I'm trying not to make this post redundant, I've read seriously close to 100 posts on the same subject, yet my case seems slightly unique.
To get things started, I've forwarded said ports, am using the correct minecraft-server and the latest updated Minecraft client.
I've tried literally every combination of settings in server-properties to see if i could even connect locally offline, to no avail.
I have noticed that when using openport tool to check open/closed ports that it "always" returns a "timeout" error when i check to see if 25565 is actually open.
So far, I always get, "Took too long to connect" within minecraft or I get a blatant, "Connection Refused" when I try to forward and connect through another unused port, namely 3724(i think it was?).
So I've tried literally everything.
I've tried setting online to false, I have tried localhost at multiplayer prompt, i have tried external/internal IP's, I've tried different ports, I've modified server-properties every which way to try different fixes(resestting to default after each try fails), I've tried leaving ip=, blank, I've tried with IP's, I've tried logins with :25565 or :3724 port modifiers, I've tried updating java, re downloading MC, re downloading MC-Server.
The multiplayer aspect and ability to hose server with friends is literally the only reason i bought the game.
One theory, is i was thinking there is possibly 24hour delay on verifying my account? And im getting rejected at authorizing via MC servers. Yet, i can join other SMP servers, which probably counters this theory. This account is probably barely a day old.
Other than that, I've tried everything, all fixes and read 100s of posts on similar topics.
So I'm trying my hardest to keep this as non redundant as possible.
Thanks.
**Update: I am running Windows 7 32 on this machine btw**
**Update: On another odd note, open port tool is 'Timing Out' on literally all the ports I try, yet I have added firewall exceptions and disabled firewall at times and still doesn't work**
**Update: Tried VPN and Proxy Server tricks, still "too long" error messages.**
Hmm... Well, as far as the simple things go, you do not need an IP in the "Server-IP" field, you should keep "Online-mode" true, etc... But my friend has had the annoying "Must have premium" error even though he has the game.... It is only when he attempts to connect via my server (which, btw, is also not working).
When do you get this error?
Next, you are using the basic procedures, yes? (Having server window open while having Minecraft open, have the "Server-name" field filled in with the name of the world folder being used(make sure to use proper caps, at least I believe you should), along with the world folder being IN the Minecraft server folder, etc.)
Also, you changed the port number in the properties folder when trying different ports, yes? Along with restarting the server window, that is.
And as far as the working locally offline with the properties file, I haven't heard of anything like that...
I have also never heard of having the ports forwarded and STILL having troubles.... Also, please link the "tool" you use to check if the ports are open.
If you are the owner / creator of the server, then you should usually use local host, I believe.
I believe the properties file should look something like this:
#Minecraft server properties
#Fri Jan 28 13:44:55 CST 2011
level-name=world
hellworld=false
spawn-monsters=false
online-mode=true
spawn-animals=true
max-players=5
server-ip=
pvp=false
server-port=25565
25565 is the default, PvP is optional (true or false), same for spawns. Hellworld is still down, I believe. So keep it false. Keep the IP blank, and the "Online-mode" true. Choose the max players you want in your server at a time. make the "Level-name" to the name of whatever minecraft server folder you are planning to spawn into.
And as far as I know, the account theory is always false.
Once again, it says my port 25565 'Timed Out' while trying to check open/closed status. So my 25565, is just being finicky before hand without Minecraft adding to the problem. I've tried closing out everything and rebooting to free up any program occupying this port, with no result.
In response to this, I've tried forwarding and hosting on other available and unused ports, but even after forwarding Minecraft returns: "Connection Refused".
And yes, as host, you want to connect locally and localhost. I've tried other illogical fields against this in the hopes it might work either way, but still no luck.
Forwarding and hosting on a different port, simply returns: "Connection refused".
Hosting with the appropriate online settings and conventional Server-Properties returns: "Took too long to connect".
Now, Minecraft-Server logs my IP and notices my attempts to connect to my own server, what is displayed in log is, "Disconnecting <IP HERE>, took too long to log in".
So MC-Server 'Is" actually acknowledging my presence and attempts to log in.
The last time i heard about this "took too long to log in" thing, it was a server side issue for Minecraft, but I logged on many popular servers to check my server status against theirs, so this also means that it's a problem with me and it isn't likely a server side issue.
I just skimmed it so forgive me if I missed it, but did you add a rule to Windows firewall to allow connections on the port? I found that even though my firewall was off I had to add a rule to allow it before it would actually connect.
I see, well then, have you tried to re-forward the port? The "timed out" error on the site usually is described as a incorrect port forwarding. I am not positive, but it may be that. Try just in case :smile.gif:.
Furthermore, this is what happens when *what*? Like are you trying to run the server on one computer, and play on another, or is your friend, family member, etc. trying to log into your server and this is what comes up?
And as far as the login goes, you say you cannot log in with local host? Or are you using 2 computers (refer to previous statement)?
And as for the server-side / client-side, MANY people are having the same problem, it may be a *somewhat* server-side issue. It seems to be effecting many people, old AND new players. But it may just be coincidence... I have seen a few with it from Christmas, and a few from recently, to a few weeks ago... So it could be software issues, or just a bug to go along with the beta, since it is full of them. So just watch the forums for any announcements on stuff like this.
Me and my friend will be testing it out tomorrow, as long as we can figure out how to correctly forward the port...
If it works, good, if it doesn't, I will see what happens along the way, and see if it matches up to yours :smile.gif:.
I just skimmed it so forgive me if I missed it, but did you add a rule to Windows firewall to allow connections on the port? I found that even though my firewall was off I had to add a rule to allow it before it would actually connect.
Like he said, he already checked to see if that helped. But good thing to bring up :smile.gif:. (I would of forgot it if he didn't already have it x-x)
I just skimmed it so forgive me if I missed it, but did you add a rule to Windows firewall to allow connections on the port? I found that even though my firewall was off I had to add a rule to allow it before it would actually connect.
Like he said, he already checked to see if that helped. But good thing to bring up :smile.gif:. (I would of forgot it if he didn't already have it x-x)
Aye, this was tried. I can't really think of what else to do. I've spent hours upon hours on this.
Aye, this was tried. I can't really think of what else to do. I've spent hours upon hours on this.
Yes, I would STILL be working on it, but my friend (who is the only one to help me by using his server (he has the router) to check and see if I can log in) has gone to bed... God I hate nighttime at certain points... And yes, but before I knew about the port forwarding, I was idiotically flying through Google, 7 tabs open at the same time to read a lot at once, trying to find out how... So yes, I did that for 2 hours and no luck. So yeah, I understand ya. And at that time I didn't even consider the forums, so yeah.............
BACK TO TOPIC! Anyway, lol, like I said, re-forward the port and such, and try again :smile.gif:.
Aye, this was tried. I can't really think of what else to do. I've spent hours upon hours on this.
Yes, I would STILL be working on it, but my friend (who is the only one to help me by using his server (he has the router) to check and see if I can log in) has gone to bed... God I hate nighttime at certain points... And yes, but before I knew about the port forwarding, I was idiotically flying through Google, 7 tabs open at the same time to read a lot at once, trying to find out how... So yes, I did that for 2 hours and no luck. So yeah, I understand ya. And at that time I didn't even consider the forums, so yeah.............
BACK TO TOPIC! Anyway, lol, like I said, re-forward the port and such, and try again :smile.gif:.
Re forwarded and still failing.
After all this effort, i can establish that 'maybe'"
1) SOMETHING is making this port angry. There is talk of ISP blocking, but i have Comcast friends down the street from me who don't have this problem with MC-Servers.
2) My login attempts are hanging at the 'Authorizing' stage, but this wouldn't explain why i can connect to "other' SMP servers. I just can't log into my own! lol. Even localhost.
Oh and also: what kind of router are you using? If Linksys, go to for a nice video manual (with someone actually talking in it and not a bunch of boxes with text) for port forwarding. If you have any questions about it that is :smile.gif:.
This should help a bit for Linksys. (Found it while looking through Youtube vids for this...)
After all this effort, i can establish that 'maybe'"
1) SOMETHING is making this port angry. There is talk of ISP blocking, but i have Comcast friends down the street from me who don't have this problem with MC-Servers.
2) My login attempts are hanging at the 'Authorizing' stage, but this wouldn't explain why i can connect to "other' SMP servers. I just can't log into my own! lol. Even localhost.
Hmm... Would you happen to have the *wrong* IP in the port forwarding process? Maybe, if not that, then could you (if it is alright...) post the EXACT process you do for this when you download it? And I mean with a bit of detail if possible :smile.gif:.
(Example: .... navigated to <> folder, opened <> folder, changed <> to <>, ......)
PS: Gnight, I'm out. If ya still need help I can try to help tomorrow :smile.gif:. Good luck!
After all this effort, i can establish that 'maybe'"
1) SOMETHING is making this port angry. There is talk of ISP blocking, but i have Comcast friends down the street from me who don't have this problem with MC-Servers.
2) My login attempts are hanging at the 'Authorizing' stage, but this wouldn't explain why i can connect to "other' SMP servers. I just can't log into my own! lol. Even localhost.
Hmm... Would you happen to have the *wrong* IP in the port forwarding process? Maybe, if not that, then could you (if it is alright...) post the EXACT process you do for this when you download it? And I mean with a bit of detail if possible :smile.gif:.
(Example: .... navigated to <> folder, opened <> folder, changed <> to <>, ......)
I could have very well fudged that up. I've tried with my 'confirmed' internal and 'confirmed' external ip for the sake of trial and error. For both TCP/UDP. The IP is very reassuringly correct and if it isn't or wasn't, I have tried every possible IP against this to see if it fixes anything, which it doesn't.
I'm using a Dynex e401 i believe.
Now, logging into router admin i have these input fields:
[Checkbox here to enable as Virtual Server or not]
Name - (Minecraft)
Private IP - (Inserted every imaginable IP here)
Protocol Type - (TCP/UDP)
Private Port - (set to 25565)
Public Port - (set to 25565)
Schedule - (set to always)
In the very likely chance that comcast is blocking ports from the ISP end (as hosting a private server is actually violating their ToS somehow it would seem), I tried via VPN or Server Proxy, which should just about negate the need for forwarding in the first place and STILL "TOOK TOO LONG TO CONNECT".
I am verily totally stumped in ways I have never been stumped before.
Im really starting to think it has to be semi-server side for MC.
I am verily totally stumped in ways I have never been stumped before.
Im really starting to think it has to be semi-server side for MC.
I understand no less than you, man. I feel the same way...
As for the semi-server side problem, this I am pretty sure of. People, so far, have seen the same problem over and over every time. While others can get through easily. It is a huge, Minecraft-wide problem for a bunch of people. Many are asking the same thing, and still are having troubles it seems even after the others tell them exactly how to *fix* it.
As for the input fields... I will need to study that a bit... I haven't had anything except a Linksys, so I'm pretty illiterate on these things. I can look up a user guide of it, or I can try to get that website name for every router's port forwarding manual...
[Edit]:http://portforward.com/ Use this to find the manual, I will take a look at it myself in a bit to see if yours is on there.
[Edit 2]: It is, just scroll down a bit and look for your model. Good luck with your router!
To get things started, I've forwarded said ports, am using the correct minecraft-server and the latest updated Minecraft client.
I've tried literally every combination of settings in server-properties to see if i could even connect locally offline, to no avail.
I have noticed that when using openport tool to check open/closed ports that it "always" returns a "timeout" error when i check to see if 25565 is actually open.
So far, I always get, "Took too long to connect" within minecraft or I get a blatant, "Connection Refused" when I try to forward and connect through another unused port, namely 3724(i think it was?).
So I've tried literally everything.
I've tried setting online to false, I have tried localhost at multiplayer prompt, i have tried external/internal IP's, I've tried different ports, I've modified server-properties every which way to try different fixes(resestting to default after each try fails), I've tried leaving ip=, blank, I've tried with IP's, I've tried logins with :25565 or :3724 port modifiers, I've tried updating java, re downloading MC, re downloading MC-Server.
The multiplayer aspect and ability to hose server with friends is literally the only reason i bought the game.
One theory, is i was thinking there is possibly 24hour delay on verifying my account? And im getting rejected at authorizing via MC servers. Yet, i can join other SMP servers, which probably counters this theory. This account is probably barely a day old.
Other than that, I've tried everything, all fixes and read 100s of posts on similar topics.
So I'm trying my hardest to keep this as non redundant as possible.
Thanks.
**Update: I am running Windows 7 32 on this machine btw**
**Update: On another odd note, open port tool is 'Timing Out' on literally all the ports I try, yet I have added firewall exceptions and disabled firewall at times and still doesn't work**
**Update: Tried VPN and Proxy Server tricks, still "too long" error messages.**
When do you get this error?
Next, you are using the basic procedures, yes? (Having server window open while having Minecraft open, have the "Server-name" field filled in with the name of the world folder being used(make sure to use proper caps, at least I believe you should), along with the world folder being IN the Minecraft server folder, etc.)
Also, you changed the port number in the properties folder when trying different ports, yes? Along with restarting the server window, that is.
And as far as the working locally offline with the properties file, I haven't heard of anything like that...
I have also never heard of having the ports forwarded and STILL having troubles.... Also, please link the "tool" you use to check if the ports are open.
If you are the owner / creator of the server, then you should usually use local host, I believe.
I believe the properties file should look something like this:
#Minecraft server properties
#Fri Jan 28 13:44:55 CST 2011
level-name=world
hellworld=false
spawn-monsters=false
online-mode=true
spawn-animals=true
max-players=5
server-ip=
pvp=false
server-port=25565
25565 is the default, PvP is optional (true or false), same for spawns. Hellworld is still down, I believe. So keep it false. Keep the IP blank, and the "Online-mode" true. Choose the max players you want in your server at a time. make the "Level-name" to the name of whatever minecraft server folder you are planning to spawn into.
And as far as I know, the account theory is always false.
Hope I helped!:smile.gif:
The port tool used is: http://www.canyouseeme.org/
Once again, it says my port 25565 'Timed Out' while trying to check open/closed status. So my 25565, is just being finicky before hand without Minecraft adding to the problem. I've tried closing out everything and rebooting to free up any program occupying this port, with no result.
In response to this, I've tried forwarding and hosting on other available and unused ports, but even after forwarding Minecraft returns: "Connection Refused".
And yes, as host, you want to connect locally and localhost. I've tried other illogical fields against this in the hopes it might work either way, but still no luck.
Forwarding and hosting on a different port, simply returns: "Connection refused".
Hosting with the appropriate online settings and conventional Server-Properties returns: "Took too long to connect".
Now, Minecraft-Server logs my IP and notices my attempts to connect to my own server, what is displayed in log is, "Disconnecting <IP HERE>, took too long to log in".
So MC-Server 'Is" actually acknowledging my presence and attempts to log in.
The last time i heard about this "took too long to log in" thing, it was a server side issue for Minecraft, but I logged on many popular servers to check my server status against theirs, so this also means that it's a problem with me and it isn't likely a server side issue.
Furthermore, this is what happens when *what*? Like are you trying to run the server on one computer, and play on another, or is your friend, family member, etc. trying to log into your server and this is what comes up?
And as far as the login goes, you say you cannot log in with local host? Or are you using 2 computers (refer to previous statement)?
And as for the server-side / client-side, MANY people are having the same problem, it may be a *somewhat* server-side issue. It seems to be effecting many people, old AND new players. But it may just be coincidence... I have seen a few with it from Christmas, and a few from recently, to a few weeks ago... So it could be software issues, or just a bug to go along with the beta, since it is full of them. So just watch the forums for any announcements on stuff like this.
Me and my friend will be testing it out tomorrow, as long as we can figure out how to correctly forward the port...
If it works, good, if it doesn't, I will see what happens along the way, and see if it matches up to yours :smile.gif:.
Like he said, he already checked to see if that helped. But good thing to bring up :smile.gif:. (I would of forgot it if he didn't already have it x-x)
Aye, this was tried. I can't really think of what else to do. I've spent hours upon hours on this.
Yes, I would STILL be working on it, but my friend (who is the only one to help me by using his server (he has the router) to check and see if I can log in) has gone to bed... God I hate nighttime at certain points... And yes, but before I knew about the port forwarding, I was idiotically flying through Google, 7 tabs open at the same time to read a lot at once, trying to find out how... So yes, I did that for 2 hours and no luck. So yeah, I understand ya. And at that time I didn't even consider the forums, so yeah.............
BACK TO TOPIC! Anyway, lol, like I said, re-forward the port and such, and try again :smile.gif:.
Re forwarded and still failing.
After all this effort, i can establish that 'maybe'"
1) SOMETHING is making this port angry. There is talk of ISP blocking, but i have Comcast friends down the street from me who don't have this problem with MC-Servers.
2) My login attempts are hanging at the 'Authorizing' stage, but this wouldn't explain why i can connect to "other' SMP servers. I just can't log into my own! lol. Even localhost.
This should help a bit for Linksys. (Found it while looking through Youtube vids for this...)
PS: Sorry for the double posts.
Hmm... Would you happen to have the *wrong* IP in the port forwarding process? Maybe, if not that, then could you (if it is alright...) post the EXACT process you do for this when you download it? And I mean with a bit of detail if possible :smile.gif:.
(Example: .... navigated to <> folder, opened <> folder, changed <> to <>, ......)
PS: Gnight, I'm out. If ya still need help I can try to help tomorrow :smile.gif:. Good luck!
I could have very well fudged that up. I've tried with my 'confirmed' internal and 'confirmed' external ip for the sake of trial and error. For both TCP/UDP. The IP is very reassuringly correct and if it isn't or wasn't, I have tried every possible IP against this to see if it fixes anything, which it doesn't.
I'm using a Dynex e401 i believe.
Now, logging into router admin i have these input fields:
[Checkbox here to enable as Virtual Server or not]
Name - (Minecraft)
Private IP - (Inserted every imaginable IP here)
Protocol Type - (TCP/UDP)
Private Port - (set to 25565)
Public Port - (set to 25565)
Schedule - (set to always)
In the very likely chance that comcast is blocking ports from the ISP end (as hosting a private server is actually violating their ToS somehow it would seem), I tried via VPN or Server Proxy, which should just about negate the need for forwarding in the first place and STILL "TOOK TOO LONG TO CONNECT".
I am verily totally stumped in ways I have never been stumped before.
Im really starting to think it has to be semi-server side for MC.
I understand no less than you, man. I feel the same way...
As for the semi-server side problem, this I am pretty sure of. People, so far, have seen the same problem over and over every time. While others can get through easily. It is a huge, Minecraft-wide problem for a bunch of people. Many are asking the same thing, and still are having troubles it seems even after the others tell them exactly how to *fix* it.
As for the input fields... I will need to study that a bit... I haven't had anything except a Linksys, so I'm pretty illiterate on these things. I can look up a user guide of it, or I can try to get that website name for every router's port forwarding manual...
[Edit]:http://portforward.com/ Use this to find the manual, I will take a look at it myself in a bit to see if yours is on there.
[Edit 2]: It is, just scroll down a bit and look for your model. Good luck with your router!