When I go to load up the game it keeps crashing on start. I own as server and I really need to access Minecraft so i can manage it and make sure everything is okay.
Here's the crash report.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// On the bright side, I bought you a teddy bear!
Time: 6/17/18 4:01 PMDescription: Initializing game
cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at cdn.c(SourceFile:58) at cdp.b(SourceFile:137) at cdp.a(SourceFile:76) at cgb.n(SourceFile:763) at cgb.a(SourceFile:188) at cgc.a(SourceFile:23) at cev.a(SourceFile:100) at bib.aq(SourceFile:530) at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at cdn.c(SourceFile:58) at cdp.b(SourceFile:137) at cdp.a(SourceFile:76) at cgb.n(SourceFile:763) at cgb.a(SourceFile:188) at cgc.a(SourceFile:23) at cev.a(SourceFile:100) at bib.aq(SourceFile:530)
-- Initialization --Details:Stacktrace: at bib.a(SourceFile:404) at net.minecraft.client.main.Main.main(SourceFile:123)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 262325648 bytes (250 MB) / 402653184 bytes (384 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.12.2 LWJGL: 2.9.4 OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.513, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 2x AMD A6-9220 RADEON R4, 5 COMPUTE CORES 2C+3G
When I go to load up the game it keeps crashing on start. I own as server and I really need to access Minecraft so i can manage it and make sure everything is okay.
Here's the crash report.
Reinstall AMD drivers from scratch.
try removing anything in the resourcepacks folder and see if it loads, may be a bad texturepack