Hi, just started on a new modpack after updating it a bit and there is a crash I can't seem to debug.. I could just be blind but here if anyone can figure it out.
[p]Tried it and still got a crash...[/p]
[p]I keep seeing [/p]
" The game crashed: rendering overlayError: java.lang.RuntimeException: net.minecraft.server.ChainedJsonException: Invalid shaders/core/particle.json: File not found"
Does it say why? It was working with it pre update.... But in any case I disabled distant and I got a partial load, more crashes but these ones tell me more than before. I am going to keep testing from here and enabling mods as I go. Thanks for the help Tile.
Caused by: java.lang.NullPointerException: Cannot invoke "com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants.getMinecraftVersion()" because the return value of "com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector.get(java.lang.Class)" is null
at TRANSFORMER/[email protected]/com.seibel.distanthorizons.core.jar.updater.SelfUpdater.(SelfUpdater.java:66)
It refers to a mod built-in update check - maybe this can be disabled via config
It seemed to be an issue with another mod called "Legendary monuments". After I removed distant and some others I got a screen showing legend asking for a mod that didn't exist, after removing it, the issue was resolved.
Hi, just started on a new modpack after updating it a bit and there is a crash I can't seem to debug.. I could just be blind but here if anyone can figure it out.
Make a test without sodiumextras
>> Link to Curseforge <<
[/p] Here is the crash log[/p]
And without iris?
>> Link to Curseforge <<
Yeah I got sodium and iris completely off yet the error is still the same..
Add the new crash-report
>> Link to Curseforge <<
My bad here it is with no sodium at all
Maybe an issue with watut
>> Link to Curseforge <<
Just removed it and ran a test but instant crash again...
It is an issue with distanthorizons
>> Link to Curseforge <<
Does it say why? It was working with it pre update.... But in any case I disabled distant and I got a partial load, more crashes but these ones tell me more than before. I am going to keep testing from here and enabling mods as I go. Thanks for the help Tile.
Maybe an issue with this build
It refers to a mod built-in update check - maybe this can be disabled via config
>> Link to Curseforge <<
It seemed to be an issue with another mod called "Legendary monuments". After I removed distant and some others I got a screen showing legend asking for a mod that didn't exist, after removing it, the issue was resolved.