The Meaning of Life, the Universe, and Everything.
Location:
my little humble abode
Join Date:
5/3/2015
Posts:
61
Location:
my little humble abode
Minecraft:
trailburst
Xbox:
PadLockyz
PSN:
O2Jammer_
Member Details
When I launch Minecraft, sometimes it doesn't have any sound at all. I've tried restarting the client multiple times and even though it can be fixed by doing such, it's gotten to a point where I'm not sure anymore.
When I looked at the launcher log upon launching Minecraft with no sound, I noticed something:
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.gui.NotificationModUpdateScreen
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.ScreenshotEvent
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
when in a world you can push F3 + A (might actually be F3 + T) to force reload all assets including the sound system. if you have a lot of mods this will take a while but it is faster than restarting the game. it will appear as if it is not responding for a few seconds just let it do its thing and it'll come back to you
when in a world you can push F3 + A (might actually be F3 + T) to force reload all assets including the sound system. if you have a lot of mods this will take a while but it is faster than restarting the game. it will appear as if it is not responding for a few seconds just let it do its thing and it'll come back to you
oh yeah! i completely forgot about F3 + T (F3 + A reloads chunks). will definitely try!
Rollback Post to RevisionRollBack
hi uhh
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When I launch Minecraft, sometimes it doesn't have any sound at all. I've tried restarting the client multiple times and even though it can be fixed by doing such, it's gotten to a point where I'm not sure anymore.
When I looked at the launcher log upon launching Minecraft with no sound, I noticed something:
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.gui.NotificationModUpdateScreen
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.registry.RenderingRegistry
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.ScreenshotEvent
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress
11:51:40
Config
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
11:51:40
Config
[OptiFine] *** Reflector Vanilla ***
11:51:40
bid
Skipping bad option: lastServer:
11:51:40
bib
LWJGL Version: 2.9.4
11:51:40
Config
[OptiFine]
11:51:40
Config
[OptiFine] OptiFine_1.12.2_HD_U_E1
11:51:40
Config
[OptiFine] Build: 20180626-134842
11:51:40
Config
[OptiFine] OS: Windows 10 (amd64) version 10.0
11:51:40
Config
[OptiFine] Java: 1.8.0_51, Oracle Corporation
11:51:40
Config
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
11:51:40
Config
[OptiFine] LWJGL: 2.9.4
11:51:40
Config
[OptiFine] OpenGL: GeForce GTX 960/PCIe/SSE2, version 4.6.0 NVIDIA 398.11, NVIDIA Corporation
11:51:40
Config
[OptiFine] OpenGL Version: 4.6.0
11:51:40
Config
[OptiFine] Maximum texture size: 16384x16384
11:51:40
Config
[OptiFine] Checking for new version
11:51:40
net.optifine.shaders.SMCLog
[Shaders] ShadersMod version: 2.4.12
11:51:40
net.optifine.shaders.SMCLog
[Shaders] OpenGL Version: 4.6.0 NVIDIA 398.11
11:51:40
net.optifine.shaders.SMCLog
[Shaders] Vendor: NVIDIA Corporation
11:51:40
net.optifine.shaders.SMCLog
[Shaders] Renderer: GeForce GTX 960/PCIe/SSE2
11:51:40
net.optifine.shaders.SMCLog
[Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
11:51:40
net.optifine.shaders.SMCLog
[Shaders] GL_MAX_DRAW_BUFFERS: 8
11:51:40
net.optifine.shaders.SMCLog
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
11:51:40
net.optifine.shaders.SMCLog
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
11:51:40
net.optifine.shaders.SMCLog
[Shaders] Load ShadersMod configuration.
11:51:40
net.optifine.shaders.SMCLog
[Shaders] No shaderpack loaded.
11:51:40
cev
Reloading ResourceManager: Default, VanillaTweaks_78770, Affinity-HD-Skies-x256
11:51:40
Config
[OptiFine] *** Reloading textures ***
11:51:40
Config
[OptiFine] Resource packs: VanillaTweaks_78770, Affinity-HD-Skies-x256
11:51:41
Config
[OptiFine] Version found: D1
11:51:42
chm
Starting up SoundSystem...
11:51:42
chm
Initializing LWJGL OpenAL
11:51:42
chm
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
19:51:42
game
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
<log4j:Event logger="chm" timestamp="1530417102395" level="ERROR" thread="Thread-3">
<log4j:Message><![CDATA[Error in class 'LibraryLWJGLOpenAL']]></log4j:Message>
</log4j:Event>
19:51:42
monitor
expected <
11:51:42
chm
Unable to initialize OpenAL. Probable cause: OpenAL not supported.
11:51:42
chm
ERROR MESSAGE:
11:51:42
chm
Could not locate OpenAL library.
11:51:42
chm
STACK TRACE:
11:51:42
chm
org.lwjgl.openal.AL.create(AL.java:156)
11:51:42
chm
org.lwjgl.openal.AL.create(AL.java:102)
11:51:42
chm
org.lwjgl.openal.AL.create(AL.java:206)
11:51:42
chm
paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
11:51:42
chm
paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
11:51:42
chm
paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
11:51:42
chm
paulscode.sound.CommandThread.run(CommandThread.java:121)
11:51:42
chm
ERROR MESSAGE:
11:51:42
chm
Could not locate OpenAL library.
11:51:42
chm
Starting up SoundSystem...
11:51:43
chm
Switching to No Sound
11:51:43
chm
(Silent Mode)
11:51:43
chm
Sound engine started
11:51:44
Config
[OptiFine] Mipmap levels: 4
11:51:44
Config
[OptiFine] Multitexture: false
11:51:44
Config
[OptiFine] Multipass connected textures: false
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_0/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_1/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_10/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_11/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_12/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_13/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_14/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_15/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_2/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_3/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_4/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_5/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_6/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_7/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_8/glass.properties
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/glass_9/glass.properties
11:51:44
Config
[OptiFine] Multipass connected textures: false
11:51:44
Config
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
11:51:44
Config
[OptiFine] Multipass connected textures: false
11:51:44
Config
[OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
11:51:45
cdp
Created: 1024x512 textures-atlas
11:51:45
Config
[OptiFine] Animated sprites: 22
11:51:46
com.mojang.text2speech.NarratorWindows
Narrator library for x64 successfully loaded
11:51:46
Config
[OptiFine] *** Reloading custom textures ***
11:51:46
Config
[OptiFine] Natural Textures: Parsing default configuration "optifine/natural.properties"
11:51:46
Config
[OptiFine] Natural Textures: Valid only for textures from default resource pack
11:51:46
Config
[OptiFine] NaturalTextures: grass_side = F
11:51:46
Config
[OptiFine] NaturalTextures: grass_side_overlay = F
11:51:46
Config
[OptiFine] NaturalTextures: grass_side_snowed = F
11:51:46
Config
[OptiFine] NaturalTextures: mycelium_side = F
11:51:46
Config
[OptiFine] CustomSky properties: mcpatcher/sky/world0/sky1.properties
11:51:49
bib
Stopping!
11:51:49
chm
SoundSystem shutting down...
11:51:49
chm
Author: Paul Lamb, www.paulscode.com
This:
It looks like Minecraft's SoundSystem starts up in "silent mode", which I have absolutely no idea why this happens.
Can anyone help?
I have OptiFine, by the way (if I needed to disclose that). I'm using the latest version, OptiFine HD U E1 for Minecraft 1.12.2.
hi uhh
This is a known problem due to MC's use of outdated OpenAL library. Should be fixed in 1.13, you can try the prerelease to test it.
hmm... okay, i'll check it out later when i have time.
hi uhh
when in a world you can push F3 + A (might actually be F3 + T) to force reload all assets including the sound system. if you have a lot of mods this will take a while but it is faster than restarting the game. it will appear as if it is not responding for a few seconds just let it do its thing and it'll come back to you
oh yeah! i completely forgot about F3 + T (F3 + A reloads chunks). will definitely try!
hi uhh