I have a world which lags a lot, and i found out that the issue causing the lags is large amount of entities in one place. There is a few locations when i have around 10 fps, but when there arent any mobs i have around 70 or more. I know that /kill @e exists, and i can customize what i want to kill and what i don't, but is there any other way to for example reduce the amount of a certain mob not killing all of them or for example killing a mob type in a specific area? Is there any other solution that reduces entity lag? I remind that its a vanilla singleplayer world. Thanks for any help
I have a world which lags a lot, and i found out that the issue causing the lags is large amount of entities in one place. There is a few locations when i have around 10 fps, but when there arent any mobs i have around 70 or more. I know that /kill @e exists, and i can customize what i want to kill and what i don't, but is there any other way to for example reduce the amount of a certain mob not killing all of them or for example killing a mob type in a specific area? Is there any other solution that reduces entity lag? I remind that its a vanilla singleplayer world. Thanks for any help
Maybe it's the seed that your in or your device is running slow it might be the case even though i play on xbox and it doesen't lag for me.