Hello all. I'm having an issue in the horror map I'm creating where when the player dies, the game goes to the respawn screen and freezes leaving me with no choice but to force quit minecraft. My map has a lot...A LOT of command blocks but nothing that triggers on a player death, so I'm at a loss. Can anyone help me figure out how to fix this?
EDIT: This is only happening at one of the two current spots where a player can be killed. After the game is closed and restarted, the player can finally respawn, but for no logical reason whatsoever, some of my commands that aren't triggered anywhere near where the player died activate. There is literally no way for the player to trigger those commands from where they died. Is minecraft just screwy and overly buggy for no apparent reason or is there a logical reason why this is happening?
Sorry to sound like a noob but how do I access the game logs. All the crash report said was that the game crashed unexpectedly, but no other info. I've also noticed that after respawn, the fps takes a nose dive from 60 to 25 fps and takes a significant amount of time to "wake up" and get back to 60 fps.
Had to recreate the problem, but here's the latest game log. I understand a fair amount of what I read in the log but not enough to know what the problem was.
[23:41:15] [Client thread/INFO]: Setting user: ANTI_TWIN
[23:41:17] [Client thread/WARN]: Skipping bad option: lastServer:
[23:41:17] [Client thread/INFO]: LWJGL Version: 3.1.6 build 14
[23:41:17] [Client thread/INFO]: Reloading ResourceManager: Default, The_Anomoly_1_13_2
[23:41:18] [Sound Library Loader/INFO]: Starting up SoundSystem...
[23:41:18] [Thread-2/INFO]: Initializing No Sound
[23:41:18] [Thread-2/INFO]: (Silent Mode)
[23:41:18] [Thread-2/INFO]: OpenAL initialized.
[23:41:19] [Sound Library Loader/INFO]: Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg
[23:41:19] [Sound Library Loader/INFO]: Sound engine started
[23:41:21] [Client thread/WARN]: Texture minecraft:textures/block/jungle_planks.png with size 250x250 limits mip level from 2 to 1
[23:41:21] [Client thread/WARN]: Texture minecraft:textures/block/orange_wool.png with size 225x225 limits mip level from 1 to 0
[23:41:21] [Client thread/ERROR]: Unable to parse metadata from minecraft:textures/block/yellow_shulker_box.png : java.lang.RuntimeException: broken aspect ratio and not an animation
[23:41:21] [Client thread/WARN]: textures: dropping miplevel from 2 to 0, because of minimum power of two: 1
[23:41:21] [Client thread/INFO]: Created: 8192x4096 textures-atlas
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[23:41:28] [Client thread/INFO]: Loaded 0 recipes
[23:41:28] [Client thread/INFO]: Loaded 0 advancements
[23:41:28] [Server thread/INFO]: Starting integrated minecraft server version 1.13.2
[23:41:28] [Server thread/INFO]: Generating keypair
[23:41:28] [Server thread/INFO]: Reloading ResourceManager: Default, datapack
[23:41:28] [Server thread/INFO]: Loaded 524 recipes
[23:41:29] [ForkJoinPool.commonPool-worker-2/ERROR]: Couldn't load function at datapack:functions/test.mcfunction
java.util.concurrent.CompletionException: java.lang.IllegalArgumentException: Whilst parsing command on line 1: Unknown command at position 0: <--[HERE]
at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:273) ~[?:1.8.0_74]
at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:280) [?:1.8.0_74]
at java.util.concurrent.CompletableFuture.uniApply(CompletableFuture.java:604) [?:1.8.0_74]
at java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:577) [?:1.8.0_74]
at java.util.concurrent.CompletableFuture$Completion.exec(CompletableFuture.java:443) [?:1.8.0_74]
at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) [?:1.8.0_74]
at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) [?:1.8.0_74]
at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) [?:1.8.0_74]
at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157) [?:1.8.0_74]
Caused by: java.lang.IllegalArgumentException: Whilst parsing command on line 1: Unknown command at position 0: <--[HERE]
at br.a(SourceFile:66) ~[1.13.2.jar:?]
at pp.a(SourceFile:147) ~[1.13.2.jar:?]
at java.util.concurrent.CompletableFuture.uniApply(CompletableFuture.java:602) ~[?:1.8.0_74]
... 6 more
[23:41:29] [Server thread/INFO]: Loaded 571 advancements
[23:41:29] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[23:41:29] [Server thread/INFO]: Preparing spawn area: 4%
[23:41:29] [Server thread/INFO]: Preparing spawn area: 8%
[23:41:29] [Server thread/INFO]: Preparing spawn area: 12%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 16%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 20%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 24%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 28%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 32%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 36%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 40%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 44%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 48%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 52%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 56%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 60%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 64%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 68%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 72%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 76%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 80%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 84%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 88%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 92%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 96%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 100%
[23:41:30] [Server thread/INFO]: Time elapsed: 1050 ms
[23:41:32] [Server thread/INFO]: ANTI_TWIN[local:E:591016dd] logged in with entity id 59 at (-177.3047236438731, 69.0, 308.41227338902127)
[23:41:32] [Server thread/INFO]: ANTI_TWIN joined the game
[23:41:33] [Server thread/INFO]: Saving and pausing game...
[23:41:33] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_end
[23:41:33] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:overworld
[23:41:34] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_nether
[23:41:35] [Client thread/INFO]: Loaded 353 advancements
[23:41:37] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2043ms or 40 ticks behind
[23:42:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 10997ms or 219 ticks behind
[23:42:11] [Client thread/INFO]: [CHAT]
[23:42:41] [Server thread/INFO]: Saving and pausing game...
[23:42:41] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_end
[23:42:41] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:overworld
[23:42:41] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_nether
[23:42:45] [Client thread/INFO]: Using default channel type
[23:42:45] [Client thread/INFO]: Started serving on 55756
[23:42:45] [Client thread/INFO]: [CHAT] Local game hosted on port 55756
[23:42:50] [Client thread/INFO]: [CHAT]
[23:45:08] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2013ms or 40 ticks behind
[23:45:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4428ms or 88 ticks behind
[23:45:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5267ms or 105 ticks behind
[23:47:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2031ms or 40 ticks behind
[23:47:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4124ms or 82 ticks behind
[23:47:52] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3980ms or 79 ticks behind
[23:48:11] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4092ms or 81 ticks behind
[23:48:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4857ms or 97 ticks behind
[23:48:49] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3205ms or 64 ticks behind
[23:51:54] [Client thread/INFO]: [CHAT] Gave 1 [Dr. Stross' Office] to ANTI_TWIN
[23:53:44] [Client thread/INFO]: [CHAT]
[23:54:51] [Client Shutdown Thread/INFO]: Stopping server
seems your computer cant handle running the server, its running pretty far behind, the server will safety shutdown if it falls too far behind
Maybe, however the problem occurred between 23:53:44 - 23:54:51 but not before. Until the player died at 23:54:51 there were no visible issues with how the game was running. I'm on a macbook pro running MC on lower graphics settings and a decent internet connection, so I really feel like there's something else at play here.
Hello all. I'm having an issue in the horror map I'm creating where when the player dies, the game goes to the respawn screen and freezes leaving me with no choice but to force quit minecraft. My map has a lot...A LOT of command blocks but nothing that triggers on a player death, so I'm at a loss. Can anyone help me figure out how to fix this?
EDIT: This is only happening at one of the two current spots where a player can be killed. After the game is closed and restarted, the player can finally respawn, but for no logical reason whatsoever, some of my commands that aren't triggered anywhere near where the player died activate. There is literally no way for the player to trigger those commands from where they died. Is minecraft just screwy and overly buggy for no apparent reason or is there a logical reason why this is happening?
Is there any crash report? If not, post the game log.
(she/they)
Get my 1.10.2 modpack :D, Quae Machinis (Machines and Things)
Have a nice day!
Sorry to sound like a noob but how do I access the game logs. All the crash report said was that the game crashed unexpectedly, but no other info. I've also noticed that after respawn, the fps takes a nose dive from 60 to 25 fps and takes a significant amount of time to "wake up" and get back to 60 fps.
Go to your .minecraft folder, then 'logs', then 'latest.log'
(she/they)
Get my 1.10.2 modpack :D, Quae Machinis (Machines and Things)
Have a nice day!
Had to recreate the problem, but here's the latest game log. I understand a fair amount of what I read in the log but not enough to know what the problem was.
[23:41:15] [Client thread/INFO]: Setting user: ANTI_TWIN
[23:41:17] [Client thread/WARN]: Skipping bad option: lastServer:
[23:41:17] [Client thread/INFO]: LWJGL Version: 3.1.6 build 14
[23:41:17] [Client thread/INFO]: Reloading ResourceManager: Default, The_Anomoly_1_13_2
[23:41:18] [Sound Library Loader/INFO]: Starting up SoundSystem...
[23:41:18] [Thread-2/INFO]: Initializing No Sound
[23:41:18] [Thread-2/INFO]: (Silent Mode)
[23:41:18] [Thread-2/INFO]: OpenAL initialized.
[23:41:19] [Sound Library Loader/INFO]: Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg
[23:41:19] [Sound Library Loader/INFO]: Sound engine started
[23:41:21] [Client thread/WARN]: Texture minecraft:textures/block/jungle_planks.png with size 250x250 limits mip level from 2 to 1
[23:41:21] [Client thread/WARN]: Texture minecraft:textures/block/orange_wool.png with size 225x225 limits mip level from 1 to 0
[23:41:21] [Client thread/ERROR]: Unable to parse metadata from minecraft:textures/block/yellow_shulker_box.png : java.lang.RuntimeException: broken aspect ratio and not an animation
[23:41:21] [Client thread/WARN]: textures: dropping miplevel from 2 to 0, because of minimum power of two: 1
[23:41:21] [Client thread/INFO]: Created: 8192x4096 textures-atlas
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
[23:41:28] [Client thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
[23:41:28] [Client thread/INFO]: Loaded 0 recipes
[23:41:28] [Client thread/INFO]: Loaded 0 advancements
[23:41:28] [Server thread/INFO]: Starting integrated minecraft server version 1.13.2
[23:41:28] [Server thread/INFO]: Generating keypair
[23:41:28] [Server thread/INFO]: Reloading ResourceManager: Default, datapack
[23:41:28] [Server thread/INFO]: Loaded 524 recipes
[23:41:29] [ForkJoinPool.commonPool-worker-2/ERROR]: Couldn't load function at datapack:functions/test.mcfunction
java.util.concurrent.CompletionException: java.lang.IllegalArgumentException: Whilst parsing command on line 1: Unknown command at position 0: <--[HERE]
at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:273) ~[?:1.8.0_74]
at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:280) [?:1.8.0_74]
at java.util.concurrent.CompletableFuture.uniApply(CompletableFuture.java:604) [?:1.8.0_74]
at java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:577) [?:1.8.0_74]
at java.util.concurrent.CompletableFuture$Completion.exec(CompletableFuture.java:443) [?:1.8.0_74]
at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) [?:1.8.0_74]
at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) [?:1.8.0_74]
at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) [?:1.8.0_74]
at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157) [?:1.8.0_74]
Caused by: java.lang.IllegalArgumentException: Whilst parsing command on line 1: Unknown command at position 0: <--[HERE]
at br.a(SourceFile:66) ~[1.13.2.jar:?]
at pp.a(SourceFile:147) ~[1.13.2.jar:?]
at java.util.concurrent.CompletableFuture.uniApply(CompletableFuture.java:602) ~[?:1.8.0_74]
... 6 more
[23:41:29] [Server thread/INFO]: Loaded 571 advancements
[23:41:29] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[23:41:29] [Server thread/INFO]: Preparing spawn area: 4%
[23:41:29] [Server thread/INFO]: Preparing spawn area: 8%
[23:41:29] [Server thread/INFO]: Preparing spawn area: 12%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 16%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 20%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 24%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 28%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 32%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 36%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 40%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 44%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 48%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 52%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 56%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 60%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 64%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 68%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 72%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 76%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 80%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 84%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 88%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 92%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 96%
[23:41:30] [Server thread/INFO]: Preparing spawn area: 100%
[23:41:30] [Server thread/INFO]: Time elapsed: 1050 ms
[23:41:32] [Server thread/INFO]: ANTI_TWIN[local:E:591016dd] logged in with entity id 59 at (-177.3047236438731, 69.0, 308.41227338902127)
[23:41:32] [Server thread/INFO]: ANTI_TWIN joined the game
[23:41:33] [Server thread/INFO]: Saving and pausing game...
[23:41:33] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_end
[23:41:33] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:overworld
[23:41:34] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_nether
[23:41:35] [Client thread/INFO]: Loaded 353 advancements
[23:41:37] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2043ms or 40 ticks behind
[23:42:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 10997ms or 219 ticks behind
[23:42:11] [Client thread/INFO]: [CHAT]
[23:42:41] [Server thread/INFO]: Saving and pausing game...
[23:42:41] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_end
[23:42:41] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:overworld
[23:42:41] [Server thread/INFO]: Saving chunks for level 'THE ANOMOLY'/minecraft:the_nether
[23:42:45] [Client thread/INFO]: Using default channel type
[23:42:45] [Client thread/INFO]: Started serving on 55756
[23:42:45] [Client thread/INFO]: [CHAT] Local game hosted on port 55756
[23:42:50] [Client thread/INFO]: [CHAT]
[23:45:08] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2013ms or 40 ticks behind
[23:45:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4428ms or 88 ticks behind
[23:45:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5267ms or 105 ticks behind
[23:47:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2031ms or 40 ticks behind
[23:47:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4124ms or 82 ticks behind
[23:47:52] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3980ms or 79 ticks behind
[23:48:11] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4092ms or 81 ticks behind
[23:48:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 4857ms or 97 ticks behind
[23:48:49] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3205ms or 64 ticks behind
[23:51:54] [Client thread/INFO]: [CHAT] Gave 1 [Dr. Stross' Office] to ANTI_TWIN
[23:53:44] [Client thread/INFO]: [CHAT]
[23:54:51] [Client Shutdown Thread/INFO]: Stopping server
seems your computer cant handle running the server, its running pretty far behind, the server will safety shutdown if it falls too far behind
Maybe, however the problem occurred between 23:53:44 - 23:54:51 but not before. Until the player died at 23:54:51 there were no visible issues with how the game was running. I'm on a macbook pro running MC on lower graphics settings and a decent internet connection, so I really feel like there's something else at play here.