Hello, I was playing my single player world when the game started freezing when I entered portals. After a few times of this, it seemed to stop. Eventually while playing I noticed that my armor bar was missing. Thinking it was my computer (because I had been playing a lot of minecraft that day) I exited and turned off my computer. After I turned my computer on again and tried playing, my game crashes every time the world fully loads.
Can you allocate more ram into Minecraft? Try deleting your java arguments and use the following: -Xmx3G -Xms1M -Xmn16M
If that doesn't work, continue on. Looking at the crash log, it says that an exception has been made when Minecraft was loading a chunk, (17,22). I looked further more in Mojang public records of bugs that were pretty similar in terms of the problem. It seems that this problem occurs mostly in the pre-releases of 1.13. So maybe the pre-releases are a bit unstable for your computer to handle. Is there a backup of your world that you can use that was created before you did went to the pre-release?
When you say change the java arguments, you mean change the JVM arguments in the advanced launch settings, right? Currently I have 2 gigs allocated, and that has been plenty for all of the minecraft I've played so far. I tried changing it to 3 gigs, and it still crashed.
I do have a backup of before I updated from pre7 to pre8, so I could always use that. However, I would prefer not to, as I have made a lot of progress in that time. Do you know if I could just use MC edit and delete the chunk that is the issue?
*Edit*
I just tried changing my render distance to 2 chunks, and it works perfectly. Obviously I'm not going to continue playing at 2 chunks, but it seems that as long as I don't load the problem chunk, nothing bad happens.
Hello, I was playing my single player world when the game started freezing when I entered portals. After a few times of this, it seemed to stop. Eventually while playing I noticed that my armor bar was missing. Thinking it was my computer (because I had been playing a lot of minecraft that day) I exited and turned off my computer. After I turned my computer on again and tried playing, my game crashes every time the world fully loads.
This is the crash report.
https://paste.ubuntu.com/p/MJgbFFHCjp/
If you could let me know what to do to fix this, that'd be great. I'm on pre8 of 1.13, completely vanilla and single player.
Can you allocate more ram into Minecraft? Try deleting your java arguments and use the following: -Xmx3G -Xms1M -Xmn16M
If that doesn't work, continue on. Looking at the crash log, it says that an exception has been made when Minecraft was loading a chunk, (17,22). I looked further more in Mojang public records of bugs that were pretty similar in terms of the problem. It seems that this problem occurs mostly in the pre-releases of 1.13. So maybe the pre-releases are a bit unstable for your computer to handle. Is there a backup of your world that you can use that was created before you did went to the pre-release?
When you say change the java arguments, you mean change the JVM arguments in the advanced launch settings, right? Currently I have 2 gigs allocated, and that has been plenty for all of the minecraft I've played so far. I tried changing it to 3 gigs, and it still crashed.
I do have a backup of before I updated from pre7 to pre8, so I could always use that. However, I would prefer not to, as I have made a lot of progress in that time. Do you know if I could just use MC edit and delete the chunk that is the issue?
*Edit*
I just tried changing my render distance to 2 chunks, and it works perfectly. Obviously I'm not going to continue playing at 2 chunks, but it seems that as long as I don't load the problem chunk, nothing bad happens.
Stick to full releases or report the bug to mojang.