"newFactionsDefaultOpen": false,
"factionMemberLimit": 0,
"newPlayerStartingFactionID": "0",
"canLeaveWithNegativePower": true,
"chatSetFormat": false,
"chatSetFormatTo": "<{faction_relcolor}§l{faction_roleprefix}§r{faction_relcolor}{faction_tag_pr}§f%s> %s",
"chatParseTags": true,
"chatParseTagsColored": false,
"chatSingleFormats": {
"pb": " %s ",
"pl": " %s",
"pr": "%s "
},
"chatTagFormat": "%s§f",
"herochatFactionName": "Faction",
"herochatFactionNick": "F",
"herochatFactionFormat": "{color}[&l{nick}&r{color} &l{faction_roleprefix}&r{color}{faction_title_pr}{sender}{color}] &f{msg}",
"herochatFactionColor": "GREEN",
"herochatFactionDistance": 0,
"herochatFactionIsShortcutAllowed": false,
"herochatFactionCrossWorld": true,
"herochatFactionMuted": false,
"herochatFactionWorlds": [],
"herochatAlliesName": "Allies",
"herochatAlliesNick": "A",
"herochatAlliesFormat": "{color}[&l{nick}&r&f {faction_relcolor}&l{faction_roleprefix}&r{faction_relcolor}{faction_tag_pr}{sender}{color}] &f{msg}",
"herochatAlliesColor": "DARK_PURPLE",
"herochatAlliesDistance": 0,
"herochatAlliesIsShortcutAllowed": false,
"herochatAlliesCrossWorld": true,
"herochatAlliesMuted": false,
"herochatAlliesWorlds": [],
"herochatAllyName": "Allies",
"broadcastDescriptionChanges": false,
"saveToFileEveryXMinutes": 30.0,
"autoLeaveAfterDaysOfInactivity": 10.0,
"autoLeaveRoutineRunsEveryXMinutes": 5.0,
"autoLeaveRoutineMaxMillisecondsPerTick": 5,
"removePlayerDataWhenBanned": true,
"worldGuardChecking": false,
"lwcIntegration": false,
"onUnclaimResetLwcLocks": false,
"onCaptureResetLwcLocks": false,
"logFactionCreate": true,
"logFactionDisband": true,
"logFactionJoin": true,
"logFactionKick": true,
"logFactionLeave": true,
"logLandClaims": true,
"logLandUnclaims": true,
"logMoneyTransactions": true,
"logPlayerCommands": true,
"handleExploitObsidianGenerators": true,
"handleExploitEnderPearlClipping": true,
"handleExploitInteractionSpam": true,
"handleExploitTNTWaterlog": false,
"homesEnabled": true,
"homesMustBeInClaimedTerritory": true,
"homesTeleportToOnDeath": true,
"homesRespawnFromNoPowerLossWorlds": true,
"homesTeleportCommandEnabled": true,
"homesTeleportCommandEssentialsIntegration": true,
"homesTeleportCommandSmokeEffectEnabled": true,
"homesTeleportAllowedFromEnemyTerritory": true,
"homesTeleportAllowedFromDifferentWorld": true,
"homesTeleportAllowedEnemyDistance": 32.0,
"homesTeleportIgnoreEnemiesIfInOwnTerritory": true,
"friendlyFireFromRel": "TRUCE",
"disablePVPForFactionlessPlayers": false,
"enablePVPAgainstFactionlessInAttackersLand": false,
"noPVPDamageToOthersForXSecondsAfterLogin": 3,
"permanentFactionsDisableLeaderPromotion": false,
"claimsMustBeConnected": false,
"claimingFromOthersAllowed": true,
"claimsCanBeUnconnectedIfOwnedByOtherFaction": true,
"claimsRequireMinFactionMembers": 1,
"claimedLandsMax": 0,
"radiusClaimFailureLimit": 9,
"protectOfflineFactionsFromExplosions": false,
"offlineExplosionProtectionDelay": 2.0,
"actionDeniedPainAmount": 2,
"permanentFactionMemberDenyCommands": [],
"territoryNeutralDenyCommands": [],
"territoryEnemyDenyCommands": [
"home",
"sethome",
"spawn",
"tpahere",
"tpaccept",
"tpa",
"warp"
],
"territoryShieldFactor": 0.3,
"pistonProtectionThroughDenyBuild": true,
"spoutFactionTagsOverNames": true,
"spoutFactionTitlesOverNames": true,
"spoutHealthBarUnderNames": true,
"spoutHealthBarLeft": "{c}[",
"spoutHealthBarSolid": "|",
"spoutHealthBarBetween": "&8",
"spoutHealthBarEmpty": "|",
"spoutHealthBarRight": "{c}]",
"spoutHealthBarSolidsPerEmpty": 1.0,
"spoutHealthBarColorTag": "{c}",
"spoutHealthBarWidth": 30,
"spoutHealthBarColorUnderQuota": {
"1.0": "&2",
"0.8": "&a",
"0.5": "&e",
"0.4": "&6",
"0.3": "&c",
"0.2": "&4"
},
"spoutCapes": true,
"spoutTerritoryDisplayPosition": 1,
"spoutTerritoryDisplaySize": 1.0,
"spoutTerritoryDisplayShowDescription": true,
"spoutTerritoryAccessShow": true,
"spoutTerritoryNoticeShow": true,
"spoutTerritoryNoticeTop": 40,
"spoutTerritoryNoticeShowDescription": false,
"spoutTerritoryNoticeSize": 1.5,
"spoutTerritoryNoticeLeaveAfterSeconds": 2.0,
"econEnabled": false,
"econUniverseAccount": "",
"econCostClaimWilderness": 30.0,
"econCostClaimFromFactionBonus": 30.0,
"econClaimAdditionalMultiplier": 0.5,
"econClaimRefundMultiplier": 0.7,
"econClaimUnconnectedFee": 0.0,
"econCostCreate": 100.0,
"econCostSethome": 30.0,
"econCostJoin": 0.0,
"econCostLeave": 0.0,
"econCostKick": 0.0,
"econCostInvite": 0.0,
"econCostHome": 0.0,
"econCostTag": 0.0,
"econCostDesc": 0.0,
"econCostTitle": 0.0,
"econCostList": 0.0,
"econCostMap": 0.0,
"econCostPower": 0.0,
"econCostShow": 0.0,
"econCostOpen": 0.0,
"econCostAlly": 0.0,
"econCostTruce": 0.0,
"econCostNeutral": 0.0,
"econCostEnemy": 0.0,
"econLandRewardTaskRunsEveryXMinutes": 20,
"econLandReward": 0.0,
"bankEnabled": true,
"bankFactionPaysCosts": true,
"bankFactionPaysLandCosts": true,
"playersWhoBypassAllProtection": [],
"worldsNoClaiming": [],
"worldsNoPowerLoss": [],
"worldsIgnorePvP": []
}
Ps: Quote me when replying to one of my threads/posts so I get a notification.
I'm still having this + problem, I believe I found out why but still can't seem to fix it. When I save my Factions config file, and then reload my server the config file keeps "re-doing" what I did and changing it back. Why? That's what I don't know. One thing I noticed was usually my config files are YML types, these faction ones however are JSON types.
Help please, will post extra information, just ask!
Ps: Quote me when replying to one of my threads/posts so I get a notification.
You need to lock Factions before editing. Do the following in this order:
/f lock on
Edit your files.
/f reload nameOfEditedFile
/f lock off
The + for factionless is because they are a 'member' of Wilderness.
Stu
Thank you!
Why is factions making all these stupid new things? I'm giving you a vote with no hesitation!
Ps: Quote me when replying to one of my threads/posts so I get a notification.