The Meaning of Life, the Universe, and Everything.
Join Date:
4/13/2018
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In version 1.13 of Minecraft: Java Edition, I'm experiencing a lot of mouse "jitter".
It feels as though that the mouse aiming/looking is at roughly 20 frames per second or so, while the rest of the game (even including player movement) runs at 60 frames per second.
If I switch from fullscreen to windowed mode, the jittering is reduced a lot, but I can still see it if I pay attention.
In Minecraft 1.12.2, I seem to experience the same amount of jitter as windowed 1.13, regardless of whether I'm playing 1.12.2 in windowed or fullscreen.
Video of the issue (in 1.13):
Note that at 0:23 in the video, I enable the smooth "cinematic" camera in Minecraft. As the jittering persists to the same degree, this proves that the issue is with Minecraft, not my mouse.
And at 1:02, I switch from fullscreen to a maximized window, showing the greatly reduced jitter, which is also how 1.12.2 looks both in windowed and in fullscreen.
Edit: In case my computer's "specs" are important:
CPU: Intel Core i5-4690K, with 4 cores (without multithreading), running at 3.5 gigahertz
GPU: NVIDIA GeForce GTX 970, with 4 gigabytes of VRAM
RAM: 16 gigabytes
OS: 64-bit Windows 10, up-to-date
Special Minecraft settings: 4 gigabytes of RAM are used rather than the default 1(?).
Same problem here, have you found a solution by now?
Disabling VSync, playing in windowed mode, and/or playing Minecraft 1.12.2 or earlier fixes it for me. It also seems like that there's a 1% or 0.5% chance or such of the issue not happening when booting Minecraft... but rebooting Minecraft potentially hundreds of times for a chance of it maybe not happening is not worth it. I have also tried to launch Minecraft in borderless fullscreen mode. I don't remember if it fixed the mouse jitter or not, but it returned to "exclusive" fullscreen after switching away from Minecraft and back to it, so it's not a permanent solution either.
I have tried asking about how to use LWJGL 2 in Minecraft 1.13 and beyond (as I think LWJGL 3 is the cause of the issue; the earliest MC 1.13 snapshot and all later versions use(s) LWJGL 3 and has(/have) the issue, while MC 1.12.2 uses LWJGL 2 and doesn't have the issue), but I have not had any replies about that so far.
Disabling VSync, playing in windowed mode, and/or playing Minecraft 1.12.2 or earlier fixes it for me. It also seems like that there's a 1% or 0.5% chance or such of the issue not happening when booting Minecraft... but rebooting Minecraft potentially hundreds of times for a chance of it maybe not happening is not worth it. I have also tried to launch Minecraft in borderless fullscreen mode. I don't remember if it fixed the mouse jitter or not, but it returned to "exclusive" fullscreen after switching away from Minecraft and back to it, so it's not a permanent solution either.
I have tried asking about how to use LWJGL 2 in Minecraft 1.13 and beyond (as I think LWJGL 3 is the cause of the issue; the earliest MC 1.13 snapshot and all later versions use(s) LWJGL 3 and has(/have) the issue, while MC 1.12.2 uses LWJGL 2 and doesn't have the issue), but I have not had any replies about that so far.
In version 1.13 of Minecraft: Java Edition, I'm experiencing a lot of mouse "jitter".
It feels as though that the mouse aiming/looking is at roughly 20 frames per second or so, while the rest of the game (even including player movement) runs at 60 frames per second.
If I switch from fullscreen to windowed mode, the jittering is reduced a lot, but I can still see it if I pay attention.
In Minecraft 1.12.2, I seem to experience the same amount of jitter as windowed 1.13, regardless of whether I'm playing 1.12.2 in windowed or fullscreen.
Video of the issue (in 1.13):
Note that at 0:23 in the video, I enable the smooth "cinematic" camera in Minecraft. As the jittering persists to the same degree, this proves that the issue is with Minecraft, not my mouse.
And at 1:02, I switch from fullscreen to a maximized window, showing the greatly reduced jitter, which is also how 1.12.2 looks both in windowed and in fullscreen.
Edit: In case my computer's "specs" are important:
CPU: Intel Core i5-4690K, with 4 cores (without multithreading), running at 3.5 gigahertz
GPU: NVIDIA GeForce GTX 970, with 4 gigabytes of VRAM
RAM: 16 gigabytes
OS: 64-bit Windows 10, up-to-date
Special Minecraft settings: 4 gigabytes of RAM are used rather than the default 1(?).
Same problem here, have you found a solution by now?
Disabling VSync, playing in windowed mode, and/or playing Minecraft 1.12.2 or earlier fixes it for me. It also seems like that there's a 1% or 0.5% chance or such of the issue not happening when booting Minecraft... but rebooting Minecraft potentially hundreds of times for a chance of it maybe not happening is not worth it. I have also tried to launch Minecraft in borderless fullscreen mode. I don't remember if it fixed the mouse jitter or not, but it returned to "exclusive" fullscreen after switching away from Minecraft and back to it, so it's not a permanent solution either.
I have tried asking about how to use LWJGL 2 in Minecraft 1.13 and beyond (as I think LWJGL 3 is the cause of the issue; the earliest MC 1.13 snapshot and all later versions use(s) LWJGL 3 and has(/have) the issue, while MC 1.12.2 uses LWJGL 2 and doesn't have the issue), but I have not had any replies about that so far.
Turning of VSync helped thanks for replying!