The game crashed whilst initializing game
Error: ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
Please tell me what I can do. It's never done this before.
Crash Report:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't do that.
Time: 1/9/19 5:37 PMDescription: Initializing game
ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at ddj.c(SourceFile:58) at ddl.b(SourceFile:108) at ddl.a(SourceFile:52) at dfc.a(SourceFile:341) at dfd.a(SourceFile:24) at vh.a(SourceFile:118) at cft.am(SourceFile:507) at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at ddj.c(SourceFile:58) at ddl.b(SourceFile:108) at ddl.a(SourceFile:52) at dfc.a(SourceFile:341) at dfd.a(SourceFile:24) at vh.a(SourceFile:118) at cft.am(SourceFile:507)
-- Initialization --Details:Stacktrace: at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --Details: Minecraft Version: 1.13.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1111156368 bytes (1059 MB) / 1476395008 bytes (1408 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.13.2 LWJGL: 3.1.6 build 14 OpenGL: AMD Radeon HD 8400 / R3 Series GL version 4.5.13492 Compatibility Profile Context 22.19.677.257, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD A6-5200 APU with Radeon(TM) HD Graphics
This crash is caused when a texture being loaded is too large for the graphics card to handle. This most commonly occurs when users attempt to install a 512 resolution pack, such as Sphax PureBD Craft.
To correct this issue, remove the pack (or rename it), and perhaps try one with a smaller resolution.
Resource packs may be access by opening the launcher, clicking Edit Profile -> Open Game Dir, and opening the resourcepacks directory.
If that doesn't work, your system likely does not meet the minimum requirements to play Minecraft. Try to update your Graphic Card Drivers and Java.
Please list ur specs for your pc
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The game crashed whilst initializing game
Error: ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
Please tell me what I can do. It's never done this before.
Crash Report:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Don't do that.
Time: 1/9/19 5:37 PMDescription: Initializing game
ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at ddj.c(SourceFile:58) at ddl.b(SourceFile:108) at ddl.a(SourceFile:52) at dfc.a(SourceFile:341) at dfd.a(SourceFile:24) at vh.a(SourceFile:118) at cft.am(SourceFile:507) at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at ddj.c(SourceFile:58) at ddl.b(SourceFile:108) at ddl.a(SourceFile:52) at dfc.a(SourceFile:341) at dfd.a(SourceFile:24) at vh.a(SourceFile:118) at cft.am(SourceFile:507)
-- Initialization --Details:Stacktrace: at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --Details: Minecraft Version: 1.13.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1111156368 bytes (1059 MB) / 1476395008 bytes (1408 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.13.2 LWJGL: 3.1.6 build 14 OpenGL: AMD Radeon HD 8400 / R3 Series GL version 4.5.13492 Compatibility Profile Context 22.19.677.257, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD A6-5200 APU with Radeon(TM) HD Graphics
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Curse Premiumheya found a possible fix
Direct from mojang Support:
This crash is caused when a texture being loaded is too large for the graphics card to handle. This most commonly occurs when users attempt to install a 512 resolution pack, such as Sphax PureBD Craft.
To correct this issue, remove the pack (or rename it), and perhaps try one with a smaller resolution.
Resource packs may be access by opening the launcher, clicking Edit Profile -> Open Game Dir, and opening the resourcepacks directory.
If that doesn't work, your system likely does not meet the minimum requirements to play Minecraft. Try to update your Graphic Card Drivers and Java.
Please list ur specs for your pc
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I do not have any resource packs downloaded.
PC Spec
PC Spec 2
Sorry for the late response, but I hope those were what you meant when asking for PC specs.
And I know my PC is the minimum requirements to run Minecraft because it's always run 100% fine until tonight.
Reinstall AMD drivers from scratch.
How do I do that ?
See this on how to remove and installing AMD drivers: http://hopper.minecraft.net/help/guides/drivers/amd-manual-install/
Download AMD drivers here: https://support.amd.com/en-us/download
Thank you!