Hello all. I recently installed the OtherDrops plugin on my bukkit server, and put in this code:
SLIME: # for any slime
- action: MOBSPAWN # on the spawning of the mob
- chance: 10% # with a 10% chance
- drop: SLIME@32 # replace with a giant slime
the problem is though, that when you kill the any slime, it splits into multiple smaller slimes right? This counts as spawning, so other drops still implements my code on the splitting of a slime. So when i kill one of those size 32 slimes, theres a 10% chance that it will spawn more of them. i was wondering if there was any way around this?
the problem is though, that when you kill the any slime, it splits into multiple smaller slimes right? This counts as spawning, so other drops still implements my code on the splitting of a slime. So when i kill one of those size 32 slimes, theres a 10% chance that it will spawn more of them. i was wondering if there was any way around this?