Ulrich200, I recently created and converted a map with Omen and every time I join it - the game throws an null pointer exception. I've tried it with multiple maps but they all seem to do the same thing now...
Ulrich200, I recently created and converted a map with Omen and every time I join it - the game throws an null pointer exception. I've tried it with multiple maps but they all seem to do the same thing now...
I have the same problem, but I think I've figured it out. Any new map I create with Omen gives a null pointer exception no matter which server software or client I try to use. However, if you're wanting a specific setup on the map that only Omen can do, you can create the map in Omen then export all the layers to PNGs. Then use the indev client or MCSharp to create a map of the size that you want and open that map in Omen and import the PNG layers. Maps have to be the same size for this to work but this works every time for me.
All my other maps were created with Omen and worked. But I seem to have solved it by using grass instead of sand and then converting the grass to sand with replace.
Also, is there any way to get past the 5 map limit as I need to host many more maps - I have the RAM to support it but the server doesn't want me to.
The main map is always called main.lvl .
You would have to rename the cube.lvl to mine.lvl, however you will probably encounter problems since the map is pretty large.
So just use "/load cube" and then once it is loaded use "/goto cube".
Another way is to add "cube = 1" (since you want physics) to the autoload.txt file. Then use "/goto cube"
The .dat to .lvl converter is gooooone! Noooooo! :-(
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War does not determine who is right - only who is left. - Bertrand Russell fCraft.net Freebuild Official - Official server of the fCraft custom server software
I'm sure this has been asked before, but shortened commands along side the regular commands would be very nice.
For example, /c for cuboid or /p for paint. It gets tiring typing /cuboid in all the time when making complex walls.
I'm sure this has been asked before, but shortened commands along side the regular commands would be very nice.
For example, /c for cuboid or /p for paint. It gets tiring typing /cuboid in all the time when making complex walls.
If anything, cuboid at least, because it is the most used and it is pretty long.
Thanks! Now I'll be able to load the epic Cavern map on my server! :-D
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War does not determine who is right - only who is left. - Bertrand Russell fCraft.net Freebuild Official - Official server of the fCraft custom server software
Wow is this server nice, it runs far faster and handles physics issues great!
Now I turn into the horrible user that says something rude because he/she doesn't understand the work involved: I understand why you made the grass grow always, but it would be nice if didn't grow if another dirt tile was above it in the stack.
Wow is this server nice, it runs far faster and handles physics issues great!
Now I turn into the horrible user that says something rude because he/she doesn't understand the work involved: I understand why you made the grass grow always, but it would be nice if didn't grow if another dirt tile was above it in the stack.
That's actually something I'm looking into, and need to be done properly since physics changes the time it takes. Auto grass was just to avoid dirt everywhere and light isn't actually calculated at all.
I like MCSharp since while it doesn't support scripts or portals (yet) it has some very handy commands and backups/restores are lightning fast. Also, the permission levels per map make spawnjails obsolete and your serevr still fun for visitors and occasional griefers if you let them devastate main before promoting people to builder. :-D
Anyways - could someone provide me with a list of all the block names to be used in i.e. the /cuboid command? I tried IRC, I tried Minepedia and yet I could find the proper name for Mossy Cobblestones :-(
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War does not determine who is right - only who is left. - Bertrand Russell fCraft.net Freebuild Official - Official server of the fCraft custom server software
could someone provide me with a list of all the block names to be used in i.e. the /cuboid command? I tried IRC, I tried Minepedia and yet I could find the proper name for Mossy Cobblestones :-(
Build one then use /about on it.I think I'll go through and do this myself and add all the names to the wiki :biggrin.gif:
Ah! Thanks! Completely forgot about that command! I tried mossy_cobblestone but it didn't work, I swear... Hmm... Now it worked though. Thanks!
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War does not determine who is right - only who is left. - Bertrand Russell fCraft.net Freebuild Official - Official server of the fCraft custom server software
I downloaded that file and that dll is not infected. yet the dll in the mcsharp zip from day7tech IS infected. So somewhere between the source and your release the dll gets the virus. Now how will you explain that?
We'll take a look into it and update it if needed, though it really is most likely false positives from whining anti viruses.
maybe Im just a n00b, but when I try to make a new level from within the server, (the /newlvl command) It always says not enough parameters, although I have a name, x y and z, and the type. (example /newlvl level2 200 160 200 flat) Ive tried various different ends, (flat, flat grass, ocean, mountain, etc.)
what am I doing wrong here? because I WAS apparently able to make 1 other level.
the map parameters must be the power of two. (256 512 1024 etc)
So far, logging the dll net activity shows it not to be infected. Out of 20 malware scanners, 10 claim it has the backdoor. If you really don't feel safe, run without it, or block it's net access, running the irc on the local machine.
It has be answered already, but to make it so that it will come up in the search results:
To fix the "Bad map type parameter" issue use Mountain, Ocean, Island, and Flat.
So something like: new map problem fix
Tried it. Works just fine for me...
EDIT: Tried the wrong thing :biggrin.gif: this on isnt indeed working
I have the same problem, but I think I've figured it out. Any new map I create with Omen gives a null pointer exception no matter which server software or client I try to use. However, if you're wanting a specific setup on the map that only Omen can do, you can create the map in Omen then export all the layers to PNGs. Then use the indev client or MCSharp to create a map of the size that you want and open that map in Omen and import the PNG layers. Maps have to be the same size for this to work but this works every time for me.
Also, is there any way to get past the 5 map limit as I need to host many more maps - I have the RAM to support it but the server doesn't want me to.
You would have to rename the cube.lvl to mine.lvl, however you will probably encounter problems since the map is pretty large.
So just use "/load cube" and then once it is loaded use "/goto cube".
Another way is to add "cube = 1" (since you want physics) to the autoload.txt file. Then use "/goto cube"
fCraft.net Freebuild Official - Official server of the fCraft custom server software
http://day7tech.com/minecraft
PS: never trust the dates on that list.
I'm known as Kakashi, Kaka, KS, and the Coal Ninja =)
For example, /c for cuboid or /p for paint. It gets tiring typing /cuboid in all the time when making complex walls.
If anything, cuboid at least, because it is the most used and it is pretty long.
Thanks! Now I'll be able to load the epic Cavern map on my server! :-D
fCraft.net Freebuild Official - Official server of the fCraft custom server software
Now I turn into the horrible user that says something rude because he/she doesn't understand the work involved: I understand why you made the grass grow always, but it would be nice if didn't grow if another dirt tile was above it in the stack.
That's actually something I'm looking into, and need to be done properly since physics changes the time it takes. Auto grass was just to avoid dirt everywhere and light isn't actually calculated at all.
Anyways - could someone provide me with a list of all the block names to be used in i.e. the /cuboid command? I tried IRC, I tried Minepedia and yet I could find the proper name for Mossy Cobblestones :-(
fCraft.net Freebuild Official - Official server of the fCraft custom server software
Build one then use /about on it.
I think I'll go through and do this myself and add all the names to the wiki:biggrin.gif:EDIT: Done, Complete Block List
Ah! Thanks! Completely forgot about that command! I tried mossy_cobblestone but it didn't work, I swear... Hmm... Now it worked though. Thanks!
fCraft.net Freebuild Official - Official server of the fCraft custom server software
We'll take a look into it and update it if needed, though it really is most likely false positives from whining anti viruses.
the map parameters must be the power of two. (256 512 1024 etc)
To fix the "Bad map type parameter" issue use Mountain, Ocean, Island, and Flat.
So something like:
new map problem fix