I've had this problem since forever and it's starting to get annoying, since I'm using the End a lot. Like the title says, this crash occurs when a player dies, respawns, or exits the End. Individually for each. For example, a player would die, then it crashes. Then, they rejoin, press respawn, and it crashes again. The next time they join it loads fine. But in the End example, the credits play, then when they end or are cancelled, it crashes. When the player rejoins, it loads the credits again and it continues to crash on a loop.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// But it works on my machine.
Time: 12/24/18 2:56 PMDescription: Exception in server tick loop
java.lang.UnsupportedOperationException at java.util.Collections$UnmodifiableCollection$1.remove(Unknown Source) at net.ilexiconn.llibrary.server.ServerEventHandler.onServerTickEvent(ServerEventHandler.java:118) at cpw.mods.fml.common.eventhandler.ASMEventHandler_149_ServerEventHandler_onServerTickEvent_ServerTickEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
It can avoided by manually editing the save data to move a player back into the overworld, but it takes time so I'm hoping someone can help me fix this.
Note: for the End example it crashes as soon as the credits load. My bad.
Also, even when trying to move the player manually it puts them back into the end where they were originally for about 10 tries. Probably just a mistake in moving them on my part but could be a factor.
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Join Date:
12/26/2018
Posts:
50
Member Details
this is an error within the mods you have installed... try unistalling half of the mods. if it crashes again, unistall half of the mods you have left. if it works, install half the mods you just deleted. do this until you find the mod that makes is crash and remove it. the problem should be solved after that and ask if you have any questions happy to help
To add on to that, it seems a mod that requires LLibrary or LLibrary itself is having a ticking error, check mods that require that first or do Colin's method.
I've had this problem since forever and it's starting to get annoying, since I'm using the End a lot. Like the title says, this crash occurs when a player dies, respawns, or exits the End. Individually for each. For example, a player would die, then it crashes. Then, they rejoin, press respawn, and it crashes again. The next time they join it loads fine. But in the End example, the credits play, then when they end or are cancelled, it crashes. When the player rejoins, it loads the credits again and it continues to crash on a loop.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// But it works on my machine.
Time: 12/24/18 2:56 PMDescription: Exception in server tick loop
java.lang.UnsupportedOperationException at java.util.Collections$UnmodifiableCollection$1.remove(Unknown Source) at net.ilexiconn.llibrary.server.ServerEventHandler.onServerTickEvent(ServerEventHandler.java:118) at cpw.mods.fml.common.eventhandler.ASMEventHandler_149_ServerEventHandler_onServerTickEvent_ServerTickEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- System Details --Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_151, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 521940936 bytes (497 MB) / 1342832640 bytes (1280 MB) up to 4281597952 bytes (4083 MB) JVM Flags: 7 total; -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xverify:none -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 15, tcache: 0, allocated: 15, tallocated: 95 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_D8 65 mods loaded, 65 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA modJ_StarMinerCore{0.9.9} [StarMinerCore] (minecraft.jar) UCHIJAAAA FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar) UCHIJAAAA lucky{5.1.0} [Lucky Block] ([1-7-10]_Lucky_Block_v5-1-0.jar) UCHIJAAAA securitycraft{v1.7.1} [SecurityCraft] ([1.7.10] SecurityCraft 1.7.1.jar) UCHIJAAAA FLabsBF{4.3} [Better Furnaces] ([1.7.10]Better_Furnaces_V4.3.jar) UCHIJAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) UCHIJAAAA ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar) UCHIJAAAA bis{3.1.6} [Back in Slime Mod] (Back In Slime-1.7.10-3.1.6.jar) UCHIJAAAA BiblioCraft{1.8.2} [BiblioCraft] (BiblioCraft-Mod-1.7.10.jar) UCHIJAAAA blocklings{3.0.3} [Blocklings] (Blocklings-3.0.3-1.7.10.jar) UCHIJAAAA bookshelf{1.0.4.172} [Bookshelf] (Bookshelf-1.7.10-1.0.4.172.jar) UCHIJAAAA BrandonsCore{1.0.0.12} [Brandon's Core] (BrandonsCore-1.0.0.12.jar) UCHIJAAAA BuildCraft|Core{7.1.14} [BuildCraft] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Builders{7.1.14} [BC Builders] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Transport{7.1.14} [BC Transport] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Energy{7.1.14} [BC Energy] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Silicon{7.1.14} [BC Silicon] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Robotics{7.1.14} [BC Robotics] (buildcraft-7.1.14.jar) UCHIJAAAA BuildCraft|Factory{7.1.14} [BC Factory] (buildcraft-7.1.14.jar) UCHIJAAAA craftguide{1.6.8.1} [CraftGuide] (CraftGuide-Mod-1.7.10.zip) UCHIJAAAA CustomPets{1.0.2} [Custom Pets] (custompets-1.7.10-1.0.2-universal.jar) UCHIJAAAA props{2.0.2} [Decocraft] (Decocraft-2.0.2_1.7.10.jar) UCHIJAAAA doggytalents{1.14.2.317} [Doggy Talents] (DoggyTalents-1.7.10-1.14.2.317-universal.jar) UCHIJAAAA DraconicEvolution{1.0.2h} [Draconic Evolution] (Draconic-Evolution-1.7.10-1.0.2h.jar) UCHIJAAAA DynamicLights{1.3.8} [Dynamic Lights] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) UCHIJAAAA etfuturum{1.5.5} [Et Futurum] (Et+Futurum-1.5.5.jar) UCHIJAAAA ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar) UCHIJAAAA DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar) UCHIJAAAA ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar) UCHIJAAAA HerobrineFamPack{1.7.10} [HerobrineFamPack] (FamiliarsHerobrineFamPack-1.7.10.jar) UCHIJAAAA glowmelonmodid{1.01} [Glowmelon Mod] (glowmelon-1.7.10-1.01.jar) UCHIJAAAA HardcoreEnderExpansion{1.8.6} [Hardcore Ender Expansion] (HardcoreEnderExpansion++MC-1.7.10++v1.8.6.jar) UCHIJAAAA InfernalMobs{1.6.0} [Infernal Mobs] (InfernalMobs-1.7.10.jar) UCHIJAAAA instahouse{8.0} [Insta House] (InstaHousev8.0.jar) UCHIJAAAA mod_Invasion{1.0b} [Invasion] (Invasion-mod-by-unstoppablen-1.7.10.jar) UCHIJAAAA InventoryPets{1.3.2} [Inventory Pets] (inventorypets-1.7.10-1.3.2.jar) UCHIJAAAA ironbackpacks{0.5.0} [Iron Backpacks] (Iron Backpacks-1.7.10-1.0.4-universal.jar) UCHIJAAAA journeymap{5.1.3} [JourneyMap] (journeymap-1.7.10-5.1.3-unlimited.jar) UCHIJAAAA llibrary{1.5.0} [LLibrary] (llibrary-1.5.0-1.7.10.jar) UCHIJAAAA jurassicraft{1.5.0} [JurassiCraft] (JurassiCraft-1.4.0.jar) UCHIJAAAA lasermod{v1.1.0a} [Laser Mod] (Laser-Mod-1.7.10.zip) UCHIJAAAA magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar) UCHIJAAAA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (Mine-Blade-Battlegear-2-Mod-1.7.10.jar) UCHIJAAAA cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishs-Furniture-Mod-1.7.10.jar) UCHIJAAAA progressiveautomation{1.6.35} [Progressive Automation] (ProgressiveAutomation-1.7.10-1.6.35.jar) UCHIJAAAA randomitemod{0.0.1} [Randomite Mod] (randomitemod8872549.zip) UCHIJAAAA Roguelike{1.3.6.3} [Roguelike Dungeons] (roguelike-1.7.10-1.3.6.3.jar) UCHIJAAAA secretroomsmod{4.7.1} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.406.jar) UCHIJAAAA modJ_StarMiner{0.9.9} [Starminer Mod] (Starminer1710-0.9.9.jar) UCHIJAAAA StorageDrawers{1.7.10-1.5.12} [Storage Drawers] (StorageDrawers-1.7.10-1.5.12.jar) UCHIJAAAA Trapcraft{v2.2.1a} [Trapcraft] (Trapcraft-Mod-1.7.10.zip) UCHIJAAAA UtilityMobs{3.1.1} [Utility Mobs] (UtilityMobs-1.7.10-3.1.1.jar) UCHIJAAAA worldedit{6.1.1} [WorldEdit] (worldedit-forge-mc1.7.10-6.1.1-dist.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['froggerka7'/109, l='1.7.10 d', x=-28.73, y=64.92, z=18.54]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' OptiFine Version: OptiFine_1.7.10_HD_U_D8 Render Distance Chunks: 12 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: null OpenGlVersion: 4.6.0 NVIDIA 388.13 OpenGlRenderer: GeForce GTX 660 Ti/PCIe/SSE2 OpenGlVendor: NVIDIA Corporation CpuCount: 8
It can avoided by manually editing the save data to move a player back into the overworld, but it takes time so I'm hoping someone can help me fix this.
Thanks!
Note: for the End example it crashes as soon as the credits load. My bad.
Also, even when trying to move the player manually it puts them back into the end where they were originally for about 10 tries. Probably just a mistake in moving them on my part but could be a factor.
this is an error within the mods you have installed... try unistalling half of the mods. if it crashes again, unistall half of the mods you have left. if it works, install half the mods you just deleted. do this until you find the mod that makes is crash and remove it. the problem should be solved after that and ask if you have any questions happy to help
To add on to that, it seems a mod that requires LLibrary or LLibrary itself is having a ticking error, check mods that require that first or do Colin's method.
Thanks, I'll look into both suggestions. Will update with results soon.