Hi, whenever I try to go onto the game, it keeps crashing on me. I've looked into it but none of the solving methods have worked. I don't have any texture packs downloaded but it says I have? Anyway this is what it said:
The game crashed whilst initializing game
The game crashed whilst initializing game
Error: net.minecraft.client.renderer.StitcherException: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 2/19/19 2:26 PM
Description: Initializing game
cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
-- Initialization --
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 167908496 bytes (160 MB) / 234881024 bytes (224 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: AMD Radeon(TM) Vega 6 Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.828.2048, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Ryzen 3 2300U with Radeon Vega Mobile Gfx
I did that, and it worked. But now there's another message:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2/19/19 3:22 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
-- Initialization --
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 45235904 bytes (43 MB) / 134217728 bytes (128 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Hi, whenever I try to go onto the game, it keeps crashing on me. I've looked into it but none of the solving methods have worked. I don't have any texture packs downloaded but it says I have? Anyway this is what it said:
The game crashed whilst initializing game
The game crashed whilst initializing game
Error: net.minecraft.client.renderer.StitcherException: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 2/19/19 2:26 PM
Description: Initializing game
cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at cdn.c(SourceFile:58)
at cdp.b(SourceFile:137)
at cdp.a(SourceFile:76)
at cgb.n(SourceFile:763)
at cgb.a(SourceFile:188)
at cgc.a(SourceFile:23)
at cev.a(SourceFile:100)
at bib.aq(SourceFile:530)
-- Initialization --
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 167908496 bytes (160 MB) / 234881024 bytes (224 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: AMD Radeon(TM) Vega 6 Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.828.2048, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Ryzen 3 2300U with Radeon Vega Mobile Gfx
Thanks!
Reinstall AMD drivers from scratch.
Ok thanks!
I did that, and it worked. But now there's another message:
---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2/19/19 3:22 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
-- Initialization --
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 45235904 bytes (43 MB) / 134217728 bytes (128 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Thanks!
Post a dxdiag log http://hopper.minecraft.net/help/pixel-format-not-accelerated/support/