I have looked all over but it says my drivers are outdated but every time I look at them intel says they are ok.
The game crashed whilst initializing game
The game crashed whilst initializing game
Error: java.lang.IllegalStateException: GLFW error 65542: WGL: The driver does not appear to support OpenGL
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Surprise! Haha. Well, this is awkward.
Time: 11/24/18 12:26 AMDescription: Initializing game
java.lang.IllegalStateException: GLFW error 65542: WGL: The driver does not appear to support OpenGL at cgd.b(SourceFile:218) at cgd$$Lambda$818/2069378030.invoke(Unknown Source) at org.lwjgl.glfw.GLFWErrorCallbackI.callback(GLFWErrorCallbackI.java:36) at org.lwjgl.system.JNI.invokePPPP(Native Method) at org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1649) at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1827) at cgd.<init>(SourceFile:99) at cgc.a(SourceFile:79) at cft.am(SourceFile:439) at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at cgd.b(SourceFile:218) at cgd$$Lambda$818/2069378030.invoke(Unknown Source) at org.lwjgl.glfw.GLFWErrorCallbackI.callback(GLFWErrorCallbackI.java:36) at org.lwjgl.system.JNI.invokePPPP(Native Method) at org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1649) at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1827) at cgd.<init>(SourceFile:99) at cgc.a(SourceFile:79) at cft.am(SourceFile:439)
-- Initialization --Details:Stacktrace: at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --Details: Minecraft Version: 1.13.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 929897496 bytes (886 MB) / 1073741824 bytes (1024 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.13.2 LWJGL: 3.1.6 build 14 OpenGL: NO CONTEXT GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
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System Information
------------------
Time of this report: 11/24/2018, 00:23:05
Machine name: SB-2016
Machine Id: {6166B54E-70B0-41D1-83BD-2F831E2A50BD}
Operating System: Windows 10 Pro 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Language: English (Regional Setting: English)
System Manufacturer: Microsoft Corporation
System Model: Surface Book
BIOS: 91.2327.769 (type: UEFI)
Processor: Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz (4 CPUs), ~2.8GHz
Memory: 8192MB RAM
Available OS Memory: 8118MB RAM
Page File: 7217MB used, 13187MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 192 DPI (200 percent)
System DPI Setting: 192 DPI (200 percent)
DWM DPI Scaling: UnKnown
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Supported
DxDiag Version: 10.00.17134.0001 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
Tip: Press "CTRL + A" to select the entire text then "CTRL + C" to copy.
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I have looked all over but it says my drivers are outdated but every time I look at them intel says they are ok.
The game crashed whilst initializing game
The game crashed whilst initializing game
Error: java.lang.IllegalStateException: GLFW error 65542: WGL: The driver does not appear to support OpenGL
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Surprise! Haha. Well, this is awkward.
Time: 11/24/18 12:26 AMDescription: Initializing game
java.lang.IllegalStateException: GLFW error 65542: WGL: The driver does not appear to support OpenGL at cgd.b(SourceFile:218) at cgd$$Lambda$818/2069378030.invoke(Unknown Source) at org.lwjgl.glfw.GLFWErrorCallbackI.callback(GLFWErrorCallbackI.java:36) at org.lwjgl.system.JNI.invokePPPP(Native Method) at org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1649) at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1827) at cgd.<init>(SourceFile:99) at cgc.a(SourceFile:79) at cft.am(SourceFile:439) at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at cgd.b(SourceFile:218) at cgd$$Lambda$818/2069378030.invoke(Unknown Source) at org.lwjgl.glfw.GLFWErrorCallbackI.callback(GLFWErrorCallbackI.java:36) at org.lwjgl.system.JNI.invokePPPP(Native Method) at org.lwjgl.glfw.GLFW.nglfwCreateWindow(GLFW.java:1649) at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1827) at cgd.<init>(SourceFile:99) at cgc.a(SourceFile:79) at cft.am(SourceFile:439)
-- Initialization --Details:Stacktrace: at cft.a(SourceFile:380) at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --Details: Minecraft Version: 1.13.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 929897496 bytes (886 MB) / 1073741824 bytes (1024 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.13.2 LWJGL: 3.1.6 build 14 OpenGL: NO CONTEXT GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>
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Moderatorpost a dxdiag log
------------------
System Information
------------------
Time of this report: 11/24/2018, 00:23:05
Machine name: SB-2016
Machine Id: {6166B54E-70B0-41D1-83BD-2F831E2A50BD}
Operating System: Windows 10 Pro 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
Language: English (Regional Setting: English)
System Manufacturer: Microsoft Corporation
System Model: Surface Book
BIOS: 91.2327.769 (type: UEFI)
Processor: Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz (4 CPUs), ~2.8GHz
Memory: 8192MB RAM
Available OS Memory: 8118MB RAM
Page File: 7217MB used, 13187MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 192 DPI (200 percent)
System DPI Setting: 192 DPI (200 percent)
DWM DPI Scaling: UnKnown
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Supported
DxDiag Version: 10.00.17134.0001 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics 520
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_8086&DEV_1916&SUBSYS_00141414&REV_07
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
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Moderatorthe whole dxdiag log, and use spoilers or paste.ubuntu.com as its long
Please Explain How I would do that
https://paste.ubuntu.com/p/XXYjnym87M/
https://paste.ubuntu.com/p/XXYjnym87M/
It's well explained in the tutorial how to post the entire dxdiag log, please read and follow it carefully.
I followed the tutorial directly
Nope, your DxDiag is still incomplete.
Tip: Press "CTRL + A" to select the entire text then "CTRL + C" to copy.