Hey, I just installed Optifine Ultra for 1.7.10, I went into one of my already started worlds, and it worked great! But when I tried making a new world, I got this crash:
[15:31:13] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[15:31:13] [main/INFO] [FML]: Forge Mod Loader version 7.10.25.1199 for Minecraft 1.7.10 loading
[15:31:13] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.7.0_67, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jre7
[15:31:13] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.7.10_HD_U_A4.jar
[15:31:13] [main/WARN] [FML]: The coremod thaumcraft.codechicken.core.launch.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[15:31:13] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
OptiFineForgeTweaker: acceptOptions
OptiFineForgeTweaker: injectIntoClassLoader
OptiFine ClassTransformer
OptiFine URL: file:/C:/Users/Susan%20Pearson/AppData/Roaming/.minecraft/mods/OptiFine_1.7.10_HD_U_A4.jar
OptiFine ZIP file: java.util.zip.ZipFile@1bc72c0
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:31:15] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[15:31:15] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[15:31:15] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:31:15] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:31:16] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[15:31:16] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
[15:31:16] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
OptiFineForgeTweaker: getLaunchArguments
[15:31:16] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[15:31:16] [main/INFO]: Setting user: Mallowpuffs
[15:31:17] [Client thread/INFO]: LWJGL Version: 2.9.1
[OptiFine]
[OptiFine] OptiFine_1.7.10_HD_U_A4
[OptiFine] Tue Aug 26 15:31:18 CDT 2014
[OptiFine] OS: Windows 7 (x86) version 6.1
[OptiFine] Java: 1.7.0_67, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.1
[OptiFine] OpenGL: GeForce GT 520/PCIe/SSE2 version 4.4.0, NVIDIA Corporation
[OptiFine] OpenGL Version: 4.0
[OptiFine] Maximum texture size: 16384x16384
[OptiFine] Checking for new version
[OptiFine] Version found: A4
[15:31:19] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[15:31:19] [Client thread/INFO] [FML]: MinecraftForge v10.13.0.1199 Initialized
[15:31:19] [Client thread/INFO] [FML]: Replaced 182 ore recipies
[15:31:20] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[15:31:20] [Client thread/INFO] [FML]: Forge Mod Loader has detected optifine OptiFine_1.7.10_HD_U_A4, enabling compatibility features
[15:31:20] [Client thread/INFO] [FML]: Searching C:\Users\Susan Pearson\AppData\Roaming\.minecraft\mods for mods
[15:31:20] [Client thread/INFO] [FML]: Also searching C:\Users\Susan Pearson\AppData\Roaming\.minecraft\mods\1.7.10 for mods
[15:31:22] [Client thread/INFO] [FML]: Forge Mod Loader has identified 12 mods to load
[15:31:24] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:BC Builders, FMLFileResourcePack:BuildCraft, FMLFileResourcePack:BC Energy, FMLFileResourcePack:BC Factory, FMLFileResourcePack:BC Silicon, FMLFileResourcePack:BC Transport, FMLFileResourcePack:Thaumcraft, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Baubles
[15:31:24] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[15:31:24] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[15:31:24] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
Aug 26, 2014 3:31:24 PM buildcraft.api.core.BCLog initLog
INFO: Starting BuildCraft 6.0.17
Aug 26, 2014 3:31:24 PM buildcraft.api.core.BCLog initLog
INFO: Copyright (c) SpaceToad, 2011
Aug 26, 2014 3:31:24 PM buildcraft.api.core.BCLog initLog
INFO: http://www.mod-buildcraft.com
Aug 26, 2014 3:31:24 PM buildcraft.core.Version run
INFO: Beginning version check
[15:31:26] [Client thread/INFO] [FML]: Applying holder lookups
[15:31:26] [Client thread/INFO] [FML]: Holder lookups applied
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
Well, I just installed it using forge, I also have the Thaumcraft, Buildcraft and Twilight Forests mods, I started up my Thaumcraft world, and it worked fine, I was getting like 170 FPS instead of 40-50 but when I tried creating a new world, it started creating it and then just shut off to the launcher and it said what I posted before, I'll try to get the launcher log.
And now it starts up fine. Wow...
Anyhow! If it crashes again (Which it will) I'll post it here. Thanks for your help, Grimallq!
Also, When I try allocating more than 1048 MBs of RAM to Minecraft, I get an error, how do I allocate more than 1048? Cause my MC sometimes reaches using 80-90% of the 1048 and has sometimes crashed cause not enough memory.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Just a question for you grim, as an estimate how much would a "mid grade" gaming computer cost? I'm actually looking to get a new computer next year sometime.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
How expensive exactly would an acceptable computer/laptop that didn't lag very much be? It might be a bit difficult to afford: I am not exactly rich. I don't know as of yet.
Hard to do estimates since I probably live half way around the world from you.
But as I understand you should be able to throw something half decent at ~600$, and something pretty good at under 1000$. This probably does not account for the monitor or a new Windows license.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Well, Just base it off of it. If it's "Around" 600$ for a "Halfway decent" Gaming computer, It's not going to be THAT much less, it will be less, but what exactly are you trying to do with it? Just play stuff like Vanilla Minecraft?
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Plenty might depend on what exact i3 model you have, and maybe also your Power Supply. But your PC should be able to mount and use an upper-mid range card like the ones I mentioned.
The 520 is a very weak (if not the weakest in it's series) GPU, and that is the biggest problem in your PC right now. The second would be the CPU, depending on it's specs.
How could I check what model I have or what Power supply?
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
The CPU model should be listed in system properties. Power Supply might be listed at the back your you case, if not you'll have to unscrew it. Stronger GPUs require plenty of power. You current one, being rather weak, is also not very power hungry. Your current PSU might be too weak to drive a stronger GPU.
My computer's model is: Aspire M3910 and as far as I can tell, it has 300 Watts?
I see the Nvidia GT 520 was probably added, base specs don't mention it.
Intel Core i3 550. Dual core with a 3.2GHz clock. Not the worst, should work for a while.
The PSU for that model is rated at 300W. Might be too low. Something around 400-500W would be better.
Yeah, I "think" I bought that card for it awhile ago, before that it really pretty much couldn't play anything barely. Anyhow, could you point me out a PSU around that, that would work in this PC? I also might have a better PSU in my brother's old Not so gaming computer, which is currently dead. But I may be able to find it somewhere.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Oh, Only around 50$? That's not bad. I'll research in a bit, right after I look around some more for that other one I had, although it might have less than the current one.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Most PSU's have basically the same size, and every modern one should have the extra plugs for GPUs. Yeah, stronger GPUs have separate power sockets(plural) to connect straight to the PSU, that's how much power they might need.
The R9 270 and GTX 660 can consume around ~270W on their own during heavy gaming. So an extra 150-200W of power is needed for the rest of the PC.
And you'll have to search around on your own probably. You know the whole "I live in eastern central Europe bit, and have no leads on the US hardware market" issue. Plus I've never got a very good look at the PSU market besides checking power requirements. Looking at my local prices you should be able to get a 500W PSU at 50$ or less.
Do you know if this one would work? This is just after looking at best rated low price 500-600 Watt
Corsair Builder Series CX 600 Watt ATX/EPS 80 Plus (CX600)
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Should be about right. Around mid range for today standards, should be still good for a few years. Don't expect crazy performance from AAA games, but most stuff should run comfortable at mid settings. Minecraft might get to around 200 FPS even.
You might even get shaders running.
200 FPS?! That would be a miracle.... I currently only get 60-70. But yeah, I'll definitely look into getting those! I'm stuck with this PC for atleast 8 months so when I get a new one, I'll just put the GPU and PSU I get for this PC in my new one when (or if) I get one. Thanks for the help!!!
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Might get 200 FPS, don't know if that i3 won't be a problem after all. That's mostly my guesstimate. Minecraft is CPU dependent, but a good (or at least mid-range) helps a lot. I heard of people getting 700+ FPS with monsters like GTX 780.
It's POSSIBLE to get over 300 FPS with anything?!?! I would think after 300 it wouldn't matter though. Lol. I would be SUPER happy with getting a stable 100 FPS without Optifine. And Good shaders with like 20-30 FPS but I don't think the shaders will happen.
Well, at the moment it's gonna take me awhile to get the 260$ or so to get these things but eventually. Now I know I've asked a ton of questions but if I was to get a new computer what would be the best way Price/performance wise?
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
I would be very grateful if you could find a tutorial, I'm not the BEST with computers yet. Thanks again so much!! And yeah, I run at around 60 FPS and it runs really smooth, except for the Occasional lag spike, I don't see what running with 700 would do, although having like 100 mods+SEUS ultra shaders could slow it down a bit.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
I just found that old computer I was talking about, The graphics card isn't so good and the Power supply is only 400 Watts. So I'm just gonna save up and get one of those GPU's you recommended, and either that 600 Watt that I found or if I can find a good 500 Watt.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
[15:31:13] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[15:31:13] [main/INFO] [FML]: Forge Mod Loader version 7.10.25.1199 for Minecraft 1.7.10 loading
[15:31:13] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.7.0_67, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jre7
[15:31:13] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.7.10_HD_U_A4.jar
[15:31:13] [main/WARN] [FML]: The coremod thaumcraft.codechicken.core.launch.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[15:31:13] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
OptiFineForgeTweaker: acceptOptions
OptiFineForgeTweaker: injectIntoClassLoader
OptiFine ClassTransformer
OptiFine URL: file:/C:/Users/Susan%20Pearson/AppData/Roaming/.minecraft/mods/OptiFine_1.7.10_HD_U_A4.jar
OptiFine ZIP file: java.util.zip.ZipFile@1bc72c0
[15:31:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:31:15] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[15:31:15] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[15:31:15] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:31:15] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:31:16] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[15:31:16] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
[15:31:16] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
OptiFineForgeTweaker: getLaunchArguments
[15:31:16] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[15:31:16] [main/INFO]: Setting user: Mallowpuffs
[15:31:17] [Client thread/INFO]: LWJGL Version: 2.9.1
[OptiFine]
[OptiFine] OptiFine_1.7.10_HD_U_A4
[OptiFine] Tue Aug 26 15:31:18 CDT 2014
[OptiFine] OS: Windows 7 (x86) version 6.1
[OptiFine] Java: 1.7.0_67, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.1
[OptiFine] OpenGL: GeForce GT 520/PCIe/SSE2 version 4.4.0, NVIDIA Corporation
[OptiFine] OpenGL Version: 4.0
[OptiFine] Maximum texture size: 16384x16384
[OptiFine] Checking for new version
[OptiFine] Version found: A4
[15:31:19] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[15:31:19] [Client thread/INFO] [FML]: MinecraftForge v10.13.0.1199 Initialized
[15:31:19] [Client thread/INFO] [FML]: Replaced 182 ore recipies
[15:31:20] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[15:31:20] [Client thread/INFO] [FML]: Forge Mod Loader has detected optifine OptiFine_1.7.10_HD_U_A4, enabling compatibility features
[15:31:20] [Client thread/INFO] [FML]: Searching C:\Users\Susan Pearson\AppData\Roaming\.minecraft\mods for mods
[15:31:20] [Client thread/INFO] [FML]: Also searching C:\Users\Susan Pearson\AppData\Roaming\.minecraft\mods\1.7.10 for mods
[15:31:22] [Client thread/INFO] [FML]: Forge Mod Loader has identified 12 mods to load
[15:31:24] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:BC Builders, FMLFileResourcePack:BuildCraft, FMLFileResourcePack:BC Energy, FMLFileResourcePack:BC Factory, FMLFileResourcePack:BC Silicon, FMLFileResourcePack:BC Transport, FMLFileResourcePack:Thaumcraft, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Baubles
[15:31:24] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[15:31:24] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[15:31:24] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
Aug 26, 2014 3:31:24 PM buildcraft.api.core.BCLog initLog
INFO: Starting BuildCraft 6.0.17
Aug 26, 2014 3:31:24 PM buildcraft.api.core.BCLog initLog
INFO: Copyright (c) SpaceToad, 2011
Aug 26, 2014 3:31:24 PM buildcraft.api.core.BCLog initLog
INFO: http://www.mod-buildcraft.com
Aug 26, 2014 3:31:24 PM buildcraft.core.Version run
INFO: Beginning version check
[15:31:26] [Client thread/INFO] [FML]: Applying holder lookups
[15:31:26] [Client thread/INFO] [FML]: Holder lookups applied
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[15:31:27] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] (Reflector) Class not present: ModLoader
[OptiFine] (Reflector) Class not present: LightCache
[OptiFine] (Reflector) Class not present: BlockCoord
[15:31:28] [Client thread/INFO]: textures/blocks: dropping miplevel from 4 to 1, because of minTexel: 2
[OptiFine] Texture size: textures/blocks, 1024x512
[15:31:29] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
[OptiFine] Loading texture map: textures/items
[OptiFine] Texture size: textures/items, 512x512
[15:31:29] [Client thread/INFO]: Created: 512x512 textures/items-atlas
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Found potion array with a size of 32
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Extending Potion.potionTypes array to 40
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionFluxTaint with id 31
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionVisExhaust with id 32
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionInfectiousVisExhaust with id 33
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionUnnaturalHunger with id 34
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionWarpWard with id 35
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionDeathGaze with id 36
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionBlurredVision with id 37
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Initializing PotionSunScorned with id 38
[15:31:29] [Client thread/INFO] [THAUMCRAFT]: Adding entities to MFR safari net blacklist.
[15:31:30] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 12 mods
[15:31:30] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:BC Builders, FMLFileResourcePack:BuildCraft, FMLFileResourcePack:BC Energy, FMLFileResourcePack:BC Factory, FMLFileResourcePack:BC Silicon, FMLFileResourcePack:BC Transport, FMLFileResourcePack:Thaumcraft, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Baubles
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[OptiFine] Loading texture map: textures/items
[OptiFine] Texture size: textures/items, 512x512
[15:31:30] [Client thread/INFO]: Created: 512x512 textures/items-atlas
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x512
[15:31:31] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[15:31:32] [Sound Library Loader/INFO]: Sound engine started
[15:31:38] [Thread-11/WARN] [FML]: =============================================================
[15:31:38] [Thread-11/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FMLCommonHandler!
[15:31:38] [Thread-11/WARN] [FML]: Offendor: com/jcraft/jogg/Buffer.report(Ljava/lang/String;)V
[15:31:38] [Thread-11/WARN] [FML]: =============================================================
[15:32:22] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[15:32:22] [Server thread/INFO]: Generating keypair
[15:32:22] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[15:32:22] [Server thread/INFO] [FML]: Applying holder lookups
[15:32:22] [Server thread/INFO] [FML]: Holder lookups applied
[15:32:22] [Server thread/INFO] [FML]: Loading dimension 0 (A Thaumic Adventure) (net.minecraft.server.integrated.IntegratedServer@1762a3e)
[OptiFine] WorldServer.nextTickSet updated
[15:32:22] [Server thread/INFO] [FML]: Loading dimension 7 (A Thaumic Adventure) (net.minecraft.server.integrated.IntegratedServer@1762a3e)
[OptiFine] WorldServer.nextTickSet updated
[15:32:22] [Server thread/INFO] [FML]: Loading dimension 1 (A Thaumic Adventure) (net.minecraft.server.integrated.IntegratedServer@1762a3e)
[OptiFine] WorldServer.nextTickSet updated
[15:32:22] [Server thread/INFO] [FML]: Loading dimension -1 (A Thaumic Adventure) (net.minecraft.server.integrated.IntegratedServer@1762a3e)
[OptiFine] WorldServer.nextTickSet updated
[15:32:22] [Server thread/INFO]: Preparing start region for level 0
[15:32:23] [Server thread/INFO]: Preparing spawn area: 89%
[15:32:23] [Server thread/INFO]: Changing view distance to 6, from 10
[15:32:24] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[15:32:24] [Netty IO #1/INFO] [FML]: Client protocol version 1
[15:32:24] [Netty IO #1/INFO] [FML]: Client attempting to join with 12 mods : [email protected],[email protected],BuildCraft|[email protected],BuildCraft|[email protected],[email protected],BuildCraft|[email protected],BuildCraft|[email protected],BuildCraft|[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected]
[15:32:24] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[15:32:24] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[15:32:24] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[15:32:24] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[15:32:24] [Server thread/INFO]: Mallowpuffs[local:E:72febb74] logged in with entity id 165 at (1366.24124924543, 65.0, 1349.4606804900918)
[15:32:24] [Server thread/INFO]: Mallowpuffs joined the game
[15:32:24] [Client thread/WARN] [FML]: =============================================================
[15:32:24] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FMLCommonHandler!
[15:32:24] [Client thread/WARN] [FML]: Offendor: truetyper/TrueTypeFont.loadImage(Ljava/awt/image/BufferedImage;)I
[15:32:24] [Client thread/WARN] [FML]: =============================================================
TrueTypeFont loaded: java.awt.Font[family=Arial,name=Arial,style=plain,size=12] - AntiAlias = true
[15:32:25] [Client thread/INFO] [THAUMCRAFT]: Client received server config settings.
[15:32:25] [Client thread/INFO] [THAUMCRAFT]: CHEAT_SHEET[false], WARDED_STONE[true], MIRRORS[true], HARD_NODES[true], WUSS_MODE[false], RESEARCH_DIFFICULTY[0], ASPECT_CAP[10], ASPECT_TOTAL_CAP
[15:32:29] [Server thread/INFO]: Saving and pausing game...
[15:32:29] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Overworld
[15:32:29] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Nether
[15:32:29] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/The End
[15:32:29] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Twilight Forest
[15:32:38] [Client thread/INFO]: Warning: Clientside chunk ticking took 294 ms
[15:32:41] [Server thread/INFO]: Saving and pausing game...
[15:32:41] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Overworld
[15:32:41] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Nether
[15:32:41] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/The End
[15:32:41] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Twilight Forest
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[15:34:43] [Client thread/INFO]: Warning: Clientside chunk ticking took 117 ms
[15:34:49] [Server thread/INFO]: Saving and pausing game...
[15:34:49] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Overworld
[15:34:49] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Nether
[15:34:49] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/The End
[15:34:49] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Twilight Forest
[15:36:17] [Server thread/INFO]: Changing view distance to 2, from 6
[15:36:43] [Server thread/INFO]: Saving and pausing game...
[15:36:43] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Overworld
[15:36:43] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Nether
[15:36:43] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/The End
[15:36:43] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Twilight Forest
[OptiFine] *** Reloading block textures ***
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x512
[15:37:23] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
[OptiFine] *** Reloading block textures ***
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x512
[15:37:25] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
[OptiFine] *** Reloading block textures ***
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x512
[15:37:29] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[OptiFine] NaturalTextures: configuration "optifine/natural.properties" not found
[OptiFine] NaturalTextures: Checking default configuration.
[OptiFine] NaturalTextures: grass_top = 4F
[OptiFine] NaturalTextures: stone = 2F
[OptiFine] NaturalTextures: dirt = 4F
[OptiFine] NaturalTextures: grass_side = F
[OptiFine] NaturalTextures: grass_side_overlay = F
[OptiFine] NaturalTextures: stone_slab_top = F
[OptiFine] NaturalTextures: bedrock = 2F
[OptiFine] NaturalTextures: sand = 4F
[OptiFine] NaturalTextures: gravel = 2
[OptiFine] NaturalTextures: log_oak = 2F
[OptiFine] NaturalTextures: log_oak_top = 4F
[OptiFine] NaturalTextures: gold_ore = 2F
[OptiFine] NaturalTextures: iron_ore = 2F
[OptiFine] NaturalTextures: coal_ore = 2F
[OptiFine] NaturalTextures: diamond_ore = 2F
[OptiFine] NaturalTextures: redstone_ore = 2F
[OptiFine] NaturalTextures: lapis_ore = 2F
[OptiFine] NaturalTextures: obsidian = 4F
[OptiFine] NaturalTextures: leaves_oak = 2F
[OptiFine] NaturalTextures: leaves_oak_opaque = 2F
[OptiFine] NaturalTextures: leaves_jungle = 2
[OptiFine] NaturalTextures: leaves_jungle_opaque = 2
[OptiFine] NaturalTextures: snow = 4F
[OptiFine] NaturalTextures: grass_side_snowed = F
[OptiFine] NaturalTextures: cactus_side = 2F
[OptiFine] NaturalTextures: clay = 4F
[OptiFine] NaturalTextures: mycelium_side = F
[OptiFine] NaturalTextures: mycelium_top = 4F
[OptiFine] NaturalTextures: farmland_wet = 2F
[OptiFine] NaturalTextures: farmland_dry = 2F
[OptiFine] NaturalTextures: netherrack = 4F
[OptiFine] NaturalTextures: soul_sand = 4F
[OptiFine] NaturalTextures: glowstone = 4
[OptiFine] NaturalTextures: log_spruce = 2F
[OptiFine] NaturalTextures: log_birch = F
[OptiFine] NaturalTextures: leaves_spruce = 2F
[OptiFine] NaturalTextures: leaves_spruce_opaque = 2F
[OptiFine] NaturalTextures: log_jungle = 2F
[OptiFine] NaturalTextures: end_stone = 4
[OptiFine] NaturalTextures: sandstone_top = 4
[OptiFine] NaturalTextures: sandstone_bottom = 4F
[OptiFine] NaturalTextures: redstone_lamp_on = 4F
[15:38:25] [Server thread/INFO]: Changing view distance to 32, from 2
[15:39:16] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 51101ms behind, skipping 1022 tick(s)
[15:39:25] [Server thread/INFO]: Saving and pausing game...
[15:39:25] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Overworld
[15:39:30] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Nether
[15:39:30] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/The End
[15:39:30] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Twilight Forest
[15:39:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 13555ms behind, skipping 271 tick(s)
[OptiFine] *** Reloading block textures ***
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x512
[15:40:22] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
[OptiFine] NaturalTextures: configuration "optifine/natural.properties" not found
[OptiFine] NaturalTextures: Checking default configuration.
[OptiFine] NaturalTextures: grass_top = 4F
[OptiFine] NaturalTextures: stone = 2F
[OptiFine] NaturalTextures: dirt = 4F
[OptiFine] NaturalTextures: grass_side = F
[OptiFine] NaturalTextures: grass_side_overlay = F
[OptiFine] NaturalTextures: stone_slab_top = F
[OptiFine] NaturalTextures: bedrock = 2F
[OptiFine] NaturalTextures: sand = 4F
[OptiFine] NaturalTextures: gravel = 2
[OptiFine] NaturalTextures: log_oak = 2F
[OptiFine] NaturalTextures: log_oak_top = 4F
[OptiFine] NaturalTextures: gold_ore = 2F
[OptiFine] NaturalTextures: iron_ore = 2F
[OptiFine] NaturalTextures: coal_ore = 2F
[OptiFine] NaturalTextures: diamond_ore = 2F
[OptiFine] NaturalTextures: redstone_ore = 2F
[OptiFine] NaturalTextures: lapis_ore = 2F
[OptiFine] NaturalTextures: obsidian = 4F
[OptiFine] NaturalTextures: leaves_oak = 2F
[OptiFine] NaturalTextures: leaves_oak_opaque = 2F
[OptiFine] NaturalTextures: leaves_jungle = 2
[OptiFine] NaturalTextures: leaves_jungle_opaque = 2
[OptiFine] NaturalTextures: snow = 4F
[OptiFine] NaturalTextures: grass_side_snowed = F
[OptiFine] NaturalTextures: cactus_side = 2F
[OptiFine] NaturalTextures: clay = 4F
[OptiFine] NaturalTextures: mycelium_side = F
[OptiFine] NaturalTextures: mycelium_top = 4F
[OptiFine] NaturalTextures: farmland_wet = 2F
[OptiFine] NaturalTextures: farmland_dry = 2F
[OptiFine] NaturalTextures: netherrack = 4F
[OptiFine] NaturalTextures: soul_sand = 4F
[OptiFine] NaturalTextures: glowstone = 4
[OptiFine] NaturalTextures: log_spruce = 2F
[OptiFine] NaturalTextures: log_birch = F
[OptiFine] NaturalTextures: leaves_spruce = 2F
[OptiFine] NaturalTextures: leaves_spruce_opaque = 2F
[OptiFine] NaturalTextures: log_jungle = 2F
[OptiFine] NaturalTextures: end_stone = 4
[OptiFine] NaturalTextures: sandstone_top = 4
[OptiFine] NaturalTextures: sandstone_bottom = 4F
[OptiFine] NaturalTextures: redstone_lamp_on = 4F
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[15:41:06] [Client thread/INFO]: Warning: Clientside chunk ticking took 225 ms
[15:41:12] [Server thread/INFO]: Saving and pausing game...
[15:41:12] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Overworld
[15:41:13] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Nether
[15:41:13] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/The End
[15:41:13] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Twilight Forest
[15:41:21] [Netty Client IO #0/INFO] [THAUMCRAFT]: Restoring client configs.
[15:41:21] [Server thread/INFO]: Stopping server
[15:41:21] [Server thread/INFO]: Saving players
[15:41:21] [Server thread/INFO]: Saving worlds
[15:41:21] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Overworld
[15:41:21] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Nether
[15:41:21] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/The End
[15:41:21] [Server thread/INFO]: Saving chunks for level 'A Thaumic Adventure'/Twilight Forest
[15:41:26] [Server thread/INFO] [FML]: Unloading dimension 0
[15:41:26] [Server thread/INFO] [FML]: Unloading dimension -1
[15:41:26] [Server thread/INFO] [FML]: Unloading dimension 1
[15:41:26] [Server thread/INFO] [FML]: Unloading dimension 7
[15:41:26] [Server thread/INFO] [FML]: Applying holder lookups
[15:41:26] [Server thread/INFO] [FML]: Holder lookups applied
[15:41:35] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[15:41:35] [Server thread/INFO]: Generating keypair
[15:41:35] [Server thread/INFO]: Converting map!
[15:41:35] [Server thread/INFO]: Scanning folders...
[15:41:35] [Server thread/INFO]: Total conversion count is 0
[15:41:35] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[15:41:35] [Server thread/INFO] [FML]: Applying holder lookups
[15:41:35] [Server thread/INFO] [FML]: Holder lookups applied
[OptiFine] WorldServer.nextTickSet updated
[15:41:35] [Server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@194cd0b)
[OptiFine] WorldServer.nextTickSet updated
[15:41:35] [Server thread/INFO] [FML]: Loading dimension 7 (New World) (net.minecraft.server.integrated.IntegratedServer@194cd0b)
[OptiFine] WorldServer.nextTickSet updated
[15:41:35] [Server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@194cd0b)
[OptiFine] WorldServer.nextTickSet updated
[15:41:35] [Server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@194cd0b)
[15:41:35] [Server thread/INFO]: Preparing start region for level 0
[15:41:36] [Server thread/INFO]: Preparing spawn area: 10%
[15:41:37] [Server thread/INFO]: Preparing spawn area: 19%
[15:41:38] [Server thread/INFO]: Preparing spawn area: 27%
[15:41:39] [Server thread/INFO]: Preparing spawn area: 34%
[15:41:41] [Server thread/INFO]: Preparing spawn area: 42%
[15:41:42] [Server thread/INFO]: Preparing spawn area: 50%
[15:41:43] [Server thread/INFO]: Preparing spawn area: 59%
[15:41:44] [Server thread/INFO]: Preparing spawn area: 68%
[15:41:45] [Server thread/INFO]: Preparing spawn area: 75%
[15:41:46] [Server thread/INFO]: Preparing spawn area: 84%
[15:41:47] [Server thread/INFO]: Preparing spawn area: 92%
[15:41:47] [Server thread/INFO]: Changing view distance to 32, from 10
[15:41:48] [Netty Client IO #1/INFO] [FML]: Server protocol version 1
[15:41:48] [Netty IO #3/INFO] [FML]: Client protocol version 1
[15:41:48] [Netty IO #3/INFO] [FML]: Client attempting to join with 12 mods : [email protected],[email protected],BuildCraft|[email protected],BuildCraft|[email protected],[email protected],BuildCraft|[email protected],BuildCraft|[email protected],BuildCraft|[email protected],[email protected],[email protected],BuildCraft|[email protected],[email protected]
[15:41:48] [Netty IO #3/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[15:41:48] [Netty Client IO #1/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[15:41:48] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[15:41:48] [Server thread/WARN] [Baubles]: Data not found for Mallowpuffs. Trying to load backup data.
[15:41:48] [Server thread/WARN] [THAUMCRAFT]: Thaumcraft data not found for Mallowpuffs. Trying to load backup Thaumcraft data.
[15:41:48] [Server thread/INFO] [THAUMCRAFT]: Assigning initial aspects to Mallowpuffs
[15:41:48] [Server thread/INFO]: Mallowpuffs[local:E:ec8aa43e] logged in with entity id 6990 at (226.5, 68.0, 255.5)
[15:41:48] [Server thread/INFO]: Mallowpuffs joined the game
[15:41:48] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
Thanks for any info given!
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
And now it starts up fine. Wow...
Anyhow! If it crashes again (Which it will) I'll post it here. Thanks for your help, Grimallq!
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
Also, When I try allocating more than 1048 MBs of RAM to Minecraft, I get an error, how do I allocate more than 1048? Cause my MC sometimes reaches using 80-90% of the 1048 and has sometimes crashed cause not enough memory.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
Yeah, when I was running mine on Vanilla it could do fine with just 400.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
How could I check what model I have or what Power supply?
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
My computer's model is: Aspire M3910 and as far as I can tell, it has 300 Watts?
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
Yeah, I "think" I bought that card for it awhile ago, before that it really pretty much couldn't play anything barely. Anyhow, could you point me out a PSU around that, that would work in this PC? I also might have a better PSU in my brother's old Not so gaming computer, which is currently dead. But I may be able to find it somewhere.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
Do you know if this one would work? This is just after looking at best rated low price 500-600 Watt
Corsair Builder Series CX 600 Watt ATX/EPS 80 Plus (CX600)
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
Alrighty! If I can fine one a step down for around the same price and rating, I'll look into getting it! Also is this GPU alright?
EVGA GeForce GTX 660 3GB SC Signature 2
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
200 FPS?! That would be a miracle.... I currently only get 60-70. But yeah, I'll definitely look into getting those! I'm stuck with this PC for atleast 8 months so when I get a new one, I'll just put the GPU and PSU I get for this PC in my new one when (or if) I get one. Thanks for the help!!!
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
It's POSSIBLE to get over 300 FPS with anything?!?! I would think after 300 it wouldn't matter though. Lol. I would be SUPER happy with getting a stable 100 FPS without Optifine. And Good shaders with like 20-30 FPS but I don't think the shaders will happen.
Well, at the moment it's gonna take me awhile to get the 260$ or so to get these things but eventually. Now I know I've asked a ton of questions but if I was to get a new computer what would be the best way Price/performance wise?
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3