I'm hoping I can find some help for a weird problem I am having when playing minecraft recently. I have played this game since 2010 at least, and I have never noticed this problem until this year.
Every time I break logs in trees, there is a significant and noticeable FPS drop (or spike, whatever it is called).
Now I have tried almost everything under the sun which includes:
Extra ram allocation (2GB to 4GB)
Underclocking
Overclocking
In-Game Video settings at the absolute minimum (Fast, 1 Chunk Render Distance, etc)
Something I'm thinking about trying is cleaning my computer, which I haven't done in years, so that might be the problem. Speaking of PC, I'm running Minecraft on a Gigabyte Laptop. Here are the specs:
I also took some pictures of the in-game visual fps to show the spike as I am breaking a log and the spikes of 2 different times I'm breaking a log.
Conclusively, This only has occured when I break logs in trees. Thanks in advance for any help. Would love to have this resolved before playing the new Aquatic Update
Update 7/18/18:
I have managed to isolate this lag spike to break logs that are attached to the leaves of a tree. Very interesting. My guess now is that the lighting is updating in a weird way. I hope this gets closer to the problem.
well, I could help a bit if I new what fps you got before you broke the log, also your minecraft performance will drop no matter what if its using half the located ram, I have 8gb of ram and I set it to 4gb of allocated ram, that way its using half of both rams in my pc (4gbx2 models) then the world only uses about 1950-2000mb of ram and I get 160+fps with stuff set to max in the settings, and I don't have a powerful pc. and all so how old is that world, is it a new one? or old one? does this happen on all your worlds?
Awesome! Thanks for your help! So this is a brand new world on the latest pre-release, but this has happened in every one of the worlds I have had so far. I had 60 frames because of vsync. I didn't quite get the right picture for so I'll change it.
So I should set the max amount of GB to 4 and set the min amount to 2 GB? (something like that)
I would just leave the minimum where it is, but up the max to half of the amount of ram you have, so 6gb of ram would be a huge help to your minecraft's performance, also the odds of you ever using a full 6gb of ram in minecraft is highly unlikely. but as to the part where the fps drops due to breaking logs, I have no idea what is causing that.
I would just leave the minimum where it is, but up the max to half of the amount of ram you have, so 6gb of ram would be a huge help to your minecraft's performance, also the odds of you ever using a full 6gb of ram in minecraft is highly unlikely. but as to the part where the fps drops due to breaking logs, I have no idea what is causing that.
Awesome well I appreciate your help. For some reason, I got the official release and this problem is actually fixed now! I'm allocating more ram just in case like you said as well because that has always been helpful! Thanks again!
Haha so yeah I lied, it's still here. Maybe it is my computer specifically, but this happens on placing of blocks and especially torches. I thinking its a lighting related issue as well.
than again, if you are using 1.13 it is a bit slower, I get fps drops when different blocks are placed but the drop is only about 3-7 fps. I don't really notice that seeing I get about 100-120fps on average, maybe it is just your pc, I don't know.
than again, if you are using 1.13 it is a bit slower, I get fps drops when different blocks are placed but the drop is only about 3-7 fps. I don't really notice that seeing I get about 100-120fps on average, maybe it is just your pc, I don't know.
Yeah I think it is just mine. I'm gonna clean it thoroughly soon. Thanks for the help man!
You do not need to allocate more RAM than the default unless you want to use a high render distance (>16) or a HD resource pack; you can even see that it isn't even allocating 1 GB (the default) in your screenshot (more RAM directly correlating to performance is by far the biggest misconception in the history of computing; you can even see in this example that average FPS actually decreases as you allocate more since the JVM has to work harder to manage more memory. In fact, if your computer only had 4 GB or less you'd be better off with a 32 bit OS since 32 bit uses less memory and is faster as a result (not to say that you should use 32 bit Java on a 64 bit OS, which will suffer due to having to emulate a 32 bit environment).
well, if that is true my pc is a unique one, it has a much better fps when I allocate up the full 8gb than the default 1gb, by about 100 extra fps, if I keep it at the 1gb it starts the world up faster but lags out quicker, than crashes. I keep it at the 4gb (half point) and I get close to an extra 60-70 fps, so in total about 120-130fps (render distance set 16+). and I tried the 1.13 and I get the lag spike when I break a log block too, but only about 7-12 fps drop, I don't know what causes it.
Very interesting conversation here. My PC isn't using more than 2 GB so I'll scale down again. Either way it hasn't had any affect on the breaking or placing of the blocks. But thanks for the tips and tricks guys!
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Hi Guys!
I'm hoping I can find some help for a weird problem I am having when playing minecraft recently. I have played this game since 2010 at least, and I have never noticed this problem until this year.
Every time I break logs in trees, there is a significant and noticeable FPS drop (or spike, whatever it is called).
Now I have tried almost everything under the sun which includes:
Something I'm thinking about trying is cleaning my computer, which I haven't done in years, so that might be the problem. Speaking of PC, I'm running Minecraft on a Gigabyte Laptop. Here are the specs:
PC Specs:
Gigabyte P34V2
Processor Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz, 2501 Mhz, 4 Core(s), 8 Logical Processor(s)
Graphics Card:
Geforce GTX 860M
DirectX 12.0
4 GB Dedicated Ram
12 GB of RAM installed
I also took some pictures of the in-game visual fps to show the spike as I am breaking a log and the spikes of 2 different times I'm breaking a log.
Conclusively, This only has occured when I break logs in trees. Thanks in advance for any help. Would love to have this resolved before playing the new Aquatic Update
Update 7/18/18:
I have managed to isolate this lag spike to break logs that are attached to the leaves of a tree. Very interesting. My guess now is that the lighting is updating in a weird way. I hope this gets closer to the problem.
well, I could help a bit if I new what fps you got before you broke the log, also your minecraft performance will drop no matter what if its using half the located ram, I have 8gb of ram and I set it to 4gb of allocated ram, that way its using half of both rams in my pc (4gbx2 models) then the world only uses about 1950-2000mb of ram and I get 160+fps with stuff set to max in the settings, and I don't have a powerful pc. and all so how old is that world, is it a new one? or old one? does this happen on all your worlds?
Awesome! Thanks for your help! So this is a brand new world on the latest pre-release, but this has happened in every one of the worlds I have had so far. I had 60 frames because of vsync. I didn't quite get the right picture for so I'll change it.
So I should set the max amount of GB to 4 and set the min amount to 2 GB? (something like that)
I would just leave the minimum where it is, but up the max to half of the amount of ram you have, so 6gb of ram would be a huge help to your minecraft's performance, also the odds of you ever using a full 6gb of ram in minecraft is highly unlikely. but as to the part where the fps drops due to breaking logs, I have no idea what is causing that.
Awesome well I appreciate your help. For some reason, I got the official release and this problem is actually fixed now! I'm allocating more ram just in case like you said as well because that has always been helpful! Thanks again!
no problem
Haha so yeah I lied, it's still here. Maybe it is my computer specifically, but this happens on placing of blocks and especially torches. I thinking its a lighting related issue as well.
than again, if you are using 1.13 it is a bit slower, I get fps drops when different blocks are placed but the drop is only about 3-7 fps. I don't really notice that seeing I get about 100-120fps on average, maybe it is just your pc, I don't know.
Yeah I think it is just mine. I'm gonna clean it thoroughly soon. Thanks for the help man!
You do not need to allocate more RAM than the default unless you want to use a high render distance (>16) or a HD resource pack; you can even see that it isn't even allocating 1 GB (the default) in your screenshot (more RAM directly correlating to performance is by far the biggest misconception in the history of computing; you can even see in this example that average FPS actually decreases as you allocate more since the JVM has to work harder to manage more memory. In fact, if your computer only had 4 GB or less you'd be better off with a 32 bit OS since 32 bit uses less memory and is faster as a result (not to say that you should use 32 bit Java on a 64 bit OS, which will suffer due to having to emulate a 32 bit environment).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
well, if that is true my pc is a unique one, it has a much better fps when I allocate up the full 8gb than the default 1gb, by about 100 extra fps, if I keep it at the 1gb it starts the world up faster but lags out quicker, than crashes. I keep it at the 4gb (half point) and I get close to an extra 60-70 fps, so in total about 120-130fps (render distance set 16+). and I tried the 1.13 and I get the lag spike when I break a log block too, but only about 7-12 fps drop, I don't know what causes it.
Very interesting conversation here. My PC isn't using more than 2 GB so I'll scale down again. Either way it hasn't had any affect on the breaking or placing of the blocks. But thanks for the tips and tricks guys!