I saw that at one point, and I removed like 10 mods and it was still doing that, if you guys can do you think you could suggest some mods to remove that do that?
I saw that at one point, and I removed like 10 mods and it was still doing that, if you guys can do you think you could suggest some mods to remove that do that?
I have had that problem too with Crazy Craft. For me, the frustrating solution was that Superheroes Unlimited and Orespawn are two HUGE mods. Minecraft can only have so many entities and those two along with the other mods surpass the limit
I have had that problem too with Crazy Craft. For me, the frustrating solution was that Superheroes Unlimited and Orespawn are two HUGE mods. Minecraft can only have so many entities and those two along with the other mods surpass the limit
in truth, it's that Minecraft can only have so many globally registered entities. And the only advantage to globally registered entities AFAIK is that their name show up in tab-autocompletion of commands and you can use the vanilla spawn eggs for the mobs - however, you could make your own spawn eggs and just not globally register your entities and be perfectly fine.
tl;dr: it's actually the mod author's faults.
Hey, I Am Trying to put the 4.3.2 Superheroes Unlimited Mod into CrazyCraft 3 but it keeps getting stuck on Phase 5 of 7. Help?
Post the fml log using paste.ubuntu.com.
Pastebin too big to paste. Here is the link: https://pastebin.com/ypyQYci8
Just waitin
your modpack has too many entities, you need to remove a mod(s) that adds entities.
Creator of Metroid Cubed 3, a Metroid-themed mod! Become a donator today!
I saw that at one point, and I removed like 10 mods and it was still doing that, if you guys can do you think you could suggest some mods to remove that do that?
Changing an already balanced and configured modpack is never a good idea (as shown). Why not make your own modpack? The Twitch App is very handy.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Yeah good idea.
I have had that problem too with Crazy Craft. For me, the frustrating solution was that Superheroes Unlimited and Orespawn are two HUGE mods. Minecraft can only have so many entities and those two along with the other mods surpass the limit
in truth, it's that Minecraft can only have so many globally registered entities. And the only advantage to globally registered entities AFAIK is that their name show up in tab-autocompletion of commands and you can use the vanilla spawn eggs for the mobs - however, you could make your own spawn eggs and just not globally register your entities and be perfectly fine.
tl;dr: it's actually the mod author's faults.
Creator of Metroid Cubed 3, a Metroid-themed mod! Become a donator today!
Well thank everybody, created my own modpack and it works great!