Well, here I am, since reddit produced two upvotes and zero comments. This will basically be a copy/paste from there to here.
Ever since I got my new computer(not something amazing but undoubtedly better than what I had before), and one of the main benefits I've had was actually being able to play Minecraft above 35-45 fps, even with Optifine. Now, I'm still using it on this computer, and normally able to consistently have 90-120 at my desired settings; 8-10 render distance, minimal particles as they tend to be an eyesore imo, basically what you'd equate to "medium" settings, I guess. This past week, however, I've been trying to play on a realm that my friends set up, and I've been completely unable to do so. I'll sit at the usual 100-ish fps for a few seconds, then it drops to 0 for maybe 10 seconds at a time. This happens consistently, across versions, on servers, realms, and on singleplayer. I've seen a lot of 1.13 specific issues related to fps when looking online for a solution, but none seem to match this one. I've also noticed that if I run Minecraft alongside the task manager, it uses about 1k MB of memory when not in a world, and double that if in a world. Not an issue given the ram I allocate, I think. What does seem concerning is that when I load in a world, my cpu usage skyrockets whenever I move, and the game freezes when it reaches 100% usage. Then it drops again, but the game stays frozen for a few seconds after the cpu usage drops to about 20%. I've uninstalled and reinstalled the game, updated and even reinstalled java, all to no avail. Anyone able to help me out?
I have an Intel core i5- 2400 @3.1GHz, I usually play at 1680x1050, but reducing all the way down to 854x480 doesn't help at all either, I've only got integrated graphics from Intel, and I allocate 5G of ram to the game.
I've only got integrated graphics from Intel, and I allocate 5G of ram to the game.
Get a real graphics card and don't use the underpowered onboard gpu, and allocate less ram, more ram does not mean more fps, allocating too much can cause issues
Well, considering I've only recently started having problems with the game, and both this(and the laptop I had before this one) has integrated graphics, I'm inclined to believe that's not the issue. I'll check out changing how much ram I allocate, though.
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Well, here I am, since reddit produced two upvotes and zero comments. This will basically be a copy/paste from there to here.
Ever since I got my new computer(not something amazing but undoubtedly better than what I had before), and one of the main benefits I've had was actually being able to play Minecraft above 35-45 fps, even with Optifine. Now, I'm still using it on this computer, and normally able to consistently have 90-120 at my desired settings; 8-10 render distance, minimal particles as they tend to be an eyesore imo, basically what you'd equate to "medium" settings, I guess. This past week, however, I've been trying to play on a realm that my friends set up, and I've been completely unable to do so. I'll sit at the usual 100-ish fps for a few seconds, then it drops to 0 for maybe 10 seconds at a time. This happens consistently, across versions, on servers, realms, and on singleplayer. I've seen a lot of 1.13 specific issues related to fps when looking online for a solution, but none seem to match this one. I've also noticed that if I run Minecraft alongside the task manager, it uses about 1k MB of memory when not in a world, and double that if in a world. Not an issue given the ram I allocate, I think. What does seem concerning is that when I load in a world, my cpu usage skyrockets whenever I move, and the game freezes when it reaches 100% usage. Then it drops again, but the game stays frozen for a few seconds after the cpu usage drops to about 20%. I've uninstalled and reinstalled the game, updated and even reinstalled java, all to no avail. Anyone able to help me out?
I have an Intel core i5- 2400 @3.1GHz, I usually play at 1680x1050, but reducing all the way down to 854x480 doesn't help at all either, I've only got integrated graphics from Intel, and I allocate 5G of ram to the game.
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ModeratorGet a real graphics card and don't use the underpowered onboard gpu, and allocate less ram, more ram does not mean more fps, allocating too much can cause issues
Well, considering I've only recently started having problems with the game, and both this(and the laptop I had before this one) has integrated graphics, I'm inclined to believe that's not the issue. I'll check out changing how much ram I allocate, though.