The Meaning of Life, the Universe, and Everything.
Join Date:
2/5/2010
Posts:
61
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Quote from Sumsang »
Quote from kinkos8 »
I tried dragging a .dat file into the open .dat to .lvl converter and it said that the said .dat didn't exist.
maybe you first try to put the file in the converter folder and then you just type the name of the map into the console
Thanks, that worked.
Also, kaka, I've been wanting to create my own server software for a while now, do you have any tips or could you possibly post a link to some of your coding for an example/template as I make my own. I'm also using C# and would greatly appreciate all the help I could get. :biggrin.gif:
Rollback Post to RevisionRollBack
I don't suffer from insanity. I enjoy every second of it.
I tried dragging a .dat file into the open .dat to .lvl converter and it said that the said .dat didn't exist.
maybe you first try to put the file in the converter folder and then you just type the name of the map into the console
Thanks, that worked.
Also, kaka, I've been wanting to create my own server software for a while now, do you have any tips or could you possibly post a link to some of your coding for an example/template as I make my own. I'm also using C# and would greatly appreciate all the help I could get. :biggrin.gif:
Here - it's not MC related but it's an open source C# Ultima Online server with great design so you might want to check it out.
Is there any plan to have portals implemented? Because I'm currently running MCSharp and in my opinion that's one of the few things that's missing. I don't want to move to something like Mynecraft because that causes problems where other people can't see changes you have made to a level.
Is there any plan to have portals implemented? Because I'm currently running MCSharp and in my opinion that's one of the few things that's missing. I don't want to move to something like Mynecraft because that causes problems where other people can't see changes you have made to a level.
Quote from Ulrich200 »
there is talk amongst us about adding in action blocks similar to that of MinerCPP, but with more functionality (portals included)
That gets asked a lot. It has been answered more than once.
@computermix: the code is there, but it didn't work so I commented it out temporarily.
@tomrama: no there's no way to mark doors so that it's easy to spot them, at least nothing the server can do. You can, however, mark them with brick and whatnot (that's what I do)
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Minecraft Name: KakashiSuno
I'm known as Kakashi, Kaka, KS, and the Coal Ninja =)
Ok, so i used the coding example you gave me, remade my minebot, and to my surprize -- It worked -- The issue? The text doesn't show up in the text box.
Application has generated an exception that could not be handled.
Process ID=0xc84 (3204), Thread ID=0xf58 (3928).
Click OK to terminate the application.
Click CANCEL to debug the application.
If i click OK, it closes. If i click Cancel, i get:
No registered JIT debugger was specified.
Click on Retry to have the process wait while attaching a debugger manually.
Click on Cancel to abort the JIT debug request.
Neither of those work. :cry: Am i doing something wrong? If so, please tell me. EDIT:I also get this in an error.txt: ----4/5/2010 12:10:18 AM ----
Type: OverflowException
Source: mscorlib
Message: Value was either too large or too small for an unsigned byte.
Target: Parse
Trace: at System.Byte.Parse(String s, NumberStyles style, NumberFormatInfo info)
at Minecraft_Server.Properties.Load()
at Minecraft_Server.Program.Main()
-------------------------
----4/5/2010 12:10:59 AM ----
Type: OverflowException
Source: mscorlib
Message: Value was either too large or too small for an unsigned byte.
Target: Parse
Trace: at System.Byte.Parse(String s, NumberStyles style, NumberFormatInfo info)
at Minecraft_Server.Properties.Load()
at Minecraft_Server.Program.Main()
Hey all!
I just got MCSharp working on my Telesto server and it works great! I have great plans for this thing. Thanks to everyone who's worked on it. :biggrin.gif:
(Edit: Although I sure hope the console chat is fixed soon. I can't access my server in the normal way usually so console chat would be awesome.)
So I've built my server, and took a level from one of the thread on the front page here, renamed it main.lvl etc. But when I go to join my server, my player character is stuck entirely in the ground. I think this is a spawn point issue, but I just want to make sure it's not related to anything else. Is there a solution if it is related to something?
Also, whenever I leave my server, MCSharp fails to respond and closes. Is there a solution to this as well?
So I've built my server, and took a level from one of the thread on the front page here, renamed it main.lvl etc. But when I go to join my server, my player character is stuck entirely in the ground. I think this is a spawn point issue, but I just want to make sure it's not related to anything else. Is there a solution if it is related to something?
Also, whenever I leave my server, MCSharp fails to respond and closes. Is there a solution to this as well?
I think, it isn't possible to change the main.lvl.
when spawned, press R.
are you using WoM client? Mine does that as well. Sometimes...
Alright, I fixed the map problem. I love this custom server. :biggrin.gif:
But what I do need help with now is letting people connect. The title of my server does not show as /v/ for victory like I told it to in the server.properties file, and people can't connect, despite it being on the server list as "Minecraft Server"
Please visit:
http://thespacebeyond.webs.com/
1. guest can use /levels
2. when you do /levels it only shows the levels you can go to
Thanks, that worked.
Also, kaka, I've been wanting to create my own server software for a while now, do you have any tips or could you possibly post a link to some of your coding for an example/template as I make my own. I'm also using C# and would greatly appreciate all the help I could get. :biggrin.gif:
Please visit:
http://thespacebeyond.webs.com/
Here - it's not MC related but it's an open source C# Ultima Online server with great design so you might want to check it out.
Script to edit Minecraft maps with Paint3D
That gets asked a lot. It has been answered more than once.
not sure what you mean here.
no way around this, the client would have to be updated, the server has no control over it, it can just replace a destroyed block.
that would be 5 minutes
We're hoping that commands (among other things) will be more configurable in the near future
I'm known as Kakashi, Kaka, KS, and the Coal Ninja =)
the only ones I see are MinerCPP, fCraft, WoM, D3, Stormcraft, Modified CMss, and Mynecraft.
@tomrama: no there's no way to mark doors so that it's easy to spot them, at least nothing the server can do. You can, however, mark them with brick and whatnot (that's what I do)
I'm known as Kakashi, Kaka, KS, and the Coal Ninja =)
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
Neither of those work. :cry: Am i doing something wrong? If so, please tell me.
EDIT:I also get this in an error.txt: ----4/5/2010 12:10:18 AM ----
Type: OverflowException
Source: mscorlib
Message: Value was either too large or too small for an unsigned byte.
Target: Parse
Trace: at System.Byte.Parse(String s, NumberStyles style, NumberFormatInfo info)
at Minecraft_Server.Properties.Load()
at Minecraft_Server.Program.Main()
-------------------------
----4/5/2010 12:10:59 AM ----
Type: OverflowException
Source: mscorlib
Message: Value was either too large or too small for an unsigned byte.
Target: Parse
Trace: at System.Byte.Parse(String s, NumberStyles style, NumberFormatInfo info)
at Minecraft_Server.Properties.Load()
at Minecraft_Server.Program.Main()
-------------------------
I just got MCSharp working on my Telesto server and it works great! I have great plans for this thing. Thanks to everyone who's worked on it. :biggrin.gif:
(Edit: Although I sure hope the console chat is fixed soon. I can't access my server in the normal way usually so console chat would be awesome.)
For permission something like this would surfice:
And for ranks each would be numbered, which is obvious from the one above.
(the formatting messed up on here so... yeah.
Also, whenever I leave my server, MCSharp fails to respond and closes. Is there a solution to this as well?
when spawned, press R.
are you using WoM client? Mine does that as well. Sometimes...
But what I do need help with now is letting people connect. The title of my server does not show as /v/ for victory like I told it to in the server.properties file, and people can't connect, despite it being on the server list as "Minecraft Server"