[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_entitiesValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_entities[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_handValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_hand[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_weatherValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_weather[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_waterValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water[16:13:15] [Client thread/INFO]: [Shaders] shadowtex1Mipmap[16:13:15] [Client thread/INFO]: [Shaders] Shadow map resolution: 2048[16:13:15] [Client thread/INFO]: [Shaders] Shadow map distance: 200.0[16:13:15] [Client thread/INFO]: [Shaders] Sun path rotation: -30.0[16:13:15] [Client thread/INFO]: [Shaders] shadowHardwareFiltering0[16:13:15] [Client thread/INFO]: [Shaders] Shadow map interval size: 6.0[16:13:15] [Client thread/INFO]: [Shaders] Noise texture enabled[16:13:15] [Client thread/INFO]: [Shaders] Noise texture resolution: 1024[16:13:15] [Client thread/INFO]: [Shaders] Info log: compositeWARNING: Too many temp register is used in Vertex shader, it may cause slow execution.
[16:13:15] [Client thread/INFO]: [Shaders] Info log: compositeValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: composite[16:13:15] [Client thread/INFO]: [Shaders] Noise texture enabled[16:13:15] [Client thread/INFO]: [Shaders] Noise texture resolution: 1024[16:13:15] [Client thread/INFO]: [Shaders] composite mipmap enabled[16:13:15] [Client thread/INFO]: [Shaders] Info log: composite1WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.
[16:13:15] [Client thread/INFO]: [Shaders] Info log: composite1Validation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: composite1[16:13:15] [Client thread/INFO]: [Shaders] gaux2 mipmap enabled[16:13:15] [Client thread/INFO]: [Shaders] Info log: composite2Validation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: composite2[16:13:15] [Client thread/INFO]: [Shaders] gcolor mipmap enabled[16:13:15] [Client thread/INFO]: [Shaders] Info log: finalWARNING: Too many temp register is used in Vertex shader, it may cause slow execution.
[16:13:15] [Client thread/INFO]: [Shaders] Info log: finalValidation successful.
I am having problems with minecraft optifine and shaders
, when i try to load a new world or old one it loads forever then says not responding ... btw i have a i7 8700k and a rx 580 gpu it can run 300+ modded packs no prob so im stumped on why sushi shaders and others crash me... help plz btw it has 9000m allocated
[16:12:43] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker[16:12:43] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker[16:12:43] [main/INFO]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker[16:12:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker[16:12:43] [main/INFO]: Forge Mod Loader version 14.23.5.2838 for Minecraft 1.12.2 loading[16:12:43] [main/INFO]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 10:amd64:10.0, installed at C:\Users\MARK1\Twitch\Minecraft\Install\runtime\jre-x64[16:12:43] [main/INFO]: Searching C:\Users\MARK1\Twitch\Minecraft\Instances\bdh\mods for mods[16:12:43] [main/INFO]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.12.2_HD_U_E3.jar[16:12:43] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker[16:12:43] [main/INFO]: Loading tweak class name optifine.OptiFineForgeTweaker[16:12:43] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker[16:12:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker[16:12:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker[16:12:43] [main/INFO]: Calling tweak class optifine.OptiFineForgeTweaker[16:12:43] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: acceptOptions[16:12:43] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: injectIntoClassLoader[16:12:43] [main/INFO]: [optifine.OptiFineClassTransformer:dbg:221]: OptiFine ClassTransformer[16:12:43] [main/INFO]: [optifine.OptiFineClassTransformer:dbg:221]: OptiFine ZIP file: C:\Users\MARK1\Twitch\Minecraft\Instances\bdh\mods\OptiFine_1.12.2_HD_U_E3.jar[16:12:43] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper[16:12:45] [main/INFO]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557[16:12:45] [main/INFO]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc[16:12:45] [main/INFO]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper[16:12:45] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker[16:12:45] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker[16:12:45] [main/INFO]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker[16:12:45] [main/INFO]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: getLaunchArguments[16:12:45] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}[16:12:46] [Client thread/INFO]: Setting user: GAMENINJA111[16:12:48] [Client thread/INFO]: [OptiFine] *** Reflector Forge ***[16:12:48] [Client thread/INFO]: [OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient[16:12:49] [Client thread/INFO]: [OptiFine] *** Reflector Vanilla ***[16:12:49] [Client thread/WARN]: Skipping bad option: lastServer:[16:12:49] [Client thread/INFO]: LWJGL Version: 2.9.4[16:12:49] [Client thread/INFO]: [OptiFine] [16:12:49] [Client thread/INFO]: [OptiFine] OptiFine_1.12.2_HD_U_E3[16:12:49] [Client thread/INFO]: [OptiFine] Build: 20181210-121000[16:12:49] [Client thread/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0[16:12:49] [Client thread/INFO]: [OptiFine] Java: 1.8.0_51, Oracle Corporation[16:12:49] [Client thread/INFO]: [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation[16:12:49] [Client thread/INFO]: [OptiFine] LWJGL: 2.9.4[16:12:49] [Client thread/INFO]: [OptiFine] OpenGL: Radeon RX 580 Series, version 4.6.13558 Compatibility Profile Context 26.20.11015.9003, ATI Technologies Inc.[16:12:49] [Client thread/INFO]: [OptiFine] OpenGL Version: 4.6.13558[16:12:49] [Client thread/INFO]: [OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)[16:12:49] [Client thread/INFO]: [OptiFine] Maximum texture size: 16384x16384[16:12:49] [VersionCheck/INFO]: [OptiFine] Checking for new version[16:12:49] [Client thread/INFO]: [Shaders] OpenGL Version: 4.6.13558 Compatibility Profile Context 26.20.11015.9003[16:12:49] [Client thread/INFO]: [Shaders] Vendor: ATI Technologies Inc.[16:12:49] [Client thread/INFO]: [Shaders] Renderer: Radeon RX 580 Series[16:12:49] [Client thread/INFO]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0 [16:12:49] [Client thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 8[16:12:49] [Client thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8[16:12:49] [Client thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32[16:12:49] [Client thread/INFO]: [Shaders] Load shaders configuration.[16:12:49] [Client thread/INFO]: [Shaders] Loaded shaderpack: Sushi Shader V2 (Chocapic13 edit).zip[16:12:49] [Client thread/INFO]: [OptiFine] [Shaders] Worlds: -1, 1[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_DARKNESS[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh: 0.03[16:12:50] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 0.04[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: TORCH_INTENSITY[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh: 15[16:12:50] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 2[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: ATTENUATION[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh: 1[16:12:50] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 4[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: MIN_LIGHT[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh: 0.002[16:12:50] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: 0.0[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh: -30.0f[16:12:50] [Client thread/WARN]: [OptiFine] - in world-1/composite.fsh: -40.0f[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: SHADOW_DARKNESS[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh, world-1/composite.fsh: 0.03[16:12:50] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 0.04[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: TORCH_INTENSITY[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh, world-1/composite.fsh: 15[16:12:50] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 20[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: ATTENUATION[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh, world-1/composite.fsh: 1[16:12:50] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 2[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: MIN_LIGHT[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh, world-1/composite.fsh: 0.002[16:12:50] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: 0.01[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: sunPathRotation[16:12:50] [Client thread/WARN]: [OptiFine] - in composite.fsh, world-1/composite.fsh: -30.0f[16:12:50] [Client thread/WARN]: [OptiFine] - in world1/composite.fsh: -40.0f[16:12:50] [Client thread/WARN]: [OptiFine] Ambiguous shader option: BLOOM_STRENGTH[16:12:50] [Client thread/WARN]: [OptiFine] - in composite2.fsh, world-1/composite2.fsh: 1[16:12:50] [Client thread/WARN]: [OptiFine] - in world1/composite2.fsh: 4[16:12:50] [Client thread/INFO]: [OptiFine] [Shaders] Delayed loading of block mappings after resources are loaded[16:12:50] [VersionCheck/INFO]: [OptiFine] Version found: D3[16:12:50] [Client thread/INFO]: Forge Mod Loader has detected optifine OptiFine_1.12.2_HD_U_E3, enabling compatibility features[16:12:50] [Client thread/INFO]: -- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 9594076688 bytes (9149 MB) / 10049028096 bytes (9583 MB) up to 10049028096 bytes (9583 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx10000m -Xms10000m -XX:PermSize=10000m IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Loaded coremods (and transformers): GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.6.13558 Compatibility Profile Context 26.20.11015.9003' Renderer: 'Radeon RX 580 Series'[16:12:50] [Client thread/INFO]: MinecraftForge v14.23.5.2838 Initialized[16:12:50] [Client thread/INFO]: Starts to replace vanilla recipe ingredients with ore ingredients.[16:12:50] [Client thread/INFO]: Invalid recipe found with multiple oredict ingredients in the same ingredient...[16:12:50] [Client thread/INFO]: Replaced 1227 ore ingredients[16:12:50] [Client thread/INFO]: Searching C:\Users\MARK1\Twitch\Minecraft\Instances\bdh\mods for mods[16:12:51] [Client thread/INFO]: Forge Mod Loader has identified 4 mods to load[16:12:51] [Client thread/INFO]: Attempting connection with missing mods [minecraft, mcp, FML, forge] at CLIENT[16:12:51] [Client thread/INFO]: Attempting connection with missing mods [minecraft, mcp, FML, forge] at SERVER[16:12:51] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge[16:12:51] [Client thread/INFO]: Processing ObjectHolder annotations[16:12:51] [Client thread/INFO]: Found 1169 ObjectHolder annotations[16:12:51] [Client thread/INFO]: Identifying ItemStackHolder annotations[16:12:51] [Client thread/INFO]: Found 0 ItemStackHolder annotations[16:12:51] [Client thread/INFO]: Configured a dormant chunk cache size of 0[16:12:
51] [Forge Version Check/INFO]: [forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json[16:12:51] [Client thread/INFO]: Applying holder lookups[16:12:51] [Client thread/INFO]: Holder lookups applied[16:12:51] [Client thread/INFO]: Applying holder lookups[16:12:51] [Client thread/INFO]: Holder lookups applied[16:12:51] [Client thread/INFO]: Applying holder lookups[16:12:51] [Client thread/INFO]: Holder lookups applied[16:12:51] [Client thread/INFO]: Applying holder lookups[16:12:51] [Client thread/INFO]: Holder lookups applied[16:12:51] [Client thread/INFO]: Injecting itemstacks[16:12:51] [Client thread/INFO]: Itemstack injection complete[16:12:51] [Client thread/INFO]: [OptiFine] *** Reloading textures ***[16:12:51] [Client thread/INFO]: [OptiFine] Resource packs: Default[16:12:52] [Forge Version Check/INFO]: [forge] Found status: AHEAD Target: null[16:12:52] [Sound Library Loader/INFO]: Starting up SoundSystem...[16:12:52] [Thread-5/INFO]: Initializing LWJGL OpenAL[16:12:52] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)[16:12:52] [Thread-5/INFO]: OpenAL initialized.[16:12:52] [Sound Library Loader/INFO]: Sound engine started[16:12:53] [Client thread/INFO]: [OptiFine] Mipmap levels: 4[16:12:53] [Client thread/INFO]: [OptiFine] Multitexture: false[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties[16:12:53] [Client thread/INFO]: [OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties[16:12:53] [Client thread/INFO]: [OptiFine] Multipass connected textures: false[16:12:53] [Client thread/INFO]: [OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties[16:12:53] [Thread-3/INFO]: Using alternative sync timing : 200 frames of Display.update took 3167443089 nanos[16:12:55] [Client thread/INFO]: [OptiFine] Custom loader sprites: 3[16:12:55] [Client thread/INFO]: [OptiFine] Sprite dependencies: 5[16:12:55] [Client thread/INFO]: Created: 1024x512 textures-atlas[16:12:55] [Client thread/INFO]: [Shaders] allocateTextureMap 4 1024 512 [16:12:55] [Client thread/INFO]: [OptiFine] Animated sprites: 22[16:12:56] [Client thread/INFO]: Applying holder lookups[16:12:56] [Client thread/INFO]: Holder lookups applied[16:12:56] [Client thread/INFO]: Injecting itemstacks[16:12:56] [Client thread/INFO]: Itemstack injection complete[16:12:56] [Client thread/INFO]: Forge Mod Loader has successfully loaded 4 mods[16:12:56] [Client thread/WARN]: Skipping bad option: lastServer:[16:12:56] [Client thread/INFO]: Narrator library for x64 successfully loaded[16:12:57] [Client thread/INFO]: [OptiFine] *** Reloading custom textures ***[16:13:11] [Server thread/INFO]: Starting integrated minecraft server version 1.12.2[16:13:11] [Server thread/INFO]: Generating keypair[16:13:11] [Server thread/INFO]: Injecting existing registry data into this server instance[16:13:12] [Server thread/INFO]: Applying holder lookups[16:13:12] [Server thread/INFO]: Holder lookups applied[16:13:12] [Server thread/INFO]: Loading dimension 0 (New World-) (net.minecraft.server.integrated.IntegratedServer@461a4a1)[16:13:12] [Server thread/INFO]: Loaded 488 advancements[16:13:12] [Server thread/INFO]: Loading dimension -1 (New World-) (net.minecraft.server.integrated.IntegratedServer@461a4a1)[16:13:12] [Server thread/INFO]: Loading dimension 1 (New World-) (net.minecraft.server.integrated.IntegratedServer@461a4a1)[16:13:12] [Server thread/INFO]: Preparing start region for level 0[16:13:13] [Server thread/INFO]: Unloading dimension -1[16:13:13] [Server thread/INFO]: Unloading dimension 1[16:13:13] [Server thread/INFO]: Changing view distance to 8, from 10[16:13:14] [Netty Local Client IO #0/INFO]: Server protocol version 2[16:13:14] [Netty Server IO #1/INFO]: Client protocol version 2[16:13:14] [Netty Server IO #1/INFO]: Client attempting to join with 4 mods : [email protected],[email protected],[email protected],[email protected][16:13:14] [Netty Local Client IO #0/INFO]: [Netty Local Client IO #0] Client side modded connection established[16:13:14] [Server thread/INFO]: [Server thread] Server side modded connection established[16:13:14] [Server thread/INFO]: GAMENINJA111[local:E:da67be7b] logged in with entity id 158 at (-5.5, 78.0, 258.5)[16:13:14] [Server thread/INFO]: GAMENINJA111 joined the game[16:13:15] [Server thread/INFO]: Saving and pausing game...[16:13:15] [Server thread/INFO]: Saving chunks for level 'New World-'/overworld[16:13:15] [Client thread/INFO]: [Shaders] Info log: shadowValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: shadow[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_basicValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_basic[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_texturedValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_textured_litValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_textured_lit[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_skybasicValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skybasic[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_skytexturedValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_skytextured[16:13:15] [Client thread/INFO]: [Shaders] gdepth format: R8[16:13:15] [Client thread/INFO]: [Shaders] gnormal format: RGB16[16:13:15] [Client thread/INFO]: [Shaders] composite format: RGBA16[16:13:15] [Client thread/INFO]: [Shaders] gaux2 format: RGBA16[16:13:15] [Client thread/INFO]: [Shaders] gcolor format: RGBA8[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_terrainValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_entitiesValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_entities[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_handValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_hand[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_weatherValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_weather[16:13:15] [Client thread/INFO]: [Shaders] Info log: gbuffers_waterValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water[16:13:15] [Client thread/INFO]: [Shaders] shadowtex1Mipmap[16:13:15] [Client thread/INFO]: [Shaders] Shadow map resolution: 2048[16:13:15] [Client thread/INFO]: [Shaders] Shadow map distance: 200.0[16:13:15] [Client thread/INFO]: [Shaders] Sun path rotation: -30.0[16:13:15] [Client thread/INFO]: [Shaders] shadowHardwareFiltering0[16:13:15] [Client thread/INFO]: [Shaders] Shadow map interval size: 6.0[16:13:15] [Client thread/INFO]: [Shaders] Noise texture enabled[16:13:15] [Client thread/INFO]: [Shaders] Noise texture resolution: 1024[16:13:15] [Client thread/INFO]: [Shaders] Info log: compositeWARNING: Too many temp register is used in Vertex shader, it may cause slow execution.
[16:13:15] [Client thread/INFO]: [Shaders] Info log: compositeValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: composite[16:13:15] [Client thread/INFO]: [Shaders] Noise texture enabled[16:13:15] [Client thread/INFO]: [Shaders] Noise texture resolution: 1024[16:13:15] [Client thread/INFO]: [Shaders] composite mipmap enabled[16:13:15] [Client thread/INFO]: [Shaders] Info log: composite1WARNING: Too many temp register is used in Vertex shader, it may cause slow execution.
[16:13:15] [Client thread/INFO]: [Shaders] Info log: composite1Validation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: composite1[16:13:15] [Client thread/INFO]: [Shaders] gaux2 mipmap enabled[16:13:15] [Client thread/INFO]: [Shaders] Info log: composite2Validation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: composite2[16:13:15] [Client thread/INFO]: [Shaders] gcolor mipmap enabled[16:13:15] [Client thread/INFO]: [Shaders] Info log: finalWARNING: Too many temp register is used in Vertex shader, it may cause slow execution.
[16:13:15] [Client thread/INFO]: [Shaders] Info log: finalValidation successful.
[16:13:15] [Client thread/INFO]: [Shaders] Program loaded: final[16:13:15] [Client thread/INFO]: [Shaders] usedColorBuffers: 8[16:13:15] [Client thread/INFO]: [Shaders] usedDepthBuffers: 3[16:13:15] [Client thread/INFO]: [Shaders] usedShadowColorBuffers: 0[16:13:15] [Client thread/INFO]: [Shaders] usedShadowDepthBuffers: 2[16:13:15] [Client thread/INFO]: [Shaders] usedColorAttachs: 8[16:13:15] [Client thread/INFO]: [Shaders] usedDrawBuffers: 4[16:13:15] [Client thread/INFO]: [Shaders] Framebuffer created.[16:13:15] [Client thread/INFO]: [Shaders] Shadow framebuffer created.[16:13:15] [Client thread/INFO]: [Shaders] Reset world renderers
I am having problems with minecraft optifine and shaders
, when i try to load a new world or old one it loads forever then says not responding ... btw i have a i7 8700k and a rx 580 gpu it can run 300+ modded packs no prob so im stumped on why sushi shaders and others crash me... help plz btw it has 9000m allocated