So I have spigot as my server software, PEX for permissions, worldguard for regions, simpleregionmarket for renting. In server.properties, I have spawn protection set to 0. The world however, is protected by setting build to deny in the region __global__. I have regions set inside of __global__ though. I set the priority of those regions set to 100 while the priority of __global__ is set to 0. The parent of these regions are __global__. Players cannot build inside of these regions even though build is set to allow in their region. PLEASE HELP.
you didnt mention that, but i would think so except that DENY always takes precedence over ALLOW according to the flag documentation page
Is there even a need to even set build=deny in __global__ ? Just set yourself as owner of it (as per the normal operation of regions) and they shouldnt be able to build i would have thought.
Build 'ALLOW' is going to let anyone build even if they are not owners/members of the nested region.
in nested regions with higher priority, you wouldn't even have to touch the build flag for normal region operation. Higher priority is enough, just so long as you dont 'setparent'
Why did you decide that setparent was important to you?
Is there even a need to even set build=deny in __global__ ? Just set yourself as owner of it (as per the normal operation of regions) and they shouldnt be able to build i would have thought.
in nested regions with higher priority, you wouldn't even have to touch the build flag for normal region operation. Higher priority is enough, just so long as you dont 'setparent'
Why did you decide that setparent was important to you?