Hey, I am starting a server and I used permissions EX. Everything works fine except that the node essentials.spawner does not work. If you see a problem you can fix, please tell me. the pastebin is: http://pastebin.com/kwQ11213
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Edit:
I'm sorry, I was in a rush when writing this. Let me explain this a bit better:
I wrote my permissions file yesterday for the new server I am creating. While doing some tests today, I encountered the problem that even though the node - essentials.spawner is in the vip, mvp, and legend groups, they cannot use it. I tested and all other nodes work properly. I know that it is something with the groups because admins and moderators with the - '*' node are able to use it. This is the last thing I need to fix before I can open my server, so I really need to figure it out. Thank you. ~Boss
I'm guessing that giving 'essentials.spawner' gives them the ability to use the command but it needs additional info and additional permissions (What mob spawn to change) and you would require to add .[mob] or .* for all.
Again, I'm not familiar with Essentials so let me know how it goes.
I'm guessing that giving 'essentials.spawner' gives them the ability to use the command but it needs additional info and additional permissions (What mob spawn to change) and you would require to add .[mob] or .* for all.
Again, I'm not familiar with Essentials so let me know how it goes.
Hi, thanks for the help. I tried putting - essentials.spawner.* and - essentials.spawner.mob but neither yielded any results. While in the vip group, I have all of the commands that are Vip specific, but still not spawner. I really don't understand why it wouldn't work seeing as all the rest did. Thanks for the help anyways, but I'm still stumped.
Hi, thanks for the help. I tried putting - essentials.spawner.* and - essentials.spawner.mob but neither yielded any results. While in the vip group, I have all of the commands that are Vip specific, but still not spawner. I really don't understand why it wouldn't work seeing as all the rest did. Thanks for the help anyways, but I'm still stumped.
Upon further research it seems that you need BOTH permissions for it to work, one for the command and the other for what kind of mobs you want to change
The VIP Group must have:
Permissions:
- essentials.stuff and stuff
- essentials.spawner
- essentials.spawner.* OR - essentials.spawner.[MOB]
- essentials.other stuff
btw .[mob] works by putting the actual name of a mob
Upon further research it seems that you need BOTH permissions for it to work, one for the command and the other for what kind of mobs you want to change
The VIP Group must have:
Permissions:
- essentials.stuff and stuff
- essentials.spawner
- essentials.spawner.* OR - essentials.spawner.[MOB]
- essentials.other stuff
btw .[mob] works by putting the actual name of a mob
- essentials.spawner.spider for example
Ok, I tryed putting it like this:
- essentials.spawner
- essentials.spawner.*
It didn't work like that.
so then I tryed: http://pastebin.com/JsM1LMB5
- essentials.spawner
- essentials.spawner.cow
It wouldn't work this way either (trying to change a pig to a cow spawner)
The only other thing that I can think of is that the plugin silkspawners may be interfering with it, but I looked through all the permissions and none of them seemed to change the /spawner command.
Ok I just tested the latest recommended craftbukkit (1.5.2-R1.0) with the latest PEX and latest Essentials, used your modified VIP Group and everything seems to be working.
I'd suggest moving all your plugins (Except for those 2) to another folder (So they won't be loaded) and try if it works that way, if it does, then start re-enabling your plugins 1 by 1 or 2 by 2 if you like until you find the culprit.
Good luck, and let me know if it works.
EDIT: Have you make sure that you are not OP, and in the correct group by using /pex users ?
Ok I just tested the latest recommended craftbukkit (1.5.2-R1.0) with the latest PEX and latest Essentials, used your modified VIP Group and everything seems to be working.
I'd suggest moving all your plugins (Except for those 2) to another folder (So they won't be loaded) and try if it works that way, if it does, then start re-enabling your plugins 1 by 1 or 2 by 2 if you like until you find the culprit.
Good luck, and let me know if it works.
EDIT: Have you make sure that you are not OP, and in the correct group by using /pex users ?
Hey, I just wanted to say thank you very much. I just ran it without silk spawners, and the /spawner command worked perfectly. Sorry for all the trouble, but thank you for helping me realize this. Thanks! ~Boss & The ImperialCraft Crew
Hey, I just wanted to say thank you very much. I just ran it without silk spawners, and the /spawner command worked perfectly. Sorry for all the trouble, but thank you for helping me realize this. Thanks! ~Boss & The ImperialCraft Crew
No trouble at all. Glad to hear it got fixed.
Good luck with your server!
------------------------------------------------------------------------------------------------------
Edit:
I'm sorry, I was in a rush when writing this. Let me explain this a bit better:
I wrote my permissions file yesterday for the new server I am creating. While doing some tests today, I encountered the problem that even though the node - essentials.spawner is in the vip, mvp, and legend groups, they cannot use it. I tested and all other nodes work properly. I know that it is something with the groups because admins and moderators with the - '*' node are able to use it. This is the last thing I need to fix before I can open my server, so I really need to figure it out. Thank you. ~Boss
Again, the pastebin is: http://pastebin.com/kwQ11213
In the Essentials documentation: http://ess.khhq.net/...mmand_Reference
The spawner node says:
I'm guessing that giving 'essentials.spawner' gives them the ability to use the command but it needs additional info and additional permissions (What mob spawn to change) and you would require to add .[mob] or .* for all.
Again, I'm not familiar with Essentials so let me know how it goes.
Hi, thanks for the help. I tried putting - essentials.spawner.* and - essentials.spawner.mob but neither yielded any results. While in the vip group, I have all of the commands that are Vip specific, but still not spawner. I really don't understand why it wouldn't work seeing as all the rest did. Thanks for the help anyways, but I'm still stumped.
Upon further research it seems that you need BOTH permissions for it to work, one for the command and the other for what kind of mobs you want to change
The VIP Group must have:
btw .[mob] works by putting the actual name of a mob
- essentials.spawner.spider for example
Ok, I tryed putting it like this:
- essentials.spawner
- essentials.spawner.*
It didn't work like that.
so then I tryed: http://pastebin.com/JsM1LMB5
- essentials.spawner
- essentials.spawner.cow
It wouldn't work this way either (trying to change a pig to a cow spawner)
The only other thing that I can think of is that the plugin silkspawners may be interfering with it, but I looked through all the permissions and none of them seemed to change the /spawner command.
Ok I just tested the latest recommended craftbukkit (1.5.2-R1.0) with the latest PEX and latest Essentials, used your modified VIP Group and everything seems to be working.
I'd suggest moving all your plugins (Except for those 2) to another folder (So they won't be loaded) and try if it works that way, if it does, then start re-enabling your plugins 1 by 1 or 2 by 2 if you like until you find the culprit.
Good luck, and let me know if it works.
EDIT: Have you make sure that you are not OP, and in the correct group by using /pex users ?
Hey, I just wanted to say thank you very much. I just ran it without silk spawners, and the /spawner command worked perfectly. Sorry for all the trouble, but thank you for helping me realize this. Thanks! ~Boss & The ImperialCraft Crew
No trouble at all. Glad to hear it got fixed.
Good luck with your server!